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Rust monument machines
Rust monuments hold 17 interactive machines, including 30 monument recyclers across 23 monuments and 4 power grid stages.
The recyclers side by side
| Recycler | Efficiency | Cycle | Scrap vs green | Grid stage needed | Units | Where |
|---|---|---|---|---|---|---|
| Red Recycler | 75% | 4s | ×1.5 | Stage 4 (18 fuses) | 1 | Power Plant |
| Green, powered | 60% | 4.5s, from stage 4 | ×1.2 | Stage 2 (4 fuses) | the same 24 | every green recycler |
| Green Recycler | 50% | 5s | ×1 | None | 24 | Airfield, Power Plant, Sewer Branch, +18 more |
| Yellow Recycler | 40% | 8s | ×0.8 | None | 5, plus 3 per floating city | Outpost, Bandit Camp, four floating cities |
Every monument machine, what it does and where
| Machine | What it does | Where | Units | Health |
|---|---|---|---|---|
| Recyclers | ||||
| Green Recycler | Breaks items down into part of their recipe and scrap | Airfield, Power Plant, Sewer Branch, +18 more | 24 | 500 |
| Yellow Recycler | Breaks items down for less than the green one, more slowly, inside safe zones | Outpost, Bandit Camp, four floating cities | 5, plus 3 per floating city | 500 |
| Red Recycler | Breaks items down for the most and the fastest, on a full Power Plant grid | Power Plant | 1 | 500 |
| Workshop | ||||
| Research Table | Turns an item into its blueprint for scrap | Airfield, Apartment Complex, Bandit Camp, +6 more, four floating cities | 9, plus 1 per floating city | 100 |
| Repair Bench | Repairs damaged items for part of their recipe | Power Plant, Water Treatment Plant, Airfield, +7 more, four floating cities | 12, plus 1 per floating city | 100 |
| Monument Workbench Level 1 | Lets you craft level 1 recipes | Outpost, Bandit Camp, four floating cities | 3, plus 5 on four floating cities | 99,999 |
| Monument Workbench Level 2 | Lets you craft recipes up to level 2 | Large Oil Rig, one floating city | 1, plus 1 on one floating city | 750 |
| Cookers | ||||
| Oil Refinery | Cooks crude oil into low grade fuel | Power Plant, The Dome, Water Treatment Plant, +7 more, four floating cities | 13, plus 1 per floating city | 1,500 |
| Barbecue | Cooks food over wood | Apartment Complex, Large Oil Rig, Outpost | 3 | 200 |
| Producers | ||||
| Pumpjack | Pumps crude oil and low grade fuel for diesel | Power Plant, Train Yard, Water Treatment Plant | 3 | 2,500 |
| Mining Quarry | Digs sulfur, stone and metal ore, or HQM ore, for diesel | HQM Quarry, Stone Quarry, Sulfur Quarry | 3 | 2,500 |
| Water Catcher | Collects water, fastest in the rain | Outpost, four floating cities | 1, plus 2 per floating city | 75 |
| Crude Producer | Taps crude oil once the grid and an oil rig timer are on | The Dome | 3 | – |
| Industrial | ||||
| Giant Excavator | Digs ore, stone or metal fragments for diesel | Giant Excavator Pit | 1 | – |
| Junkyard Shredder | Turns vehicles into scrap | Junkyard | 1 | – |
| Magnet Crane | Lifts vehicles into the shredder | Junkyard | 1 | 500 |
| Power grid | ||||
| Power Grid | Powers recyclers, loot rooms and generators across the map | Power Plant | 2, fuse boxes | – |
What the grid switches on across the map
Each stage needs more heavy fuses in the Power Plant boxes, up to 18 for stage 4, and switches on what is listed beside it.
| Stage | Fuses | What switches on |
|---|---|---|
| Stage 1 | 1 |
|
| Stage 2 | 4 |
|
| Stage 3 | 10 |
|
| Stage 4 | 18 |
A green recycler already running keeps the rates it started with: switch it off and on again once the stage goes up.