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Homing Missile Launcher

Ranged weapon, Rare, Blueprint

The Homing Missile Launcher fires only Homing Missiles, one per reload.

Damage
530
Rate of fire
5.92s, per shot
Reload
5.92s
Draw
1s
Spread, aiming
2.25°

Damage is one body hit with Homing Missile, up close.

Homing Missile Launcher recipe

The same recipe expanded until every line is something you gather, smelt or loot.

Industrial Conveyor

High Quality Metal
Max
20
Buffer
-
Min
-
Metal Pipe
Max
3
Buffer
-
Min
-
Tech Trash
Max
1
Buffer
-
Min
-
CCTV Camera
Max
1
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 20,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metal.refined"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 3,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metalpipe"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 1,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "techparts"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 1,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "cctv.camera"
  }
]

Workbench Level 2, 25s, yields 1

Faster at a higher workbench: 12.5s at Workbench Level 3.

Researching the blueprint costs 60 scrap at a Research Table.

Homing Missile Launcher stats

Shots before it breaks
8 to 15

What each ammo does in the Homing Missile Launcher

AmmoDamageOn a playerVelocityDamage per second
Homing Missile530, 3.5 m blast3012.5 m/s5

Damage is one body hit up close, with no armour. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.

What the Homing Missile Launcher is looted from

Crates, barrels and NPCs that drop the Homing Missile Launcher, most likely first

FromChanceAmount
Locked Crate1.3%1 to 2
Elite Crate0.78%1 to 3
Scientist PT Boat Dry Box0.73%1 to 3
Military Crate0.42%1
Underwater Lab Military Crate0.42%1
Wagon Military Crate0.42%1
Missile Silo Scientist (underground)0.3%1
Scientist0.074%1
Heavy Scientist0.061%1
Treasure Box, mission reward1.6%1 to 2
Gingerbread Mine Present, Christmas event only0.42%1

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Homing Missile Launcher repair cost

Repair bench, from broken
Needs the blueprint
Yes
Max condition lost
20% from broken, less on lighter damage
Max condition
15

A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.

Homing Missile Launcher recycling

What the Homing Missile Launcher gives back in each recycler

Recycler Efficiency You get
Red recycler75%75% CCTV Camera, 15 High Quality Metal, 2 + 25% Metal Pipe, 75% Tech Trash
Green recycler (powered)60%60% CCTV Camera, 12 High Quality Metal, 1 + 80% Metal Pipe, 60% Tech Trash
Green recycler50%50% CCTV Camera, 10 High Quality Metal, 1 + 50% Metal Pipe, 50% Tech Trash
Yellow recycler40%40% CCTV Camera, 8 High Quality Metal, 1 + 20% Metal Pipe, 40% Tech Trash

The Homing Missile Launcher breaks down into CCTV Camera, High Quality Metal, Metal Pipe and Tech Trash.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “2 + 25%” means 2 every time and a 25% chance of one more, and a percentage alone is the chance of getting one.

Homing Missile Launcher stats, mechanics, and overview in Rust

In Rust, Homing Missile Launcher is a ranged weapon in the Weapons category (item ID #-218009552, console shortname homingmissile.launcher). Loaded with standard Homing Missile, it delivers 530 base impact damage from a single-round chamber in active combat. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.

An active-guidance homing missile launcher. Once launched, the target must be tracked by the launcher until impact. Can be distracted by flares.

  • Blueprint unlock savings (game files): Research Table study (60 scrap) saves 990 scrap (94% less) vs the 1,050-scrap tech tree branch
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Bench repair & durability cap: Full repair costs 7 High Quality Metal (zero rare bodies) while capping max condition by 20%
  • Conveyor & locker automation: Filter by category or shortname homingmissile.launcher to auto-stock locker kits and storage boxes

Homing Missile Launcher crafting, blueprint progression, and recycling in Rust

Crafting Homing Missile Launcher in Rust takes 25 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.

How Homing Missile Launcher compares to related weapons in Rust

When choosing between Homing Missile Launcher and related weapons in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 1,050-scrap tech tree path and save 990 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.

WeaponDamageFire RateSustained DPSWorkbench / SourceBlueprint (Node / Path)
Homing Missile Launcher 530 dmg5.92s cycle5.1 DPSWorkbench Level 260 node / 1,050 path
LR-300 Assault Rifle 40 dmg500 RPM160.4 DPSMilitary crate / VendorUncraftable
Semi-Automatic Rifle 40 dmg343 RPM91.1 DPSWorkbench Level 260 node / 930 path
MP5A4 37.5 dmg600 RPM163 DPSWorkbench Level 3120 node / 420 path

Related items

Compare Homing Missile Launcher with closely related ranged weapon sheets in the Rust item catalog:

To compare Homing Missile Launcher against every item in its inventory category, browse All 85 items in Weapons, or plan prerequisite scrap paths on the The Workbench Level 2 tech tree, tile by tile.

Frequently asked questions about Homing Missile Launcher in Rust

What are the damage, fire rate, and range stats of the Homing Missile Launcher in Rust?

Loaded with standard ammunition, the Homing Missile Launcher deals 530 base damage per hit, firing once every 5.9 seconds (5.1 sustained DPS) in Rust. Against a fifty-percent projectile-protection Metal Chest Plate, close torso hits deal 265 net damage and down a full-health player in one shot.

What ammo does the Homing Missile Launcher use in Rust?

The Homing Missile Launcher fires Homing Missiles, reloading after every shot in Rust. It sits in the Weapons catalog with item ID -218009552 alongside 84 related weapons, while F1 console command inventory.giveid -218009552 1 spawns 1 unit for testing across 85 published Weapons entries.

How do you get the Homing Missile Launcher in Rust?

The Homing Missile Launcher is crafted at a Workbench Level 2 from 20 High Quality Metal, 3 Metal Pipe, 1 Tech Trash and 1 CCTV Camera, once the blueprint is learned in Rust. Non-craftable components like Tech Trash must be looted from monument crates or recycled gear before queuing the craft at your bench.

Which crates drop the Homing Missile Launcher in Rust?

The Homing Missile Launcher drops from 9 container and NPC loot tables in Rust, led by Locked Crate (1.3% chance), Elite Crate (0.78% chance), and Scientist PT Boat Dry Box (0.73% chance). It belongs to the Weapons category under numeric ID -218009552 across 85 weapons.

What does the Homing Missile Launcher recycle into in Rust?

The Homing Missile Launcher recycles in Rust at an unpowered green recycler into a 50% chance of a CCTV Camera, 10 High Quality Metal, 1 Metal Pipe plus a 50% chance of one more and a 50% chance of a Tech Trash.

How much does it cost to repair the Homing Missile Launcher in Rust?

A repair bench fixes the Homing Missile Launcher from broken for 7 High Quality Metal in Rust. Repairing at a Repair Bench requires no learned blueprint or rare component body, scaling material cost to missing durability while permanently capping maximum condition by 20% across a full repair.

How much scrap is the Homing Missile Launcher on the Rust tech tree?

Blueprint progression for Homing Missile Launcher at Workbench Level 2 in Rust charges 60 scrap on the target node and 1,050 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 60 scrap.

How long does the Homing Missile Launcher take to despawn in Rust?

Dropped on the ground in Rust, the Homing Missile Launcher despawns after 40 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the item ID for the Homing Missile Launcher in Rust?

The Homing Missile Launcher has 32-bit signed item ID -218009552 and shortname homingmissile.launcher in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Weapons category (stack limit 1 unit per slot).

What is the give command for the Homing Missile Launcher in Rust?

Server administrators in Rust spawn the Homing Missile Launcher in the F1 developer console by typing inventory.give homingmissile.launcher 1 or inventory.giveid -218009552 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.