RustPotato
EN

Language

  • EN
  • PT
  • ES
  • FR
  • DE
  • PL
  • TR
  • JA
  • RU
  • ZH
  • UA
  • IT
  • CS
  • KO
  • SV
  • NL
  • DA
  • AR
Save this page

Press Ctrl+D (Cmd+D on a Mac) to bookmark this page. Open your browser's menu (⋮, or Share on an iPhone) and choose Add bookmark or Add to Home Screen to keep this page.

Timed Explosive Charge

Explosive, Very rare, Blueprint

The Timed Explosive Charge is Rust's C4: 2,200 sulfur once every ingredient is broken down, and 10 to a slot.

Timed Explosive Charge recipe

What one batch takes.

The same recipe expanded until every line is something you gather, smelt or loot.

Industrial Conveyor

Explosives
Max
20
Buffer
-
Min
-
Cloth
Max
5
Buffer
-
Min
-
Tech Trash
Max
2
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 20,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "explosives"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 5,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "cloth"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 2,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "techparts"
  }
]

Workbench Level 3, 30s, yields 1

Researching the blueprint costs 120 scrap at a Research Table.

What the Timed Explosive Charge is looted from

Crates, barrels and NPCs that drop the Timed Explosive Charge, most likely first

FromChanceAmount
Bradley Crate, 3 crates per Bradley APC35.9%1 to 2
Supply Drop26.5%1 to 2
Helicopter Crate, 4 crates per Patrol Helicopter25.7%1 to 2
Locked Crate9.6%1 to 2
Scientist PT Boat Dry Box2.8%1 to 3
Elite Crate1.9%1 to 2
Heavy Scientist0.24%1
Santa's Supply Drop, Christmas event only14.3%1

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Timed Explosive Charge recycling

What the Timed Explosive Charge gives back in each recycler

Recycler Efficiency You get
Red recycler75%3 + 75% Cloth, 15 Explosives, 1 + 50% Tech Trash
Green recycler (powered)60%3 Cloth, 12 Explosives, 1 + 20% Tech Trash
Green recycler50%2 + 50% Cloth, 10 Explosives, 1 Tech Trash
Yellow recycler40%2 Cloth, 8 Explosives, 80% Tech Trash

The Timed Explosive Charge breaks down into Cloth, Explosives and Tech Trash.

A recycler takes them one at a time, so a full stack of 10 goes through in 10 cycles.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “3 + 75%” means 3 every time and a 75% chance of one more, and a percentage alone is the chance of getting one.

Timed Explosive Charge stats, mechanics, and overview in Rust

In Rust, Timed Explosive Charge (C4) is a explosive in the Tools category (item ID #1248356124, console shortname explosive.timed). In active play, it follows standard server rules for explosive gear across procedural maps. Inventory storage stacks up to 10 units per slot, and uncollected ground drops despawn after 1 hour.

C4, useful for breaking into bases.

  • Blueprint unlock savings (game files): Research Table study (120 scrap) saves 600 scrap (83% less) vs the 720-scrap tech tree branch
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & locker automation: Filter by category or shortname explosive.timed to auto-stock locker kits and storage boxes

Timed Explosive Charge crafting, blueprint progression, and recycling in Rust

Crafting Timed Explosive Charge in Rust takes 30 seconds at a Workbench Level 3 once the 120 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.

Where it sits

The Timed Explosive Charge is one of the 9 explosives; Rust classifies it under the Tools inventory category.

The Timed Explosive Charge costs the most sulfur of the 9 explosives.

How Timed Explosive Charge compares to related tools in Rust

When choosing between Timed Explosive Charge and related tools in Rust, prioritize researching a looted or traded copy at a Research Table (120 scrap) whenever you want to skip the 720-scrap tech tree path and save 600 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Timed Explosive Charge Tools10 per slotWorkbench Level 3120 node / 720 pathNot recyclable
Survey Charge Tools10 per slotWorkbench Level 2120 scrap (Table)Not recyclable
Satchel Charge Tools10 per slotWorkbench Level 160 node / 510 pathNot recyclable
Beancan Grenade Weapons4 per slotWorkbench Level 130 node / 450 pathNot recyclable

Related items

Compare Timed Explosive Charge with closely related explosive sheets in the Rust item catalog:

To compare Timed Explosive Charge against every item in its inventory category, browse All 36 items in Tools, or plan prerequisite scrap paths on the The Workbench Level 3 tech tree, tile by tile.

Frequently asked questions about Timed Explosive Charge in Rust

How much sulfur does C4 cost in Rust?

The Timed Explosive Charge, Rust's C4, costs 2,200 sulfur once every ingredient is broken down to raw materials. It belongs to the Tools category under numeric ID 1248356124 across 36 tools, stacking to 10 units per slot, with F1 console command inventory.giveid 1248356124 10.

How do you get the Timed Explosive Charge in Rust?

The Timed Explosive Charge is crafted at a Workbench Level 3 from 20 Explosives, 5 Cloth and 2 Tech Trash in 30 seconds, once the blueprint is learned in Rust. Non-craftable components like Tech Trash must be looted from monument crates or recycled gear before queuing the craft at your bench.

Which crates drop the Timed Explosive Charge in Rust?

The Timed Explosive Charge drops from 7 container and NPC loot tables in Rust, led by Bradley Crate (35.9% chance), Supply Drop (26.5% chance), and Helicopter Crate (25.7% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.

What does the Timed Explosive Charge recycle into in Rust?

The Timed Explosive Charge recycles in Rust at an unpowered green recycler into 2 Cloth plus a 50% chance of one more, 10 Explosives and 1 Tech Trash. Radtown green recyclers return higher base material efficiency than safe-zone yellow recyclers, which trade lower output for peacekeeper turret protection.

How much scrap is the Timed Explosive Charge on the Rust tech tree?

Blueprint progression for Timed Explosive Charge at Workbench Level 3 in Rust charges 120 scrap on the target node and 720 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 120 scrap.

How long does the Timed Explosive Charge take to despawn in Rust?

Dropped on the ground in Rust, the Timed Explosive Charge despawns after 1 hour by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the item ID for the Timed Explosive Charge in Rust?

The Timed Explosive Charge has 32-bit signed item ID 1248356124 and shortname explosive.timed in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Tools category (stack limit 10 units per slot).

What is the give command for the Timed Explosive Charge in Rust?

Server administrators in Rust spawn the Timed Explosive Charge in the F1 developer console with inventory.give explosive.timed 10 or inventory.giveid 1248356124 10 for 10 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.