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Thompson
Ranged weapon,Rare,Blueprint
The Thompson holds 20 Pistol Bullet rounds (25 with an Extended Magazine) and accepts 15 attachments, four at once.
Damage is one body hit up close, with no armour. A headshot multiplies it against players only. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “7 + 50%” means 7 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Thompson skins
70
70 skins on the Steam Market change how the Thompson looks, from $1.11 to $16.38.
Also listed: 16 Twitch and Kick drops, marked “Drop”. They never reach the market, so they have no price.
In Rust, Thompson is a ranged weapon in the Weapons category (item ID #-1758372725, console shortname smg.thompson). Loaded with standard Pistol Bullet, it delivers 37.5 base impact damage from a 20-round magazine in active combat. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.
A medium damage machine gun.
Blueprint unlock savings (game files): Research Table study (60 scrap) saves 750 scrap (93% less) vs the 810-scrap tech tree branch
Burst vs sustained DPS ratio: Fires every 130 ms (462 RPM) for 288 raw burst DPS, or 115.9 sustained DPS across the 4s reload
Per-ammo ballistics & velocity (read from game files): Pistol Bullet (37.5 dmg, 300 m/s); Incendiary Pistol Bullet (42 dmg, 225 m/s); HV Pistol Ammo (37.5 dmg, 400 m/s)
Aim cone, durability & TTK breakpoints: 0.5° ADS spread (2.3° hip), 400 shots to break from full condition
Thompson crafting, blueprint progression, and recycling in Rust
Crafting Thompson in Rust takes 25 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
Where it sits
The Thompson holds 20 rounds, as does the M39 Rifle.
How Thompson compares to related weapons in Rust
When choosing between Thompson and related weapons in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 810-scrap tech tree path and save 750 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Weapon
Damage
Fire Rate
Sustained DPS
Workbench / Source
Blueprint (Node / Path)
Thompson
37.5 dmg
462 RPM
115.9 DPS
Workbench Level 2
60 node / 810 path
LR-300 Assault Rifle
40 dmg
500 RPM
160.4 DPS
Military crate / Vendor
Uncraftable
Semi-Automatic Rifle
40 dmg
343 RPM
91.1 DPS
Workbench Level 2
60 node / 930 path
MP5A4
37.5 dmg
600 RPM
163 DPS
Workbench Level 3
120 node / 420 path
Related items
Compare Thompson with closely related ranged weapon sheets in the Rust item catalog:
What are the damage, fire rate, and range stats of the Thompson in Rust?
Loaded with standard ammunition, the Thompson deals 37.5 base damage per hit at 462 RPM (115.9 sustained DPS) in Rust, dropping to 80% damage past 60 m. Against a fifty-percent projectile-protection Metal Chest Plate, close torso hits deal nineteen net damage and down a full-health player in six shots.
What ammo does the Thompson use in Rust?
The Thompson fires HV Pistol Ammo, Incendiary Pistol Bullets and Pistol Bullets, 20 rounds to a magazine or 25 with an Extended Magazine in Rust. Players switch between compatible ammunition types by holding the reload key (R) and picking the desired round from their inventory.
What attachments fit the Thompson in Rust?
Up to 4 weapon mods equip simultaneously on the Thompson in Rust across 15 compatible attachments: muzzle (Military Silencer, Muzzle Boost, Muzzle Brake, Oil Filter Silencer, Soda Can Silencer); sight (8x Zoom Scope, Holosight, Simple Handmade Sight, Variable Zoom Scope); underbarrel (Weapon flashlight, Weapon Lasersight); magazine (Extended Magazine); internal (Burst Module, Gas Compression Overdrive); targeting (Targeting Attachment).
How do you get the Thompson in Rust?
The Thompson is crafted at a Workbench Level 2 from 10 High Quality Metal, 100 Wood, 1 SMG Body and 1 Metal Spring, once the blueprint is learned in Rust. Non-craftable components like SMG Body must be looted from monument crates or recycled gear before queuing the craft at your bench.
Which crates drop the Thompson in Rust?
The Thompson drops from 12 container and NPC loot tables in Rust, led by Supply Drop (39% chance), Elite Crate (2.8% chance), and Heavy Scientist (1.6% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Thompson recycle into in Rust?
The Thompson recycles in Rust at an unpowered green recycler into 5 High Quality Metal, a 50% chance of a Metal Spring, a 50% chance of an SMG Body and 50 Wood. It belongs to the Weapons category under numeric ID -1758372725 across 85 weapons.
How much does it cost to repair the Thompson in Rust?
A repair bench fixes the Thompson from broken for 3 High Quality Metal and 20 Wood in Rust. Repairing at a Repair Bench requires no learned blueprint, scales material cost by missing durability, and reduces maximum condition by 20% across a full durability bar.
How long does the Thompson take to despawn in Rust?
Dropped with nothing attached or inside in Rust, the Thompson despawns after 40 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Thompson in Rust?
The Thompson has 32-bit signed item ID -1758372725 and shortname smg.thompson in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Weapons category (stack limit 1 unit per slot).
What is the give command for the Thompson in Rust?
Server administrators in Rust spawn the Thompson in the F1 developer console by typing inventory.give smg.thompson 1 or inventory.giveid -1758372725 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.