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Custom SMG
Ranged weapon,Rare,Blueprint
The Custom SMG holds 30 rounds against the Thompson's 20, shares its 810-scrap Workbench Level 2 tech tree cost, and fits 15 attachments.
Damage is one body hit up close, with no armour. A headshot multiplies it against players only. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “4 + 80%” means 4 every time and a 80% chance of one more, and a percentage alone is the chance of getting one.
Custom SMG skins
64
64 skins on the Steam Market change how the Custom SMG looks, from $0.83 to $23.00.
Also listed: one Twitch or Kick drop, marked “Drop”. It never reaches the market, so it has no price.
In Rust, Custom SMG is a ranged weapon in the Weapons category (item ID #1796682209, console shortname smg.2). Loaded with standard Pistol Bullet, it delivers 30 base impact damage from a 30-round magazine in active combat. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.
A rapid-firing Machine Gun. Sacrifices accuracy and distance for speed.
Blueprint unlock savings (game files): Research Table study (60 scrap) saves 750 scrap (93% less) vs the 810-scrap tech tree branch
Burst vs sustained DPS ratio: Fires every 100 ms (600 RPM) for 300 raw burst DPS, or 130.4 sustained DPS across the 4s reload
Per-ammo ballistics & velocity (read from game files): Pistol Bullet (30 dmg, 240 m/s); Incendiary Pistol Bullet (33.6 dmg, 180 m/s); HV Pistol Ammo (30 dmg, 320 m/s)
Aim cone, durability & TTK breakpoints: 0.5° ADS spread (2.3° hip), 400 shots to break from full condition
Custom SMG crafting, blueprint progression, and recycling in Rust
Crafting Custom SMG in Rust takes 25 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Custom SMG compares to related weapons in Rust
When choosing between Custom SMG and related weapons in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 810-scrap tech tree path and save 750 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Weapon
Damage
Fire Rate
Sustained DPS
Workbench / Source
Blueprint (Node / Path)
Custom SMG
30 dmg
600 RPM
130.4 DPS
Workbench Level 2
60 node / 810 path
LR-300 Assault Rifle
40 dmg
500 RPM
160.4 DPS
Military crate / Vendor
Uncraftable
Semi-Automatic Rifle
40 dmg
343 RPM
91.1 DPS
Workbench Level 2
60 node / 930 path
MP5A4
37.5 dmg
600 RPM
163 DPS
Workbench Level 3
120 node / 420 path
Related items
Compare Custom SMG with closely related ranged weapon sheets in the Rust item catalog:
Frequently asked questions about Custom SMG in Rust
What are the damage, fire rate, and range stats of the Custom SMG in Rust?
Loaded with standard ammunition, the Custom SMG deals 30 base damage per hit at 600 RPM (130.4 sustained DPS) in Rust, dropping to 80% damage past 42 m. Against a fifty-percent projectile-protection Metal Chest Plate, close torso hits deal fifteen net damage and down a full-health player in seven shots.
What ammo does the Custom SMG use in Rust?
The Custom SMG fires HV Pistol Ammo, Incendiary Pistol Bullets and Pistol Bullets, 30 rounds to a magazine or 38 with an Extended Magazine in Rust. Holding the reload key (R) opens the ammunition selector to switch compatible rounds, with a 4-second reload timer.
What attachments fit the Custom SMG in Rust?
Up to 4 weapon mods equip simultaneously on the Custom SMG in Rust across 15 compatible attachments: muzzle (Military Silencer, Muzzle Boost, Muzzle Brake, Oil Filter Silencer, Soda Can Silencer); sight (8x Zoom Scope, Holosight, Simple Handmade Sight, Variable Zoom Scope); underbarrel (Weapon flashlight, Weapon Lasersight); magazine (Extended Magazine); internal (Burst Module, Gas Compression Overdrive); targeting (Targeting Attachment).
How do you get the Custom SMG in Rust?
The Custom SMG is crafted at a Workbench Level 2 from 8 High Quality Metal, 1 SMG Body and 1 Metal Spring, once the blueprint is learned in Rust. Non-craftable components like SMG Body must be looted from monument crates or recycled gear before queuing the craft at your bench.
Which crates drop the Custom SMG in Rust?
The Custom SMG drops from 12 container and NPC loot tables in Rust, led by Supply Drop (39% chance), Elite Crate (2.8% chance), and Heavy Scientist (1.6% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Custom SMG recycle into in Rust?
The Custom SMG recycles in Rust at an unpowered green recycler into 4 High Quality Metal, a 50% chance of a Metal Spring and a 50% chance of an SMG Body. Undamaged copies return the full listed yield, whereas worn items scale their recycler output down in proportion to remaining durability.
How much does it cost to repair the Custom SMG in Rust?
A repair bench fixes the Custom SMG from broken for 3 High Quality Metal in Rust. Repairing at a Repair Bench requires no learned blueprint or rare component body, scaling material cost to missing durability while permanently capping maximum condition by 20% across a full repair.
How long does the Custom SMG take to despawn in Rust?
Dropped with nothing attached or inside in Rust, the Custom SMG despawns after 40 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Custom SMG in Rust?
The Custom SMG has 32-bit signed item ID 1796682209 and shortname smg.2 in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Weapons category (stack limit 1 unit per slot).
What is the give command for the Custom SMG in Rust?
Server administrators in Rust spawn the Custom SMG in the F1 developer console by typing inventory.give smg.2 1 or inventory.giveid 1796682209 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.