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Medical

The Rust Medical category contains 6 published items, including 4 craftable recipes with item IDs and shortnames.

All 6 items in Medical

How the Rust Medical category works

Medical is the shortest tab in Rust: a bandage, a medical syringe, a large medkit, anti-radiation pills and blood. The bandage and the syringe heal a teammate as well as yourself, and the large medkit, built from syringes and low grade fuel, stops any bleeding at once.

The Rust Medical category contains 6 published items in the crafting and inventory catalog, each indexed with static HTML tables compiled directly from the game files. Notable entries in the Medical roster include Anti-Radiation Pills, Bandage, Blood and Large Medkit. Across the Medical roster, 4 entries carry a crafting blueprint, 4 can be studied at a Research Table, 4 break down at a monument Recycler, and 0 accept condition repair at a Repair Bench or with a Hammer.

Crafting, recycling and blueprint stats in Medical

Each card in the Medical index opens a dedicated item sheet displaying its console shortname, signed integer ID, ground despawn timer, and complete crafting bill broken down to base resources. Research Table study fees across the researchable Medical blueprints span from 10 to 30 Scrap. Feeding recyclable Medical items into a monument Recycler yields raw materials or components across 4 material-returning entries. Inventory stack limits in Medical reach up to 1,000 units per slot alongside 1 non-stackable entries.

  • Workbench and crafting split (4 of 6): 1 hand-crafted without a workbench, 1 at Workbench Level 1, 2 at Workbench Level 2, with 2 non-craftable items sourced from loot tables, vendors, or world harvesting.
  • Blueprint research costs (4 researchable): Research Table study fees range from 10 to 30 Scrap depending on blueprint tier and item rarity.
  • Monument recycler breakdown (4 recyclable): 4 entries return crafting materials at yellow (40%), green (50%/60%), and red (75%) monument Recyclers.
  • Inventory stack limits (up to 1,000): 1 non-stackable (1 per slot) and 5 stackable items across player backpacks and storage chests.
  • Rarity tiers and admin console IDs: Distributed across 3 rarity groups, with signed 32-bit integer IDs and F1 console shortnames printed on every individual sheet.

Frequently asked questions about the Rust wiki

How many Medical items are in Rust?

Vanilla Rust includes 6 published items under the Medical tab, including Anti-Radiation Pills and Bandage. Within that group, 4 have a player recipe, 4 support Research Table study, 4 shred in a Recycler, and 0 support durability repair.

Which Medical items can be crafted in Rust and at what workbench tier?

Survivors can craft 4 out of 6 Medical items (1 by hand, 1 at Tier 1, 2 at Tier 2). The remaining 2 entries have no player recipe and must be gathered from monument crates, Scientist drops, resource nodes, or vendor stalls.

How much Scrap does it cost to research Medical blueprints in Rust?

Players can study 4 of the 6 Medical items at a Research Table for 10 to 30 Scrap, topped by Large Medkit (30 Scrap) and Medical Syringe (30 Scrap). The other 2 entries are either unlocked by default or non-craftable.

What do Rust Medical items give when recycled at a monument Recycler?

Monument Recyclers process 4 of the 6 Medical entries (4 returning raw materials or components and zero direct Scrap payouts). Standard green recyclers return 50% unpowered (60% powered), yellow safe-zone units return 40%, and the red Power Plant unit returns 75%.

What are the inventory stack sizes for Rust Medical items?

Slot capacities across the 6 Medical entries range from 1 up to 1,000 units: 1 item is single-slot while 5 stack to multiple units. High-capacity stacks include Blood (1,000 per slot) and Anti-Radiation Pills (10 per slot).

Can Rust Medical items be repaired at a Repair Bench?

None of the 6 entries belonging to Medical uses a Repair Bench (0 repairable items), because these items have no durability bar or function as single-use consumables and raw materials.

What are the item IDs and console spawn shortnames for Rust Medical items?

Every Medical sheet on RustPotato provides both the text shortname used by inventory.give and the signed 32-bit integer ID used by inventory.giveid in F1 or RCON. Examples include Anti-Radiation Pills (antiradpills, ID -1432674913) and Bandage (bandage, ID -2072273936).

How are Rust Medical items distributed by rarity tier?

Item rarity across the 6 Medical entries breaks down into 3 common, 2 uncommon and 1 unranked. On a Workbench Tech Tree, rarity determines the base tile fee: 15 Scrap for Common, 30 for Uncommon, 60 for Rare, and 120 for Very Rare.

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