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Large Rechargeable Battery
Electrical,Uncommon,Deployable,Blueprint
The Large Rechargeable Battery carries 100 health once wired, and two hammer swings restore it from broken.
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
Large Rechargeable Battery recycling
What the Large Rechargeable Battery gives back in each recycler
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “7 + 50%” means 7 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Large Rechargeable Battery stats, mechanics, and overview in Rust
In Rust, Large Rechargeable Battery is a electrical in the Electrical category (item ID #553270375, console shortname electric.battery.rechargable.large). In active play, it follows standard server rules for electrical gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.
A Large Rechargeable Battery. Must have a minimum charge of 5 seconds to discharge. Can be wired in series. Charging rate is dependant on power in, with a maximum of 80% efficiency.
Blueprint unlock savings (game files): Research Table study (30 scrap) saves 405 scrap (93% less) vs the 435-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Bench repair & durability cap: Full repair costs 3 High Quality Metal (zero rare bodies) while capping max condition by 20%
Conveyor & locker automation: Filter by category or shortname electric.battery.rechargable.large to auto-stock locker kits and storage boxes
Large Rechargeable Battery crafting, blueprint progression, and recycling in Rust
Crafting Large Rechargeable Battery in Rust takes 25 seconds at a Workbench Level 2 once the 30 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Large Rechargeable Battery compares to related electrical in Rust
When choosing between Large Rechargeable Battery and related electrical in Rust, prioritize researching a looted or traded copy at a Research Table (30 scrap) whenever you want to skip the 435-scrap tech tree path and save 405 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Large Rechargeable Battery
Electrical
1 per slot
Workbench Level 2
30 node / 435 path
Not recyclable
Medium Rechargeable Battery
Electrical
1 per slot
Workbench Level 2
30 node / 225 path
Not recyclable
Small Rechargeable Battery
Electrical
1 per slot
Workbench Level 1
15 node / 120 path
Not recyclable
Industrial Crafter
Electrical
5 per slot
Workbench Level 2
30 node / 390 path
Not recyclable
Related items
Compare Large Rechargeable Battery with closely related electrical sheets in the Rust item catalog:
Frequently asked questions about Large Rechargeable Battery in Rust
How much health does the Large Rechargeable Battery have in Rust?
The Large Rechargeable Battery has 100 health once placed in Rust. It belongs to the Electrical category under numeric ID 553270375 across 83 electrical and despawns after 20 minutes when dropped on a default server across 83 published Electrical entries (79 with crafting blueprints).
How do you get the Large Rechargeable Battery in Rust?
The Large Rechargeable Battery is crafted at a Workbench Level 2 from 10 High Quality Metal and 2 Tech Trash, once the blueprint is learned in Rust. Non-craftable components like Tech Trash must be looted from monument crates or recycled gear before queuing the craft at your bench.
Which crates drop the Large Rechargeable Battery in Rust?
The Large Rechargeable Battery drops from 11 container and NPC loot tables in Rust, led by Locked Crate (1.3% chance), Elite Crate (0.78% chance), and Scientist PT Boat Dry Box (0.73% chance). It belongs to the Electrical category under numeric ID 553270375 across 83 electrical.
What does the Large Rechargeable Battery recycle into in Rust?
The Large Rechargeable Battery recycles in Rust at an unpowered green recycler into 5 High Quality Metal and 1 Tech Trash. Full material recovery applies to an undamaged copy, whereas worn items return proportionally fewer resources based on their remaining condition bar when shredded.
How long does the Large Rechargeable Battery take to craft in Rust?
The Large Rechargeable Battery takes 25 seconds to craft, down to 12.5 seconds at Workbench Level 3 in Rust. It sits in the Electrical catalog with item ID 553270375 alongside 82 related electrical and despawns after 20 minutes when dropped on a default server.
How much does it cost to repair the Large Rechargeable Battery in Rust?
A repair bench fixes the Large Rechargeable Battery from broken for 3 High Quality Metal, and a hammer takes it from broken to full in two swings for 6 High Quality Metal in Rust. Bench repairs require no blueprint and reduce maximum condition by 20% across a full durability bar.
How much scrap is the Large Rechargeable Battery on the Rust tech tree?
Blueprint progression for Large Rechargeable Battery at Engineering Workbench in Rust charges 30 scrap on the target node and 435 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 30 scrap.
How long does a dropped Large Rechargeable Battery take to despawn in Rust?
Dropped on the ground in Rust, the Large Rechargeable Battery despawns after 20 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Large Rechargeable Battery in Rust?
The Large Rechargeable Battery has 32-bit signed item ID 553270375 and shortname electric.battery.rechargable.large in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Electrical category (stack limit 1 unit per slot).
What is the give command for the Large Rechargeable Battery in Rust?
Server administrators in Rust spawn the Large Rechargeable Battery in the F1 developer console by typing inventory.give electric.battery.rechargable.large 1 or inventory.giveid 553270375 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.