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Semi-Automatic Pistol
Ranged weapon,Rare,Blueprint
The Semi-Automatic Pistol holds 10 rounds and accepts any of the 15 weapon attachments.
Damage is one body hit up close, with no armour. A headshot multiplies it against players only. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.
Attachments that fit the Semi-Automatic Pistol (15)
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
Semi-Automatic Pistol recycling
What the Semi-Automatic Pistol gives back in each recycler
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “4 + 50%” means 4 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Semi-Automatic Pistol skins
91
On the Steam Market, the 91 skins for the Semi-Automatic Pistol sell for $0.97 at the cheapest and $257.97 at the dearest.
Also listed: 5 Twitch and Kick drops, marked “Drop”. They never reach the market, so they have no price.
Semi-Automatic Pistol stats, mechanics, and overview in Rust
In Rust, Semi-Automatic Pistol is a ranged weapon in the Weapons category (item ID #818877484, console shortname pistol.semiauto). Loaded with standard Pistol Bullet, it delivers 40 base impact damage from a 10-round magazine in active combat. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.
A semi-automatic pistol, fires rapidly and with good accuracy.
Blueprint unlock savings (game files): Research Table study (60 scrap) saves 360 scrap (86% less) vs the 420-scrap tech tree branch
Burst vs sustained DPS ratio: Fires every 150 ms (400 RPM) for 267 raw burst DPS, or 94.1 sustained DPS across the 2.9s reload
Per-ammo ballistics & velocity (read from game files): Pistol Bullet (40 dmg, 300 m/s); Incendiary Pistol Bullet (44.8 dmg, 225 m/s); HV Pistol Ammo (40 dmg, 400 m/s)
Aim cone, durability & TTK breakpoints: 0.75° ADS spread (2.75° hip), 400 shots to break from full condition
Semi-Automatic Pistol crafting, blueprint progression, and recycling in Rust
Crafting Semi-Automatic Pistol in Rust takes 25 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Semi-Automatic Pistol compares to related weapons in Rust
When choosing between Semi-Automatic Pistol and related weapons in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 420-scrap tech tree path and save 360 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Weapon
Damage
Fire Rate
Sustained DPS
Workbench / Source
Blueprint (Node / Path)
Semi-Automatic Pistol
40 dmg
400 RPM
94.1 DPS
Workbench Level 2
60 node / 420 path
LR-300 Assault Rifle
40 dmg
500 RPM
160.4 DPS
Military crate / Vendor
Uncraftable
Semi-Automatic Rifle
40 dmg
343 RPM
91.1 DPS
Workbench Level 2
60 node / 930 path
MP5A4
37.5 dmg
600 RPM
163 DPS
Workbench Level 3
120 node / 420 path
Related items
Compare Semi-Automatic Pistol with closely related ranged weapon sheets in the Rust item catalog:
Frequently asked questions about Semi-Automatic Pistol in Rust
What are the damage, fire rate, and range stats of the Semi-Automatic Pistol in Rust?
Loaded with standard ammunition, the Semi-Automatic Pistol deals 40 base damage per hit up to a 400 RPM semi-automatic ceiling (94.1 sustained DPS) in Rust, dropping to 60% damage past 45 m. It belongs to the Weapons category under numeric ID 818877484 across 85 weapons.
What ammo does the Semi-Automatic Pistol use in Rust?
The Semi-Automatic Pistol fires HV Pistol Ammo, Incendiary Pistol Bullets and Pistol Bullets, 10 rounds to a magazine or 13 with an Extended Magazine in Rust. Holding the reload key (R) opens the ammunition selector to switch compatible rounds, with a 2.9-second reload timer.
What attachments fit the Semi-Automatic Pistol in Rust?
Up to 4 weapon mods equip simultaneously on the Semi-Automatic Pistol in Rust across 15 compatible attachments: muzzle (Military Silencer, Muzzle Boost, Muzzle Brake, Oil Filter Silencer, Soda Can Silencer); sight (8x Zoom Scope, Holosight, Simple Handmade Sight, Variable Zoom Scope); underbarrel (Weapon flashlight, Weapon Lasersight); magazine (Extended Magazine); internal (Burst Module, Gas Compression Overdrive); targeting (Targeting Attachment).
How do you get the Semi-Automatic Pistol in Rust?
The Semi-Automatic Pistol is crafted at a Workbench Level 2 from 1 Semi Automatic Body, 6 High Quality Metal and 1 Metal Pipe, once the blueprint is learned in Rust. Non-craftable components like Semi Automatic Body must be looted from monument crates or recycled gear before queuing the craft at your bench.
Which crates drop the Semi-Automatic Pistol in Rust?
The Semi-Automatic Pistol drops from 9 container and NPC loot tables in Rust, led by Elite Crate (7.2% chance), Heavy Scientist (5.1% chance), and Locked Crate (1.3% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Semi-Automatic Pistol recycle into in Rust?
The Semi-Automatic Pistol recycles in Rust at an unpowered green recycler into 3 High Quality Metal, a 50% chance of a Metal Pipe and a 50% chance of a Semi Automatic Body. It belongs to the Weapons category under numeric ID 818877484 across 85 weapons.
How much does it cost to repair the Semi-Automatic Pistol in Rust?
A repair bench fixes the Semi-Automatic Pistol from broken for 3 High Quality Metal in Rust. Repairing at a Repair Bench requires no learned blueprint or rare component body, scaling material cost to missing durability while permanently capping maximum condition by 20% across a full repair.
How long does the Semi-Automatic Pistol take to despawn in Rust?
Dropped with nothing attached or inside in Rust, the Semi-Automatic Pistol despawns after 40 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Semi-Automatic Pistol in Rust?
The Semi-Automatic Pistol has 32-bit signed item ID 818877484 and shortname pistol.semiauto in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Weapons category (stack limit 1 unit per slot).
What is the give command for the Semi-Automatic Pistol in Rust?
Server administrators in Rust spawn the Semi-Automatic Pistol in the F1 developer console by typing inventory.give pistol.semiauto 1 or inventory.giveid 818877484 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.