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LR-300 Assault Rifle
Ranged weapon,Very rare
The LR-300 Assault Rifle shares the Assault Rifle's 30-round magazine and its 13 different attachments, but players cannot craft it.
Damage is one body hit up close, with no armour. A headshot multiplies it against players only. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.
Attachments that fit the LR-300 Assault Rifle (13)
A repair bench charges 20% of the item’s recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
LR-300 Assault Rifle recycling
What the LR-300 Assault Rifle gives back in each recycler
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “1 + 50%” means 1 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
LR-300 Assault Rifle skins
87
87 skins on the Steam Market change how the LR-300 Assault Rifle looks, from $0.77 to $18.60.
Also listed: 7 Twitch and Kick drops, marked “Drop”. They never reach the market, so they have no price.
LR-300 Assault Rifle stats, mechanics, and overview in Rust
In Rust, LR-300 Assault Rifle is a ranged weapon in the Weapons category (item ID #-1812555177, console shortname rifle.lr300). In active play, it follows standard server rules for ranged weapon gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 1 hour.
Stalk your enemies with this high powered light assault rifle.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Bench repair & durability cap: Full repair costs 14 High Quality Metal (zero rare bodies) while capping max condition by 20%
Conveyor & sorting profile: Filter by shortname rifle.lr300 in Industrial Conveyors for automated box sorting
LR-300 Assault Rifle crafting, blueprint progression, and recycling in Rust
In Rust, LR-300 Assault Rifle has no player crafting recipe; acquisition relies on 6 world loot tables read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
Where it sits
The LR-300 Assault Rifle accepts 13 different attachments, as do the M16A2 and the Assault Rifle.
How LR-300 Assault Rifle compares to related weapons in Rust
When comparing LR-300 Assault Rifle against related weapons in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.
Weapon
Damage
Fire Rate
Sustained DPS
Workbench / Source
Blueprint (Node / Path)
LR-300 Assault Rifle
40 dmg
500 RPM
160.4 DPS
Military crate / Vendor
Uncraftable
Semi-Automatic Rifle
40 dmg
343 RPM
91.1 DPS
Workbench Level 2
60 node / 930 path
MP5A4
37.5 dmg
600 RPM
163 DPS
Workbench Level 3
120 node / 420 path
Assault Rifle
50 dmg
450 RPM
181.5 DPS
Workbench Level 3
120 node / 780 path
Related items
Compare LR-300 Assault Rifle with closely related ranged weapon sheets in the Rust item catalog:
To compare LR-300 Assault Rifle against every item in its inventory category, browse All 85 items in Weapons.
Frequently asked questions about LR-300 Assault Rifle in Rust
What are the damage, fire rate, and range stats of the LR-300 Assault Rifle in Rust?
Loaded with standard ammunition, the LR-300 Assault Rifle deals 40 base damage per hit at 714 RPM in burst mode (160.4 sustained DPS) in Rust, dropping to 80% damage past 150 m. It belongs to the Weapons category under numeric ID -1812555177 across 85 weapons.
What ammo does the LR-300 Assault Rifle use in Rust?
The LR-300 Assault Rifle fires 5.56 Rifle Ammo, Explosive 5.56 Rifle Ammo, HV 5.56 Rifle Ammo and Incendiary 5.56 Rifle Ammo, 30 rounds to a magazine or thirty-eight with an Extended Magazine in Rust. Holding the reload key (R) opens the radial selector to swap compatible ammunition types from your inventory.
What attachments fit the LR-300 Assault Rifle in Rust?
Up to 4 weapon mods equip simultaneously on the LR-300 Assault Rifle in Rust across 13 compatible attachments: muzzle (Military Silencer, Muzzle Boost, Muzzle Brake, Oil Filter Silencer, Soda Can Silencer); sight (8x Zoom Scope, Holosight, Simple Handmade Sight, Variable Zoom Scope); underbarrel (Weapon flashlight, Weapon Lasersight); magazine (Extended Magazine); targeting (Targeting Attachment).
Which crates drop the LR-300 Assault Rifle in Rust?
The LR-300 Assault Rifle drops from 6 container and NPC loot tables in Rust, led by Locked Crate (24.2% chance), Supply Drop (3.8% chance), and Elite Crate (1.2% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the LR-300 Assault Rifle recycle into in Rust?
The LR-300 Assault Rifle recycles in Rust at an unpowered green recycler into 1 Burst Module, 20 High Quality Metal, 1 Metal Spring and a 50% chance of a Rifle Body. Undamaged copies return the full listed yield, whereas worn items scale their recycler output down in proportion to remaining durability.
How much does it cost to repair the LR-300 Assault Rifle in Rust?
A repair bench fixes the LR-300 Assault Rifle from broken for 14 High Quality Metal in Rust. Repairing at a Repair Bench requires no learned blueprint or rare component body, scaling material cost to missing durability while permanently capping maximum condition by 20% across a full repair.
How long does the LR-300 Assault Rifle take to despawn in Rust?
Dropped with nothing attached or inside in Rust, the LR-300 Assault Rifle despawns after 1 hour by default. Picking it back up into an inventory or placing it inside a storage container resets the ground despawn timer, which the server determines by item rarity tier.
What is the item ID for the LR-300 Assault Rifle in Rust?
The LR-300 Assault Rifle has 32-bit signed item ID -1812555177 and shortname rifle.lr300 in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Weapons category (stack limit 1 unit per slot).
What is the give command for the LR-300 Assault Rifle in Rust?
Server administrators in Rust spawn the LR-300 Assault Rifle in the F1 developer console by typing inventory.give rifle.lr300 1 or inventory.giveid -1812555177 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.