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Diver propulsion vehicle

Deployable, Uncommon, Blueprint

The Diver propulsion vehicle has 150 health once placed and takes 180 scrap to reach on the Workbench Level 2 tech tree.

Diver propulsion vehicle recipe

What one batch takes.

Industrial Conveyor

Tech Trash
Max
1
Buffer
-
Min
-
Metal Fragments
Max
150
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 1,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "techparts"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 150,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metal.fragments"
  }
]

Workbench Level 2, 25s, yields 1

Faster at a higher workbench: 12.5s at Workbench Level 3.

Researching the blueprint costs 30 scrap at a Research Table.

Diver propulsion vehicle stats

Health once placed
150

What the Diver propulsion vehicle is looted from

Crates, barrels and NPCs that drop the Diver propulsion vehicle, most likely first

FromChanceAmount
Locked Crate1.3%1 to 2
Elite Crate0.78%1 to 3
Scientist PT Boat Dry Box0.73%1 to 3
Military Crate0.42%1
Underwater Lab Military Crate0.42%1
Wagon Military Crate0.42%1
Missile Silo Scientist (underground)0.3%1
Scientist0.074%1
Heavy Scientist0.061%1
Treasure Box, mission reward1.6%1 to 2
Gingerbread Mine Present, Christmas event only0.42%1

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Diver propulsion vehicle repair cost

Repair bench, from broken
Hammer, from broken to full
Needs the blueprint
Yes
Max condition lost
20% from broken, less on lighter damage
Hammer swings
3

A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.

Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.

Diver propulsion vehicle recycling

What the Diver propulsion vehicle gives back in each recycler

Recycler Efficiency You get
Red recycler75%112 + 50% Metal Fragments, 75% Tech Trash
Green recycler (powered)60%90 Metal Fragments, 60% Tech Trash
Green recycler50%75 Metal Fragments, 50% Tech Trash
Yellow recycler40%60 Metal Fragments, 40% Tech Trash

The Diver propulsion vehicle breaks down into Metal Fragments and Tech Trash.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “112 + 50%” means 112 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.

Diver propulsion vehicle stats, mechanics, and overview in Rust

In Rust, Diver propulsion vehicle is a deployable in the Deployables category (item ID #-1056824343, console shortname skidoo). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.

A personal underwater propulsion device.

  • Blueprint unlock savings (game files): Research Table study (30 scrap) saves 150 scrap (83% less) vs the 180-scrap tech tree branch
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Bench repair & durability cap: Full repair costs 30 Metal Fragments and 1 High Quality Metal (zero rare bodies) while capping max condition by 20%
  • Conveyor & locker automation: Filter by category or shortname skidoo to auto-stock locker kits and storage boxes

Diver propulsion vehicle crafting, blueprint progression, and recycling in Rust

Crafting Diver propulsion vehicle in Rust takes 25 seconds at a Workbench Level 2 once the 30 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.

How Diver propulsion vehicle compares to related deployables in Rust

When choosing between Diver propulsion vehicle and related deployables in Rust, prioritize researching a looted or traded copy at a Research Table (30 scrap) whenever you want to skip the 180-scrap tech tree path and save 150 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Diver propulsion vehicle Deployables1 per slotWorkbench Level 230 node / 180 pathNot recyclable
Anchor Deployables1 per slotWorkbench Level 115 node / 165 pathNot recyclable
Chippy Arcade Game Deployables1 per slotWorkbench Level 1No blueprintNot recyclable
Bath Tub Planter Deployables10 per slotCrafted by handNo blueprintNot recyclable

To compare Diver propulsion vehicle against every item in its inventory category, browse All 168 items in Deployables, or plan prerequisite scrap paths on the The Workbench Level 2 tech tree, tile by tile.

Frequently asked questions about Diver propulsion vehicle in Rust

How much health does the Diver propulsion vehicle have in Rust?

The Diver propulsion vehicle has 150 health once placed in Rust. It belongs to the Deployables category under numeric ID -1056824343 across 168 deployables and despawns after 20 minutes when dropped on a default server across 168 published Deployables entries (158 with crafting blueprints).

How do you get the Diver propulsion vehicle in Rust?

The Diver propulsion vehicle is crafted at a Workbench Level 2 from 1 Tech Trash and 150 Metal Fragments, once the blueprint is learned in Rust. Non-craftable components like Tech Trash must be looted from monument crates or recycled gear before queuing the craft at your bench.

Which crates drop the Diver propulsion vehicle in Rust?

The Diver propulsion vehicle drops from 9 container and NPC loot tables in Rust, led by Locked Crate (1.3% chance), Elite Crate (0.78% chance), and Scientist PT Boat Dry Box (0.73% chance). It belongs to the Deployables category under numeric ID -1056824343 across 168 deployables.

What does the Diver propulsion vehicle recycle into in Rust?

The Diver propulsion vehicle recycles in Rust at an unpowered green recycler into 75 Metal Fragments and a 50% chance of a Tech Trash. Full recycler yields apply to an undamaged copy, while partially worn gear returns proportionally fewer materials based on its remaining durability bar.

How long does the Diver propulsion vehicle take to craft in Rust?

The Diver propulsion vehicle takes 25 seconds to craft, down to 12.5 seconds at Workbench Level 3 in Rust. It sits in the Deployables catalog with item ID -1056824343 alongside 167 related deployables and despawns after 20 minutes when dropped on a default server.

How much does it cost to repair the Diver propulsion vehicle in Rust?

A repair bench fixes the Diver propulsion vehicle from broken for 30 Metal Fragments and 1 High Quality Metal, and a hammer takes it from broken to full in three swings for 74 Metal Fragments and 3 High Quality Metal in Rust.

How much scrap is the Diver propulsion vehicle on the Rust tech tree?

Blueprint progression for Diver propulsion vehicle at Workbench Level 2 in Rust charges 30 scrap on the target node and 180 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 30 scrap.

How long does a dropped Diver propulsion vehicle take to despawn in Rust?

Dropped on the ground in Rust, the Diver propulsion vehicle despawns after 20 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the item ID for the Diver propulsion vehicle in Rust?

The Diver propulsion vehicle has 32-bit signed item ID -1056824343 and shortname skidoo in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 1 unit per slot).

What is the give command for the Diver propulsion vehicle in Rust?

Server administrators in Rust spawn the Diver propulsion vehicle in the F1 developer console by typing inventory.give skidoo 1 or inventory.giveid -1056824343 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.