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Rust items

The Rust item catalog lists 1,034 published items across 14 inventory categories, including 648 craftable recipes.

Rust items by category

Wearables: all 117 compared by protection

How Rust items and inventory categories work

The RustPotato item catalog indexes 1,034 published Rust items across 14 official inventory tabs, separating 648 workbench and hand-crafted recipes from 386 world-looted or vendor-exclusive entries alongside a 117-piece wearable armor comparison matrix.

In-game inventory tabs vary widely in size, running from Food (198 published entries) down to Medical (6 entries). Craftable items require either hand crafting or proximity to a Tier 1, Tier 2, Tier 3, or specialty station, whereas non-craftable items drop from monument crates, Scientist corpses, harvestable nodes, or seasonal events. Because vanilla tabs file raiding charges like Timed Explosive Charge under Tool and electronic components like the CCTV Camera under Resources, every category page cross-links related functional families.

Item sheets, crafting recipes, and category breakdowns

Clicking any tile in the 14 category grids opens a dedicated item sheet built from the 1,034-entry catalog, while clothing and armor pieces also cross-link to the 117-row resistance table:

  • Category distribution: 1,034 published items span 14 official tabs, led by Food (198 items) and bounded at the low end by Medical (6 items).
  • Crafting and blueprint split: 648 items carry a crafting recipe (hand-crafted or tied to Workbench Levels 1, 2, or 3), while 386 items are obtained through looting, harvesting, or trading.
  • Recycler and salvage tables: Recyclable item sheets compare exact output quantities across yellow safe-zone recyclers (40% yield), green radtown recyclers (50% unpowered, 60% powered), and the red Power Plant recycler (75% yield).
  • Admin shortnames and IDs: Every sheet lists the exact console shortname for inventory.give and the signed 32-bit integer ID for inventory.giveid alongside stack limits and despawn timers.
  • Wearable protection matrix: 117 equippable clothing, armor, and shield items are benchmarked side by side at /wiki/items/wearable/ across bullet, melee, explosion, radiation, cold, heat, and bite channels.

Frequently asked questions about the Rust wiki

How many items are in Rust across all inventory categories?

Vanilla Rust contains 1,034 published inventory items divided across 14 official tabs. That total combines 648 craftable blueprints with 386 non-craftable weapons, components, resources, and seasonal drops documented with full loot and salvage tables.

Which Rust item category holds the most and fewest items?

Among the 14 inventory tabs in Rust, Food is the largest section with 198 published items, while Medical is the smallest section with 6 items. Every category page renders its complete roster in static HTML.

Why are C4 and the Satchel Charge listed under Tools instead of Weapons?

Facepunch assigns each item a single primary crafting tab in the game files, which places Timed Explosive Charge, Satchel Charge, and Survey Charge inside Tool while rockets, grenades, and firearms reside under Weapons and Ammunition.

Where can you compare Rust armor protection stats side by side?

Opening the Wearables comparison page at /wiki/items/wearable/ lines up all 117 clothing pieces, armor plates, and shields across Head, Body, and Legs hit zones for bullet, melee, blast, radiation, and thermal defense.

Do all Rust items have a crafting recipe and workbench tier?

Out of 1,034 published items, 648 feature a crafting bill tied to hand crafting or a workbench tier, whereas the other 386 entries must be looted from monument containers, harvested from world nodes, or purchased at safe zones.

How can you look up a Rust item shortname or numeric item ID?

Each page across the 1,034-item directory prints the signed 32-bit numeric ID, console shortname, ready-to-paste F1 inventory.give command, maximum stack size, and ground despawn time inside the top identity card.

How do monument and safe-zone recyclers affect Rust item yields?

Item sheets display salvage returns across all three recycler tiers: yellow safe-zone units return 40% of crafting ingredients, green monument units return 50% base (60% when powered at Stage 2), and the red Power Plant unit returns 75% at Stage 4.

Where can you see the total scrap cost to unlock craftable Rust items?

Craftable sheets show both the single-item Research Table price and the cumulative Scrap path down the Workbench Level 1, Level 2, Level 3, or Engineering Workbench tech tree (/wiki/tech-trees/), listing every prerequisite node in order.

Related tools and tables