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Large Medkit
Medical,Uncommon,ConsumableConsumed when you use it.,Blueprint
The Large Medkit heals 10 health at once and 100 more over time, and stops 100 bleeding.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “7 + 50%” means 7 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Large Medkit stats, mechanics, and overview in Rust
In Rust, Large Medkit is a medical in the Medical category (item ID #254522515, console shortname largemedkit). In active play, it follows standard server rules for medical gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.
A large medkit that heals you to max health over time and stops any bleeding instantly. Guarantees 100% recovery from the wounded state if placed in your toolbar.
Blueprint unlock savings (game files): Research Table study (30 scrap) saves 90 scrap (75% less) vs the 120-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname largemedkit to auto-stock locker kits and storage boxes
Large Medkit crafting, blueprint progression, and recycling in Rust
Crafting Large Medkit in Rust takes 15 seconds at a Workbench Level 2 once the 30 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
How Large Medkit compares to related medical in Rust
When choosing between Large Medkit and related medical in Rust, prioritize researching a looted or traded copy at a Research Table (30 scrap) whenever you want to skip the 120-scrap tech tree path and save 90 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Frequently asked questions about Large Medkit in Rust
How much does the Large Medkit heal in Rust?
The Large Medkit gives 10 health at once and 100 health over time, and takes away 100 bleeding, 20 radiation and 10 poison in Rust. It belongs to the Medical category under numeric ID 254522515 across 6 medical, stacking to 1 unit per slot.
How do you get the Large Medkit in Rust?
The Large Medkit is crafted at a Workbench Level 2 from 2 Medical Syringe and 10 Low Grade Fuel, once the blueprint is learned in Rust. Smelting raw ores and looting required components from monument crates lets players queue the craft at their workbench.
Which crates drop the Large Medkit in Rust?
The Large Medkit drops from 14 container and NPC loot tables in Rust, led by Medical Crate (50% chance), Jungle Crate (42.1% chance), and Cannon Crate (23.1% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Large Medkit recycle into in Rust?
The Large Medkit recycles in Rust at an unpowered green recycler into 5 Low Grade Fuel and 1 Medical Syringe. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does the Large Medkit take to craft in Rust?
The Large Medkit takes 15 seconds to craft, down to 7.5 seconds at Workbench Level 3 in Rust. It sits in the Medical catalog with item ID 254522515 alongside 5 related medical, with F1 console command inventory.giveid 254522515 1 across 6 published Medical entries.
How much scrap is the Large Medkit on the Rust tech tree?
Blueprint progression for Large Medkit at Workbench Level 2 in Rust charges 30 scrap on the target node and 120 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 30 scrap.
How long does the Large Medkit take to despawn in Rust?
Dropped on the ground in Rust, the Large Medkit despawns after 20 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Large Medkit in Rust?
The Large Medkit has 32-bit signed item ID 254522515 and shortname largemedkit in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Medical category (stack limit 1 unit per slot).
What is the give command for the Large Medkit in Rust?
Server administrators in Rust spawn the Large Medkit in the F1 developer console by typing inventory.give largemedkit 1 or inventory.giveid 254522515 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.