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Parachute
Clothing and armor,Rare,WearableWorn on the body.,ParachuteOpens as a parachute.,Blueprint
The Parachute repairs from broken at a repair bench for 58 Cloth.
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “37 + 50%” means 37 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Parachute stats, mechanics, and overview in Rust
In Rust, Parachute is a clothing and armor in the Attire category (item ID #602628465, console shortname parachute). In active play, it follows standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.
Once equipped, press [+jump] while in mid-air to pull the cord. Must be repacked after use. Must be at least 15m above the ground in order to deploy.
Blueprint unlock savings (game files): Research Table study (60 scrap) saves 90 scrap (60% less) vs the 150-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Bench repair & durability cap: Full repair costs 58 Cloth (zero rare bodies) while capping max condition by 20%
Conveyor & locker automation: Filter by category or shortname parachute to auto-stock locker kits and storage boxes
Parachute crafting, blueprint progression, and recycling in Rust
Crafting Parachute in Rust takes 15 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Parachute compares to related attire in Rust
When choosing between Parachute and related attire in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 150-scrap tech tree path and save 90 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Parachute
Attire
1 per slot
Workbench Level 2
60 node / 150 path
Not recyclable
Hazmat Suit
Attire
1 per slot
Workbench Level 2
60 node / 60 path
Not recyclable
Hoodie
Attire
1 per slot
Workbench Level 2
30 node / 90 path
Not recyclable
Pants
Attire
1 per slot
Workbench Level 1
30 node / 105 path
Not recyclable
Related items
Compare Parachute with closely related clothing and armor sheets in the Rust item catalog:
Frequently asked questions about Parachute in Rust
How do you get the Parachute in Rust?
The Parachute is crafted at a Workbench Level 2 from 2 Tarp, 2 Sewing Kit and 50 Cloth, once the blueprint is learned in Rust. Non-craftable components like Tarp must be looted from monument crates or recycled gear before queuing the craft at your bench.
Which crates drop the Parachute in Rust?
The Parachute drops from 9 container and NPC loot tables in Rust, led by Locked Crate (1.3% chance), Elite Crate (0.78% chance), and Scientist PT Boat Dry Box (0.73% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Parachute recycle into in Rust?
The Parachute recycles in Rust at an unpowered green recycler into 25 Cloth, 1 Sewing Kit and 1 Tarp. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does the Parachute take to craft in Rust?
The Parachute takes 15 seconds to craft, down to 7.5 seconds at Workbench Level 3 in Rust. It belongs to the Attire category under numeric ID 602628465 across 133 attire and despawns after 40 minutes when dropped, with F1 console command inventory.giveid 602628465 1.
How much scrap is the Parachute on the Rust tech tree?
Blueprint progression for Parachute at Workbench Level 2 in Rust charges 60 scrap on the target node and 150 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 60 scrap. It belongs to the Attire category under numeric ID 602628465 across 133 attire.
How long does the Parachute take to despawn in Rust?
Dropped on the ground in Rust, the Parachute despawns after 40 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.
What is the item ID for the Parachute in Rust?
The Parachute has 32-bit signed item ID 602628465 and shortname parachute in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).
What is the give command for the Parachute in Rust?
Server administrators in Rust spawn the Parachute in the F1 developer console by typing inventory.give parachute 1 or inventory.giveid 602628465 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.