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Normal Crate

Loot container

Normal Crate drops 123 possible items and 5 scrap in Rust across Launch Site, Radtown, Water Treatment Plant.

What the Normal Crate drops

Chance is for one container opened or one body looted: the chance the item is inside. Amount is how many when it is there. Condition is the state a tool or weapon comes out in.

123 items, most likely first
Item Chance Amount Condition
Scrap Every time 5 100%
Electric Fuse 14.3% 1 100%
Gears 14.3% 2 100%
Metal Pipe 14.3% 1 to 4 100%
Metal Spring 14.3% 1 100%
Road Signs 14.3% 2 to 3 100%
Semi Automatic Body 14.3% 1 100%
Sheet Metal 14.3% 1 100%
Diving Mask 4.2% 1 100%
Hazmat Suit 4% 1 100%
Heavy Fuse 3% 1 100%
Diving Tank 2.5% 1 100%
Diving Fins 1.7% 1 100%
Wetsuit 1.7% 1 100%
Large Solar Panel 1.6% 1 to 2 100%
Blocker 1.3% 1 to 2 100%
Electrical Branch 1.3% 1 to 2 100%
OR Switch 1.3% 1 to 2 100%
Pressure Pad 1.3% 1 to 2 100%
Small Rechargeable Battery 1.3% 1 to 2 100%
Splitter 1.3% 1 to 2 100%
Switch 1.3% 1 to 2 100%
Timer 1.3% 1 to 2 100%
XOR Switch 1.3% 1 to 2 100%
AND Switch 0.83% 1 100%
Igniter 0.83% 1 100%
RAND Switch 0.83% 1 100%
Door Controller 0.72% 1 to 2 100%
Flasher Light 0.72% 1 to 2 100%
Root Combiner 0.72% 1 to 2 100%
Siren Light 0.72% 1 to 2 100%
Comfort Workbench Upgrade 0.63% 1 100%
Defensive Workbench Upgrade 0.63% 1 100%
Range Workbench Upgrade 0.63% 1 100%
Recycle Bin Workbench Upgrade 0.63% 1 100%
Audio Alarm 0.44% 1 100%
Barbed Wooden Barricade 0.44% 1 100%
Beancan Grenade 0.44% 1 100%
Bed 0.44% 1 100%
Bee Grenade 0.44% 1 100%
Beehive 0.44% 1 100%
Boomerang 0.44% 1 100%
Bucket Helmet 0.44% 1 100%
Button 0.44% 1 100%
Ceiling Light 0.44% 1 100%
Chainlink Fence 0.44% 1 100%
Chainlink Fence Gate 0.44% 1 100%
Chair 0.44% 1 100%
Chicken Coop 0.44% 1 100%
Combat Knife 0.44% 1 100%
Compound Bow 0.44% 1 100%
Cooking Workbench 0.44% 1 100%
Double Barrel Shotgun 0.44% 1 10%
Drop Box 0.44% 1 100%
Electric Heater 0.44% 1 100%
Engineering Workbench 0.44% 1 100%
Flame Turret 0.44% 1 100%
Flare 0.44% 4 to 5 100%
Floor grill 0.44% 1 100%
Floor triangle grill 0.44% 1 100%
Fluid Combiner 0.44% 1 100%
Fluid Splitter 0.44% 1 100%
Fluid Switch & Pump 0.44% 1 100%
Fridge 0.44% 1 100%
Handmade SMG 0.44% 1 10 to 20%
Hatchet 0.44% 1 100%
High External Wooden Gate 0.44% 1 100%
High External Wooden Wall 0.44% 1 100%
Hopper 0.44% 1 100%
Hot Air Balloon Armor 0.44% 1 100%
Industrial Combiner 0.44% 1 100%
Industrial Conveyor 0.44% 1 100%
Industrial Splitter 0.44% 1 100%
Jacket 0.44% 1 100%
Kayak 0.44% 1 100%
Longsleeve T-Shirt 0.44% 1 100%
Mace 0.44% 1 100%
Metal Detector 0.44% 1 100%
Metal Window Bars 0.44% 1 100%
Miners Hat 0.44% 1 100%
Mini Crossbow 0.44% 1 20 to 50%
Mixing Table 0.44% 1 100%
Pants 0.44% 1 100%
Pickaxe 0.44% 1 100%
Prisoner Hood 0.44% 1 100%
Reactive Target 0.44% 1 100%
Reinforced Wooden Shield 0.44% 1 100%
Revolver 0.44% 1 10 to 20%
Riot Helmet 0.44% 1 100%
Salvaged Cleaver 0.44% 1 100%
Salvaged Hammer 0.44% 1 100%
Salvaged Sword 0.44% 1 100%
Sandbag Barricade 0.44% 4 100%
Satchel Charge 0.44% 1 100%
Shirt 0.44% 1 100%
Shotgun Trap 0.44% 1 100%
Siege Tower 0.44% 1 100%
Small Water Catcher 0.44% 1 100%
Snap Trap 0.44% 1 100%
Snow Jacket 0.44% 1 100%
Speargun 0.44% 1 20 to 50%
Sprinkler 0.44% 1 100%
Storage Adaptor 0.44% 1 100%
T-Shirt 0.44% 1 100%
Telephone 0.44% 1 100%
Tin Can Alarm 0.44% 1 100%
Watch Tower 0.44% 1 100%
Waterpipe Shotgun 0.44% 1 25 to 75%
Weapon flashlight 0.44% 1 100%
Wooden Armor Insert 0.44% 1 100%
Wooden Ladder 0.44% 1 100%
Medium Rechargeable Battery 0.42% 1 100%
Counter 0.28% 1 100%
Large Rechargeable Battery 0.28% 1 100%
Laser Detector 0.28% 1 100%
Memory Cell 0.28% 1 100%
HBHF Sensor 0.22% 1 100%
RF Broadcaster 0.22% 1 100%
RF Receiver 0.22% 1 100%
RF Pager 0.14% 1 100%
RF Transmitter 0.14% 1 100%
Small Generator 0.14% 1 100%
Tesla Coil 0.14% 1 100%

Where to find the Normal Crate

Counts are for a monument with every spawn point filled. A spawner that holds one kind of crate gives an exact number; a mixed one picks a crate each time it spawns, so the count is an average and the last column gives its ceiling.

Monuments, with every spawn point filled
Where Count Up to Respawn Note
Launch Site about 59.2 77 15 to 20 min
Radtown about 24.8 33 15 to 30 min Depends on the map zone
Water Treatment Plant about 22.6 29 30 to 37 min
Ferry Terminal about 18.3 24 30 to 37 min Depends on the map zone
Harbor 2 about 18.2 26 30 to 37 min Depends on the map zone
Airfield about 17.6 29 30 to 37 min
Satellite Dish about 17.2 23 15 to 37 min Depends on the map zone
Junkyard about 17 23 15 to 20 min Depends on the map zone
Harbor 1 about 16.8 24 30 to 37 min Depends on the map zone
Sewer Branch about 16.4 21 30 to 37 min
Missile Silo about 15.4 35 30 to 37 min
Train Yard about 15.1 29 30 to 37 min
Power Plant about 13.8 23 30 to 37 min
Mining Outpost about 13.6 14 15 to 37 min Depends on the map zone
Abandoned Supermarket about 11.5 15 30 to 37 min Depends on the map zone
The Dome 11 11 30 to 37 min
Large Oil Rig 10 10 30 to 37 min
Oxum's Gas Station about 9.5 15 15 to 30 min Depends on the map zone
Military Tunnel about 7 14 30 to 47 min
Jungle Ziggurat 6 6 30 to 37 min
Small Oil Rig about 5.4 7 30 to 37 min
Arctic Research Base about 5 10
Lighthouse 5 5 30 to 37 min
Giant Excavator Pit about 3.5 10 15 to 30 min
Abandoned Cabins about 2.7 4 15 to 30 min
Jungle Ruin A about 2.7 3 30 to 37 min
Jungle Ruin B about 2.7 3 30 to 37 min
Jungle Ruin C about 2.7 3 30 to 37 min
Jungle Ruin D about 2.7 3 30 to 37 min
Jungle Ruin E about 2.7 3 30 to 37 min
Underwater Lab A about 0.5 1 20 to 30 min
Underwater Lab B about 0.5 1 15 to 30 min
Underwater Lab C about 0.5 1 15 to 30 min
Underwater Lab D about 0.5 1 15 to 30 min
Places the map lays out several times, per place
Where Each one holds Layouts with it
Ghost Ships about 7.5 all 4
Train tunnel stations about 3.2 all 8
Dwellings in the train tunnels about 0.5 to 1.8 2 of 9
Underwater Lab rooms about 0.5 to 1.5 22 of 52
Abandoned Military Base buildings about 0.6 to 1.2 10 of 25
Deep Sea islands about 1.2 2 of 4
Huts and docks on Deep Sea islands about 0.6 to 1 4 of 17
Power substations 1 2 of 4
Junk piles about 0.2 to 0.6 9 of 10
Power line platforms about 0.4 all 3
Floating junk piles about 0.2 all 3
Events and vehicles that bring it
Event What happens
Cargo Ship 4 per loot round, 3 rounds 10 minutes apart

How Normal Crate works in Rust

Across procedural Rust server maps, Normal Crate is a world loot prefab featuring 6 inventory slots (150 breakable durability) that draws from 123 possible item entries alongside 5 guaranteed Scrap across 45 monument and world spawner groups. Every drop row in the reference table above is compiled directly from the game's internal loot trees at build time to reflect vanilla survival rates.

Normal Crate drop odds, scrap yields and monument spawners

In addition to per-item drop probabilities, stack size bounds, and spawn durability ranges, the Normal Crate sheet tracks expected container populations across every monument layout on the island. Solo players and clans can compare guaranteed Scrap and component returns per container open and plan monument routes around yellow, green, or red recyclers across the wipe.

  • Prefab identity summary: Health: 150 | Inventory slots: 6 | Scrap, every time: 5 | Items it can drop: 123 | Places: 45 across procedural server maps.
  • Cumulative sub-table odds: Published drop percentages combine all nested loot sub-tables into a single per-container probability for each item.
  • Condition and stack bounds: Equipment that can spawn damaged displays its minimum and maximum condition bar alongside item stack ranges.
  • Monument spawner capacity: Expected container counts represent a fully populated monument layout before players clear the compound.
  • Dynamic respawn scaling: Compound replenishment clocks shorten automatically on high-population realms as player count rises.

Frequently asked questions

What does Normal Crate drop in Rust and how many slots does it have?

Opening Normal Crate in Rust reveals 6 inventory slots drawn from 123 possible loot items plus 5 guaranteed Scrap on every open, with per-open odds, stack bounds, and durability ranges listed above.

Where does Normal Crate spawn most often in Rust?

Normal Crate (150 HP) spawns most heavily at Launch Site (about 59.2), Radtown (about 24.8), Water Treatment Plant (about 22.6) on procedural maps, with expected full-monument counts and minimum-to-maximum respawn timers recorded for every spawner group across the island.

How much guaranteed scrap do you get from Normal Crate in Rust?

Every Normal Crate opened in Rust grants 5 guaranteed Scrap alongside its 123 rolled loot entries, and any dropped components can be shredded at a monument recycler for additional Scrap.

How much health does Normal Crate have in Rust and how do you open it?

Normal Crate carries 150 breakable hitpoints and must be smashed with melee weapons, tools, or projectiles before its 6 loot slots and any rolled Scrap spill onto the ground.

How fast does Normal Crate respawn at Rust monuments?

Monument spawners for Normal Crate run on preset minimum and maximum respawn timers (typically 15 to 60 minutes), and those timers tick down faster whenever more active players are connected to the server.

How are the item drop percentages for Normal Crate calculated?

Each item percentage in the Normal Crate loot table shows the exact chance of receiving at least one stack of that item from a single open, calculated across all weighted sub-tables in the game files.

Do tools or weapons looted from Normal Crate spawn at full durability?

Firearms, tools, or armor pieces in the Normal Crate table that roll with partial condition show their exact durability percentage span next to their drop odds, whereas resources, Scrap, and components spawn intact.

Every loot container