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Rust ore nodes
Rust spawns 4 mineable ore nodes (Sulfur, Metal, Stone, and HQM), each at 500 health with a finishing bonus.
What each Rust ore node yields
| Name | Health | Yields | Finish bonus |
|---|---|---|---|
Stone ore
|
500 | 750x Stones | 250x Stones |
Metal ore
|
500 | 500x Metal Ore | 100x Metal Ore, 2x High Quality Metal Ore |
Sulfur ore
|
500 | 200x Sulfur Ore | 100x Sulfur Ore |
HQM ore
|
500 | 12x High Quality Metal Ore, 400x Metal Ore | 8x High Quality Metal Ore |
What it takes to break one
Every node has 500 health. How fast a tool empties one depends on its damage and on how much of the node it destroys as it hits. These are the 8 ways to break one, sorted by how much they bring home. Swings, time and tool life change from one node to the next, so each node has its own table.
| Tool | Damage | Swings | Time | Nodes per tool |
|---|---|---|---|---|
| Jackhammer | 25 | 20 | 2.9s | 75 |
| Salvaged Icepick | 50 | 10 | 11.3s | 150 |
| Pickaxe, also Prototype Pickaxe and Abyss Metal Pickaxe | 30 | 17 | 24s | 23 |
| Stone Pickaxe, also Concrete Pickaxe | 16 | 26 | 22.5s | 11 |
| Salvaged Hammer | 20 | 19 | 18s | 52 |
| Bone Club | 4 | 76 | 52.5s | 3 |
| Candy Cane Club | 4 | 76 | 75s | 3 |
| Rock, also Skull and Jungle Rock | 5 | 48 | 61.1s | 6 |
| Tool | Damage | Swings | Time | Nodes per tool |
|---|---|---|---|---|
| Jackhammer | 25 | 20 | 2.9s | 75 |
| Salvaged Icepick | 50 | 10 | 11.3s | 150 |
| Pickaxe, also Prototype Pickaxe and Abyss Metal Pickaxe | 30 | 17 | 24s | 23 |
| Stone Pickaxe, also Concrete Pickaxe | 16 | 26 | 22.5s | 11 |
| Salvaged Hammer | 20 | 19 | 18s | 52 |
| Bone Club | 4 | 73 | 50.4s | 3 |
| Candy Cane Club | 4 | 73 | 72s | 4 |
| Rock, also Skull and Jungle Rock | 5 | 50 | 63.7s | 5 |
| Tool | Damage | Swings | Time | Nodes per tool |
|---|---|---|---|---|
| Jackhammer | 25 | 20 | 2.9s | 75 |
| Salvaged Icepick | 50 | 10 | 11.3s | 150 |
| Pickaxe, also Prototype Pickaxe and Abyss Metal Pickaxe | 30 | 17 | 24s | 23 |
| Stone Pickaxe, also Concrete Pickaxe | 16 | 30 | 26.1s | 9 |
| Salvaged Hammer | 20 | 20 | 19s | 50 |
| Bone Club | 4 | 68 | 46.9s | 3 |
| Candy Cane Club | 4 | 68 | 67s | 4 |
| Rock, also Skull and Jungle Rock | 5 | 50 | 63.7s | 5 |
| Tool | Damage | Swings | Time | Nodes per tool |
|---|---|---|---|---|
| Jackhammer | 25 | 21 | 3s | 71 |
| Salvaged Icepick | 50 | 11 | 12.5s | 136 |
| Pickaxe, also Prototype Pickaxe and Abyss Metal Pickaxe | 30 | 17 | 24s | 23 |
| Stone Pickaxe, also Concrete Pickaxe | 16 | 28 | 24.3s | 10 |
| Salvaged Hammer | 20 | 22 | 21s | 45 |
| Bone Club | 4 | 85 | 58.8s | 2 |
| Candy Cane Club | 4 | 85 | 84s | 3 |
| Rock, also Skull and Jungle Rock | 5 | 52 | 66.3s | 5 |
What you carry away
Every swing also destroys part of the node, and what is destroyed never reaches your inventory: a rock loses about half of every node it hits. The tool also decides the finish bonus. Three of these tools collect it whole, one collects part of it, and the other four get none. The salvaged hammer breaks a node faster than the stone pickaxe, but it destroys more of the rock and sits exactly on the cut-off, so it carries less away and loses the bonus.
| Tool | Stone ore | Metal ore | Sulfur ore | HQM ore |
|---|---|---|---|---|
| Whole node | 1,000 Stones | 600 Metal Ore + 2 HQM ore | 300 Sulfur Ore | 20 HQM ore + 400 Metal Ore |
| Jackhammer | 1,000 Stones | 600 Metal Ore + 2 HQM ore | 300 Sulfur Ore | 20 HQM ore + 400 Metal Ore |
| Salvaged Icepick | 1,000 Stones | 600 Metal Ore + 2 HQM ore | 300 Sulfur Ore | 20 HQM ore + 400 Metal Ore |
| Pickaxe | 1,000 Stones | 600 Metal Ore + 2 HQM ore | 300 Sulfur Ore | 20 HQM ore + 400 Metal Ore |
| Stone Pickaxe | 794 Stones | 485 Metal Ore + 2 HQM ore | 257 Sulfur Ore | 17 HQM ore + 325 Metal Ore |
| Salvaged Hammer, no finish bonus | 536 Stones | 358 Metal Ore | 146 Sulfur Ore | 9 HQM ore + 291 Metal Ore |
| Bone Club, no finish bonus | 450 Stones | 286 Metal Ore | 134 Sulfur Ore | 8 HQM ore + 240 Metal Ore |
| Candy Cane Club, no finish bonus | 450 Stones | 286 Metal Ore | 134 Sulfur Ore | 8 HQM ore + 240 Metal Ore |
| Rock, no finish bonus | 375 Stones | 250 Metal Ore | 100 Sulfur Ore | 6 HQM ore + 200 Metal Ore |