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Miners Hat
Clothing and armor,Common,WearableWorn on the body.,ContainerCarries its own contents, separately from your inventory.,Blueprint
An unpowered green recycler takes the Miners Hat apart for 7 Cloth, 5 Low Grade Fuel and 25 Metal Fragments.
Faster at a higher workbench: 7.5s at Workbench Level 2, 3.75s at Workbench Level 3.
Researching the blueprint costs 15 scrap at a Research Table.
Miners Hat stats
Covers
Head
What the Miners Hat stops when another player hits the part it covers
Bullet
20%
Slash
25%
Blunt
25%
Stab
25%
Arrow
25%
What the Miners Hat adds to your whole outfit
Explosion
0%
Bite
6.7%
Radiation
5%
Cold
15%
Heat
0%
These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.
What the Miners Hat is looted from
Crates, barrels and NPCs that drop the Miners Hat, most likely first
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “11 + 25%” means 11 every time and a 25% chance of one more.
Miners Hat skins
8
On the Steam Market, the 8 skins for the Miners Hat sell for $0.43 at the cheapest and $30.72 at the dearest.
In Rust, Miners Hat is a clothing and armor in the Attire category (item ID #-1539025626, console shortname hat.miner). In active play, it follows standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
A leather cap with a flashlight attached. It uses Low Grade Fuel and can be activated from the inventory.
Blueprint unlock savings (game files): Research Table study (15 scrap) saves 45 scrap (75% less) vs the 60-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname hat.miner to auto-stock locker kits and storage boxes
Miners Hat crafting, blueprint progression, and recycling in Rust
Crafting Miners Hat in Rust takes 15 seconds at a Workbench Level 1 once the 15 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
How Miners Hat compares to related attire in Rust
When choosing between Miners Hat and related attire in Rust, prioritize researching a looted or traded copy at a Research Table (15 scrap) whenever you want to skip the 60-scrap tech tree path and save 45 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Miners Hat
Attire
1 per slot
Workbench Level 1
15 node / 60 path
Not recyclable
Wellipets Hat
Attire
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Party Hat
Attire
1 per slot
World loot / gather
No blueprint
Not recyclable
Bunny Hat
Attire
1 per slot
Crafted by hand
No blueprint
Not recyclable
Related items
Compare Miners Hat with closely related clothing and armor sheets in the Rust item catalog:
Frequently asked questions about Miners Hat in Rust
How do you get the Miners Hat in Rust?
The Miners Hat is crafted at a Workbench Level 1 from 15 Cloth, 10 Low Grade Fuel and 50 Metal Fragments, once the blueprint is learned in Rust. Smelting raw ores and looting required components from monument crates lets players queue the craft at their workbench.
Which crates drop the Miners Hat in Rust?
The Miners Hat drops from 6 container and NPC loot tables in Rust, led by Mine Crate and Minecart (15.4% chance), Sunken Chest (1.1% chance), and Normal Crate (0.44% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Miners Hat recycle into in Rust?
The Miners Hat recycles in Rust at an unpowered green recycler into 7 Cloth plus a 50% chance of one more, 5 Low Grade Fuel and 25 Metal Fragments. Radtown green recyclers return higher base material efficiency than safe-zone yellow recyclers, which trade lower output for peacekeeper turret protection.
How long does the Miners Hat take to craft in Rust?
The Miners Hat takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. It belongs to the Attire category under numeric ID -1539025626 across 133 attire, stacking to 1 unit per slot, with F1 console command inventory.giveid -1539025626 1.
How much scrap is the Miners Hat on the Rust tech tree?
Blueprint progression for Miners Hat at Workbench Level 1 in Rust charges 15 scrap on the target node and 60 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 15 scrap.
What is the item ID for the Miners Hat in Rust?
The Miners Hat has 32-bit signed item ID -1539025626 and shortname hat.miner in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).
What is the give command for the Miners Hat in Rust?
Server administrators in Rust spawn the Miners Hat in the F1 developer console by typing inventory.give hat.miner 1 or inventory.giveid -1539025626 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.