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Burst Module

Weapon attachment, Rare

The Burst Module fits the internal slot on 8 weapons and shortens the time between shots by 30% when switched on.

Burst Module stats

Slot
Internal
Time between shots
-30%
Spread aiming down sights
-35%
Spread from the hip
-35%
Can't share a gun with
Gas Compression Overdrive

These effects only count while the attachment is switched on.

Weapons the Burst Module fits (8)

What the Burst Module is looted from

Crates, barrels and NPCs that drop the Burst Module, most likely first

FromChanceAmount
Bradley Crate, 3 crates per Bradley APC50%1
Locked Crate25%1
Helicopter Crate, 4 crates per Patrol Helicopter7.5%1

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Burst Module recycling

What the Burst Module gives back in each recycler

Recycler Efficiency You get
Red recycler75%7 + 50% High Quality Metal
Green recycler (powered)60%6 High Quality Metal
Green recycler50%5 High Quality Metal
Yellow recycler40%4 High Quality Metal

The Burst Module breaks down into High Quality Metal.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “7 + 50%” means 7 every time and a 50% chance of one more.

3 items give back Burst Module in a recycler

What one of each item gives back in Burst Module, in perfect condition, most first by the green recycler’s figure. “1 + 50%” means 1 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.

Burst Module stats, mechanics, and overview in Rust

In Rust, Burst Module is a weapon attachment in the Components category (item ID #838308300, console shortname weapon.mod.burstmodule). Weapon modding mounts this internal attachment across 8 compatible ranged weapons. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.

A weapon attachment that modifies recoil and rate of fire. Allows weapon to fire in 3 round bursts when turned on. Use [+firemode] to toggle on or off.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (3 loot tables, 0 downstream recipes)
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & sorting profile: Filter by shortname weapon.mod.burstmodule in Industrial Conveyors for automated box sorting

Burst Module crafting, blueprint progression, and recycling in Rust

In Rust, Burst Module has no player crafting recipe; acquisition relies on 3 world loot tables read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.

Where it sits

The Burst Module is one of the 15 weapon attachments; Rust classifies it under the Components inventory category.

The Burst Module fits 8 weapons, as does the Gas Compression Overdrive.

How Burst Module compares to related components in Rust

When comparing Burst Module against related components in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Burst Module Components1 per slotWorld loot / gatherNo blueprintNot recyclable
Extended Magazine Weapons1 per slotWorkbench Level 260 node / 990 pathNot recyclable
Soda Can Silencer Weapons1 per slotWorkbench Level 115 node / 405 pathNot recyclable
Weapon Lasersight Weapons1 per slotWorkbench Level 360 node / 180 pathNot recyclable

Related items

Compare Burst Module with closely related weapon attachment sheets in the Rust item catalog:

To compare Burst Module against every item in its inventory category, browse All 63 items in Components.

Frequently asked questions about Burst Module in Rust

What weapons can use the Burst Module in Rust?

The Burst Module takes the internal slot and shortens the time between shots by 30% on 8 weapons: Custom SMG, Handmade SMG, M39 Rifle, M92 Pistol, Semi-Automatic Pistol, Semi-Automatic Rifle, SKS and Thompson in Rust. It belongs to the Components category under numeric ID 838308300 across 63 components.

How do you get the Burst Module in Rust?

The Burst Module comes back from 3 items in a recycler in Rust. It sits in the Components catalog with item ID 838308300 alongside 62 related components, while F1 console command inventory.giveid 838308300 1 spawns 1 unit for testing across 63 published Components entries.

Which crates drop the Burst Module in Rust?

The Burst Module drops from 3 container and NPC loot tables in Rust, led by Bradley Crate (50% chance), Locked Crate (25% chance), and Helicopter Crate (7.5% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.

What does the Burst Module recycle into in Rust?

The Burst Module recycles in Rust at an unpowered green recycler into 5 High Quality Metal. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.

How long does the Burst Module take to despawn in Rust?

Dropped on the ground in Rust, the Burst Module despawns after 40 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the item ID for the Burst Module in Rust?

The Burst Module has 32-bit signed item ID 838308300 and shortname weapon.mod.burstmodule in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Components category (stack limit 1 unit per slot).

What is the give command for the Burst Module in Rust?

Server administrators in Rust spawn the Burst Module in the F1 developer console by typing inventory.give weapon.mod.burstmodule 1 or inventory.giveid 838308300 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.