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The Rust wiki

The Rust wiki covers 1,034 items, 228 world entries, 70 monuments, 303 tech tree unlocks, 46 CCTV codes, and 20 building blocks.

What is inside the Rust wiki

The RustPotato Rust wiki organizes verified game data into six core reference branches: 1,034 item sheets (648 craftable blueprints), 228 environment entities, 70 monument layouts, and 303 workbench tech tree nodes alongside fixed CCTV camera identifiers and building block grades.

Every section of the wiki compiles game files at build time and serves complete tables in static HTML without client-side fetching. Across the 14 inventory tabs, each sheet prints its console shortname, signed integer ID, stack limit, despawn delay, crafting bill, and recycler return while explaining why raiding charges sit under Tools and cameras sit under Resources. Players can also inspect 3 public workbench monuments, trace 11,130 Scrap across the tech tree paths, dial 46 fixed surveillance feeds, and compare 20 structural block shapes across all five construction tiers.

How the six wiki branches and static tables are structured

Each of the six branches answers a distinct survival question during a wipe, linking 1,034 inventory entries to 228 harvestable or lootable world objects, 70 map locations, and 303 researchable workbench nodes:

Items (1,034 pages, 648 recipes)
All 14 inventory categories with signed 32-bit item IDs, console shortnames, crafting bills, raw material totals, repair bench costs, recycler outputs, and crate drop odds.
Environment (228 world entries)
Loot crates, barrels, standing trees, ore nodes, ground collectibles, wild animals, vehicles, monument stations, and NPC scientists with hitpoints, loadouts, and harvesting tables.
Monuments (70 layouts)
Overland, offshore, and underground monument footprints with 3 public workbench spots, recycler and refinery counts, container populations, and camera codes.
Tech trees (303 unlocks, 11,130 Scrap)
Complete node maps for Tier 1, Tier 2, Tier 3, and Engineering stations, comparing single-tile research prices against cumulative branch paths.
CCTV codes (46 fixed camera codes)
Fixed monument and Cargo Ship surveillance identifiers for the Computer Station, paired with procedural Underwater Lab room prefixes and RF broadcast frequencies.
Building blocks (20 structural shapes)
Hitpoints, construction cost shares, daily Tool Cupboard upkeep brackets, decay timers, and minimum sulfur raid totals across Twig, Wood, Stone, Metal, and Armored grades.

Frequently asked questions about the Rust wiki

How many items and crafting recipes are in the Rust wiki?

RustPotato catalogues 1,034 published inventory items split across 14 official game tabs, of which 648 include a player-craftable blueprint. Every craftable entry displays exact ingredient quantities, base resource breakdowns, required workbench tier, and crafting duration.

What are the 14 item categories in the Rust wiki and where are C4 and CCTV cameras filed?

Vanilla Rust sorts all 1,034 inventory entries into 14 tabs: Weapons, Construction, Items, Resources, Attire, Tool, Medical, Food, Ammunition, Traps, Misc, Component, Electrical, and Fun. Game files place Timed Explosive Charge and Satchel Charge under Tool while filing CCTV Camera under Resources.

How are Rust monuments, recyclers, and public workbenches covered in the wiki?

The Monuments directory covers 70 distinct map layouts across land, sea, and rail networks, highlighting 3 sites with public crafting benches. Individual monument sheets break down yellow, green, and red recyclers, loot container capacities, resident Scientist patrols, and surveillance frequencies.

What is covered in the Rust wiki Environment section?

The Environment directory tracks 228 non-inventory world entities across eight branches: loot containers, trees, ore nodes, collectibles, wild animals, NPCs, vehicles, and monument machines. Sheets report hitpoints, biome spawn rules, tool and tea gathering yields, or per-crate item probabilities.

What is the total scrap cost across all four Rust workbench tech trees?

Unlocking every blueprint across Workbench Levels 1, 2, 3 and the Engineering Workbench spans 303 tech tree nodes and costs 11,130 Scrap before upgrades. Bench pages list both the standalone rarity tax (15, 30, 60, or 120 Scrap) and the full prerequisite chain.

Where can you find all Rust monument and procedural CCTV camera codes?

The CCTV reference compiles 46 fixed Computer Station strings across ten monuments and the Cargo Ship (including 13 feeds on Large Oil Rig and 5 on Cargo Ship), alongside dynamic room prefixes used inside procedural Underwater Labs.

How do the five Rust building block grades compare in health and raid cost?

All 20 structural shapes upgrade through five material grades: Twig (10 HP), Wood (250 HP), Stone (500 HP), Sheet Metal (1,000 HP), and Armored (2,000 HP). Grade tables compare resource shares, daily upkeep brackets, decay windows, and sulfur breach totals.

How can you look up a Rust item ID, console shortname, or armor protection table?

Every item page prints its signed 32-bit integer ID, text shortname, and F1 inventory.give syntax inside the identity rail. Players comparing clothing and armor layers can open the Wearables matrix at /wiki/items/wearable/ to sort projectile, melee, radiation, and cold ratings.

Related calculators and reference tables

Pair the static reference tables in the six wiki branches with the interactive RustPotato calculators, console command browser, and cosmetics database: