In Rust, SKS is a ranged weapon in the Weapons category (item ID #-348232115, console shortname rifle.sks). Loaded with standard 5.56 Rifle Ammo, it delivers 42.5 base impact damage from a 15-round magazine in active combat. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.
Crafting SKS in Rust takes 30 seconds at a Workbench Level 3 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
When choosing between SKS and related weapons in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 120-scrap tech tree path and save 60 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Frequently asked questions about SKS in Rust
What are the damage, fire rate, and range stats of the SKS in Rust?
Loaded with standard ammunition, the SKS deals 42.5 base damage per hit up to a 400 RPM semi-automatic ceiling (98.1 sustained DPS) in Rust, dropping to 80% damage past 125 m. It belongs to the Weapons category under numeric ID -348232115 across 85 weapons.
What ammo does the SKS use in Rust?
The SKS fires 5.56 Rifle Ammo, Explosive 5.56 Rifle Ammo, HV 5.56 Rifle Ammo and Incendiary 5.56 Rifle Ammo, 15 rounds to a magazine or nineteen with an Extended Magazine in Rust. Holding the reload key (R) opens the radial selector to swap compatible ammunition types from your inventory.
What attachments fit the SKS in Rust?
Up to 4 weapon mods equip simultaneously on the SKS in Rust across 15 compatible attachments: muzzle (Military Silencer, Muzzle Boost, Muzzle Brake, Oil Filter Silencer, Soda Can Silencer); sight (8x Zoom Scope, Holosight, Simple Handmade Sight, Variable Zoom Scope); underbarrel (Weapon flashlight, Weapon Lasersight); magazine (Extended Magazine); internal (Burst Module, Gas Compression Overdrive); targeting (Targeting Attachment).
How do you get the SKS in Rust?
The SKS is crafted at a Workbench Level Three from 1 Semi Automatic Body, 2 Metal Spring, 200 Metal Fragments and 12 High Quality Metal in 30 seconds, once the blueprint is learned in Rust. It belongs to the Weapons category under numeric ID -348232115 across 85 weapons.
Which crates drop the SKS in Rust?
The SKS drops from 5 container and NPC loot tables in Rust, led by Locked Crate (5.6% chance), Scientist PT Boat Dry Box (2.8% chance), and Elite Crate (1.9% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the SKS recycle into in Rust?
The SKS recycles in Rust at an unpowered green recycler into 6 High Quality Metal, 100 Metal Fragments, 1 Metal Spring and a 50% chance of a Semi Automatic Body. Undamaged copies return the full listed yield, whereas worn items scale their recycler output down in proportion to remaining durability.
How much does it cost to repair the SKS in Rust?
A repair bench fixes the SKS from broken for 40 Metal Fragments and 4 High Quality Metal in Rust. Repairing at a Repair Bench requires no learned blueprint, scales material cost by missing durability, and reduces maximum condition by 20% across a full durability bar.
How long does the SKS take to despawn in Rust?
Dropped with nothing attached or inside in Rust, the SKS despawns after 40 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the SKS in Rust?
The SKS has 32-bit signed item ID -348232115 and shortname rifle.sks in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Weapons category (stack limit 1 unit per slot).
What is the give command for the SKS in Rust?
Server administrators in Rust spawn the SKS in the F1 developer console by typing inventory.give rifle.sks 1 or inventory.giveid -348232115 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.