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Igniter
Electrical,Common,Deployable,Blueprint
The Igniter carries 250 health once wired, and five hammer swings restore it from broken.
A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
A recycler takes them one at a time, so a full stack of 3 goes through in 3 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “56 + 25%” means 56 every time and a 25% chance of one more.
Igniter stats, mechanics, and overview in Rust
In Rust, Igniter is a electrical in the Electrical category (item ID #-44876289, console shortname electric.igniter). In active play, it follows standard server rules for electrical gear across procedural maps. Inventory storage stacks up to 3 units per slot, and uncollected ground drops despawn after 5 minutes.
Ignites nearby objects such as furnaces and campfires when power is received.
Blueprint unlock savings (game files): Research Table study (15 scrap) saves 180 scrap (92% less) vs the 195-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Bench repair & durability cap: Full repair costs 15 Metal Fragments (zero rare bodies) while capping max condition by 20%
Conveyor & locker automation: Filter by category or shortname electric.igniter to auto-stock locker kits and storage boxes
Igniter crafting, blueprint progression, and recycling in Rust
Crafting Igniter in Rust takes 15 seconds by hand without a workbench once the 15 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Igniter compares to related electrical in Rust
When choosing between Igniter and related electrical in Rust, prioritize researching a looted or traded copy at a Research Table (15 scrap) whenever you want to skip the 195-scrap tech tree path and save 180 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
The Igniter has 250 health once placed in Rust. It belongs to the Electrical category under numeric ID -44876289 across 83 electrical, while server admins spawn it via inventory.giveid -44876289 3 or queue crafts with craft.add 0 -44876289 1 across 83 published Electrical entries.
How do you get the Igniter in Rust?
The Igniter is crafted by hand from 75 Metal Fragments, once the blueprint is learned in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.
Which crates drop the Igniter in Rust?
The Igniter drops from 5 container and NPC loot tables in Rust, led by Primitive Crate (4.8% chance), Tunnel Dweller and Underwater Dweller (2.2% chance), and Barrel (1.1% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Igniter recycle into in Rust?
The Igniter recycles in Rust at an unpowered green recycler into 37 Metal Fragments plus a 50% chance of one more. Full material recovery applies to an undamaged copy, whereas worn items return proportionally fewer resources based on their remaining condition bar when shredded.
How long does the Igniter take to craft in Rust?
The Igniter takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. It sits in the Electrical catalog with item ID -44876289 alongside 82 related electrical and despawns after 5 minutes when dropped on a default server.
How much does it cost to repair the Igniter in Rust?
A repair bench fixes the Igniter from broken for 15 Metal Fragments, and a hammer takes it from broken to full in five swings for 38 Metal Fragments in Rust. Bench repairs require no blueprint and reduce maximum condition by 20% across a full durability bar.
How much scrap is the Igniter on the Rust tech tree?
Blueprint progression for Igniter at Engineering Workbench in Rust charges 15 scrap on the target node and 195 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 15 scrap. Researching a looted copy at a Research Table saves 180 scrap over the tech tree path.
How long does a dropped Igniter take to despawn in Rust?
Dropped on the ground in Rust, the Igniter despawns after 5 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.
What is the item ID for the Igniter in Rust?
The Igniter has 32-bit signed item ID -44876289 and shortname electric.igniter in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Electrical category (stack limit 3 units per slot).
What is the give command for the Igniter in Rust?
Server administrators in Rust spawn the Igniter in the F1 developer console with inventory.give electric.igniter 3 or inventory.giveid -44876289 3 for 3 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.