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Hoodie
Clothing and armor,Uncommon,WearableWorn on the body.,Blueprint
The Hoodie costs 30 scrap to research into a blueprint.
Faster at a higher workbench: 12.5s at Workbench Level 3.
Researching the blueprint costs 30 scrap at a Research Table.
Hoodie stats
Covers
Body and arms
What the Hoodie stops when another player hits the part it covers
Bullet
20%
Slash
20%
Blunt
20%
Stab
15%
Arrow
15%
What the Hoodie adds to your whole outfit
Explosion
0%
Bite
5.8%
Radiation
5%
Cold
12.5%
Heat
0%
These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.
What the Hoodie is looted from
Crates, barrels and NPCs that drop the Hoodie, most likely first
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. A percentage alone is the chance of getting one.
Hoodie skins
180
On the Steam Market, the 180 skins for the Hoodie sell for $0.13 at the cheapest and $29.26 at the dearest.
Also listed: 38 Twitch and Kick drops, marked “Drop”. They never reach the market, so they have no price.
In Rust, Hoodie is a clothing and armor in the Attire category (item ID #1751045826, console shortname hoodie). In active play, it follows standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.
Blueprint unlock savings (game files): Research Table study (30 scrap) saves 60 scrap (67% less) vs the 90-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname hoodie to auto-stock locker kits and storage boxes
Hoodie crafting, blueprint progression, and recycling in Rust
Crafting Hoodie in Rust takes 25 seconds at a Workbench Level 2 once the 30 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
How Hoodie compares to related attire in Rust
When choosing between Hoodie and related attire in Rust, prioritize researching a looted or traded copy at a Research Table (30 scrap) whenever you want to skip the 90-scrap tech tree path and save 60 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Hoodie
Attire
1 per slot
Workbench Level 2
30 node / 90 path
Not recyclable
Dracula Cape
Attire
1 per slot
Workbench Level 1
No blueprint
Not recyclable
Ninja Suit
Attire
1 per slot
Crafted by hand
No blueprint
Not recyclable
Surgeon Scrubs
Attire
1 per slot
Crafted by hand
No blueprint
Not recyclable
Related items
Compare Hoodie with closely related clothing and armor sheets in the Rust item catalog:
The Hoodie is crafted at a Workbench Level 2 from 40 Cloth and 1 Sewing Kit, once the blueprint is learned in Rust. Players smelt raw ores in a furnace and gather required components from monument crates before queuing the craft at their workbench.
Which crates drop the Hoodie in Rust?
The Hoodie drops from 12 container and NPC loot tables in Rust, led by Supply Drop (36.3% chance), Tool Box (3.3% chance), and Sunken Crate (2.2% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Hoodie recycle into in Rust?
The Hoodie recycles in Rust at an unpowered green recycler into 20 Cloth and a 50% chance of a Sewing Kit. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does the Hoodie take to craft in Rust?
The Hoodie takes 25 seconds to craft, down to 12.5 seconds at Workbench Level 3 in Rust. It belongs to the Attire category under numeric ID 1751045826 across 133 attire and despawns after 20 minutes when dropped, with F1 console command inventory.giveid 1751045826 1.
How much scrap is the Hoodie on the Rust tech tree?
Blueprint progression for Hoodie at Workbench Level 2 in Rust charges 30 scrap on the target node and 90 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 30 scrap. It belongs to the Attire category under numeric ID 1751045826 across 133 attire.
How long does the Hoodie take to despawn in Rust?
Dropped on the ground in Rust, the Hoodie despawns after 20 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.
What is the item ID for the Hoodie in Rust?
The Hoodie has 32-bit signed item ID 1751045826 and shortname hoodie in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).
What is the give command for the Hoodie in Rust?
Server administrators in Rust spawn the Hoodie in the F1 developer console by typing inventory.give hoodie 1 or inventory.giveid 1751045826 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.