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Locked Crate

Loot container

The Locked Crate can hold 142 different items. The most stand at Large Oil Rig (1) and Small Oil Rig (1).

What the Locked Crate drops

Chance is for one container opened or one body looted: the chance the item is inside. Amount is how many when it is there.

142 items, most likely first
Item Chance Amount
Advanced Blueprint Fragment Every time 2
Metal Armor Insert Every time 1
Targeting Computer 55.3% 1 to 2
Metal Chest Plate 52.8% 1 to 2
Metal Facemask 52.8% 1 to 2
Aiming Module 50% 1
CCTV Camera 45.7% 1 to 2
High Quality Metal 41.1% 15 to 63
Metal Pipe 39.3% 5 to 15
Tech Trash 39.3% 2 to 11
5.56 Rifle Ammo 37% 50 to 170
Explosive 5.56 Rifle Ammo 33.9% 1 to 31
HV 5.56 Rifle Ammo 33.9% 1 to 41
Incendiary 5.56 Rifle Ammo 33.9% 1 to 61
Scrap 33.3% 140 to 159
Gears 31.3% 5 to 10
Sheet Metal 31.3% 5 to 10
8x Zoom Scope 29.2% 1 to 2
Weapon Lasersight 29.2% 1 to 2
Assault Rifle 28.5% 1 to 2
Extended Magazine 26% 1 to 3
Burst Module 25% 1
LR-300 Assault Rifle 24.2% 1
Bolt Action Rifle 22.7% 1 to 2
Ballistic helmet 16.7% 1
Ballistic leg armour 16.7% 1
Ballistic vest 16.7% 1
Auto Turret 15.9% 1 to 4
SMG Body 14% 1
M16A2 12.1% 1
Minigun 10% 1
F1 Grenade 9.8% 1 to 11
Timed Explosive Charge 9.6% 1 to 2
Rifle Body 9.3% 1
M4 Shotgun 9.1% 1
Satchel Charge 8.6% 2
Rocket Launcher 7.3% 1 to 3
Accelerated Workbench Upgrade 6.3% 1
Salvage Workbench Upgrade 6.3% 1
L96 Rifle 6.1% 1
Chainsaw 5.6% 1 to 3
Armored Door 5.6% 1
Armored Double Door 5.6% 1
Explosives 5.6% 1
HMLMG 5.6% 1
MP5A4 5.6% 1
Reinforced Glass Window 5.6% 1
Rocket 5.6% 1
SKS 5.6% 1
Jackhammer 4.3% 1
Supply Signal 1.4% 1
AND Switch 1.3% 1 to 2
Asbestos Armor Insert 1.3% 1 to 2
Ballista 1.3% 1 to 2
Battering Ram 1.3% 1 to 2
Boots 1.3% 1 to 2
Catapult 1.3% 1 to 2
Coffee Can Helmet 1.3% 1 to 2
Computer Station 1.3% 1 to 2
Concrete Barricade 1.3% 1 to 2
Counter 1.3% 1 to 2
Custom SMG 1.3% 1 to 2
Digital Clock 1.3% 1 to 2
Diver propulsion vehicle 1.3% 1 to 2
Drone 1.3% 1 to 2
Electric Furnace 1.3% 1 to 2
Elevator 1.3% 1 to 2
Flame Thrower 1.3% 1 to 2
Flashbang 1.3% 1 to 2
Garage Door 1.3% 1 to 2
Gas Compression Overdrive 1.3% 1 to 2
Handcuffs 1.3% 1 to 2
Hazmat Suit 1.3% 1 to 2
HBHF Sensor 1.3% 1 to 2
Heavy Plate Helmet 1.3% 1 to 2
Heavy Plate Jacket 1.3% 1 to 2
Heavy Plate Pants 1.3% 1 to 2
High Caliber Revolver 1.3% 1 to 2
High External Stone Gate 1.3% 1 to 2
High External Stone Wall 1.3% 1 to 2
High Quality Horse Shoes 1.3% 1 to 2
Holosight 1.3% 1 to 2
Homemade Landmine 1.3% 1 to 2
Homing Missile Launcher 1.3% 1 to 2
Hoodie 1.3% 1 to 2
Industrial Crafter 1.3% 1 to 2
Ladder Hatch 1.3% 1 to 2
Large Furnace 1.3% 1 to 2
Large Medkit 1.3% 1 to 2
Large Rechargeable Battery 1.3% 1 to 2
Large Water Catcher 1.3% 1 to 2
Laser Detector 1.3% 1 to 2
Lead Armor Insert 1.3% 1 to 2
Locker 1.3% 1 to 2
Longsword 1.3% 1 to 2
Medical Syringe 1.3% 1 to 2
Medium Rechargeable Battery 1.3% 1 to 2
Memory Cell 1.3% 1 to 2
Metal Barricade 1.3% 1 to 2
Metal horizontal embrasure 1.3% 1 to 2
Metal Shield 1.3% 1 to 2
Metal Vertical embrasure 1.3% 1 to 2
Modular Car Lift 1.3% 1 to 2
Molotov Cocktail 1.3% 1 to 2
Mounted Ballista 1.3% 1 to 2
Muzzle Boost 1.3% 1 to 2
Muzzle Brake 1.3% 1 to 2
Night Vision Goggles 1.3% 1 to 2
Parachute 1.3% 1 to 2
Powered Water Purifier 1.3% 1 to 2
Prison Cell Gate 1.3% 1 to 2
Prison Cell Wall 1.3% 1 to 2
PTZ CCTV Camera 1.3% 1 to 2
Pump Shotgun 1.3% 1 to 2
Python Revolver 1.3% 1 to 2
RAND Switch 1.3% 1 to 2
RF Broadcaster 1.3% 1 to 2
RF Pager 1.3% 1 to 2
RF Receiver 1.3% 1 to 2
RF Transmitter 1.3% 1 to 2
Road Sign Gloves 1.3% 1 to 2
Road Sign Jacket 1.3% 1 to 2
Road Sign Kilt 1.3% 1 to 2
Roadsign Horse Armor 1.3% 1 to 2
Salvaged Axe 1.3% 1 to 2
Salvaged Icepick 1.3% 1 to 2
Search Light 1.3% 1 to 2
Seismic Sensor 1.3% 1 to 2
Semi-Automatic Pistol 1.3% 1 to 2
Semi-Automatic Rifle 1.3% 1 to 2
Small Generator 1.3% 1 to 2
Small Oil Refinery 1.3% 1 to 2
Smart Alarm 1.3% 1 to 2
Smart Switch 1.3% 1 to 2
Smoke Grenade 1.3% 1 to 2
Storage Monitor 1.3% 1 to 2
Strengthened Glass Window 1.3% 1 to 2
Tesla Coil 1.3% 1 to 2
Thompson 1.3% 1 to 2
Triangle Ladder Hatch 1.3% 1 to 2
Water Pump 1.3% 1 to 2
Wind Turbine 1.3% 1 to 2

Where to find the Locked Crate

Counts are for a monument with every spawn point filled. A spawner that holds one kind of crate gives an exact number; a mixed one picks a crate each time it spawns, so the count is an average and the last column gives its ceiling.

Monuments, with every spawn point filled
Where Count
Large Oil Rig 1
Small Oil Rig 1
Events and vehicles that bring it
Event What happens
Cargo Ship 1 per loot round, 3 rounds 10 minutes apart
Chinook 1 dropped during its event
Ghost Ship 1 on each ship

How Locked Crate works in Rust

Across procedural Rust server maps, Locked Crate is a world loot prefab featuring 24 inventory slots (5,000 breakable durability) that draws from 142 possible item entries across 2 monument and world spawner groups. Every drop row in the reference table above is compiled directly from the game's internal loot trees at build time to reflect vanilla survival rates.

Locked Crate drop odds, scrap yields and monument spawners

In addition to per-item drop probabilities, stack size bounds, and spawn durability ranges, the Locked Crate sheet tracks expected container populations across every monument layout on the island. Solo players and clans can compare guaranteed Scrap and component returns per container open and plan monument routes around yellow, green, or red recyclers across the wipe.

  • Prefab identity summary: Health: 5,000 | Inventory slots: 24 | Scrap, every time: None | Items it can drop: 142 | Places: 2 across procedural server maps.
  • Cumulative sub-table odds: Published drop percentages combine all nested loot sub-tables into a single per-container probability for each item.
  • Condition and stack bounds: Equipment that can spawn damaged displays its minimum and maximum condition bar alongside item stack ranges.
  • Monument spawner capacity: Expected container counts represent a fully populated monument layout before players clear the compound.
  • Dynamic respawn scaling: Compound replenishment clocks shorten automatically on high-population realms as player count rises.

Frequently asked questions

What does Locked Crate drop in Rust and how many slots does it have?

Opening Locked Crate in Rust reveals 24 inventory slots drawn from 142 possible loot items across its weighted drop table, with per-open odds, stack bounds, and durability ranges listed above.

Where does Locked Crate spawn most often in Rust?

Locked Crate (5,000 HP) spawns most heavily at Large Oil Rig (1), Small Oil Rig (1) on procedural maps, with expected full-monument counts and minimum-to-maximum respawn timers recorded for every spawner group across the island.

How much guaranteed scrap do you get from Locked Crate in Rust?

Locked Crate does not grant a fixed guaranteed Scrap stack on open, supplying Scrap either as a rolled item among its 142 possible drops or by recycling the components it contains.

How much health does Locked Crate have in Rust and how do you open it?

Locked Crate carries 5,000 breakable hitpoints and must be smashed with melee weapons, tools, or projectiles before its 24 loot slots and any rolled Scrap spill onto the ground.

How fast does Locked Crate respawn at Rust monuments?

Monument spawners for Locked Crate run on preset minimum and maximum respawn timers (typically 15 to 60 minutes), and those timers tick down faster whenever more active players are connected to the server.

How are the item drop percentages for Locked Crate calculated?

Each item percentage in the Locked Crate loot table shows the exact chance of receiving at least one stack of that item from a single open, calculated across all weighted sub-tables in the game files.

Do tools or weapons looted from Locked Crate spawn at full durability?

Firearms, tools, or armor pieces in the Locked Crate table that roll with partial condition show their exact durability percentage span next to their drop odds, whereas resources, Scrap, and components spawn intact.

Every loot container