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Flame Turret
Trap and turret,Uncommon,Deployable,Blueprint
The Flame Turret has 300 health once set and takes 465 scrap to reach on the Workbench Level 1 tech tree.
What it takes to destroy the Flame Turret with one siege weapon alone, each paid in what its own recipe asks: metal and fuel for the ram, sulfur and the rest for a propane bomb.
Every count starts from full health, with the Timed Explosive Charge and the Satchel Charge stuck on the Flame Turret and Explosive 5.56 Rifle Ammo fired from an Assault Rifle.
A Satchel Charge fails to go off 20% of the time and a Beancan Grenade 15%, so carry spares.
What the Flame Turret is looted from
Crates, barrels and NPCs that drop the Flame Turret, most likely first
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “1 + 50%” means 1 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Flame Turret stats, mechanics, and overview in Rust
In Rust, Flame Turret is a trap and turret in the Traps category (item ID #528668503, console shortname flameturret). Once placed, the structure holds 300 HP and takes at least 200 sulfur to breach. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.
Blueprint unlock savings (game files): Research Table study (30 scrap) saves 435 scrap (94% less) vs the 465-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
Conveyor & locker automation: Filter by category or shortname flameturret to auto-stock locker kits and storage boxes
Flame Turret crafting, blueprint progression, and recycling in Rust
Crafting Flame Turret in Rust takes 15 seconds at a Workbench Level 1 once the 30 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.
Where it sits
Only two of the 9 traps and turrets have more health than the Flame Turret.
The Flame Turret has 300 health, as does the Shotgun Trap.
How Flame Turret compares to related traps in Rust
When choosing between Flame Turret and related traps in Rust, prioritize researching a looted or traded copy at a Research Table (30 scrap) whenever you want to skip the 465-scrap tech tree path and save 435 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Flame Turret
Traps
1 per slot
Workbench Level 1
30 node / 465 path
Not recyclable
Auto Turret
Electrical
1 per slot
Workbench Level 2
120 node / 555 path
Not recyclable
Homemade Landmine
Traps
5 per slot
Workbench Level 2
60 node / 360 path
Not recyclable
Snap Trap
Traps
3 per slot
Workbench Level 1
30 node / 210 path
Not recyclable
Related items
Compare Flame Turret with closely related trap and turret sheets in the Rust item catalog:
Frequently asked questions about Flame Turret in Rust
How do you raid the Flame Turret in Rust?
The Flame Turret (300 health once placed) breaks for at least 200 sulfur using 1 High Velocity Rocket in Rust. The Raid tab on this sheet compares every explosive combination against its 300 health. It belongs to the Traps category under numeric ID 528668503 across 8 traps.
How much health does the Flame Turret have in Rust?
The Flame Turret has 300 health once placed in Rust. It sits in the Traps catalog with item ID 528668503 alongside 7 related traps and despawns after 20 minutes when dropped on a default server across 8 published Traps entries (7 with crafting blueprints).
How do you get the Flame Turret in Rust?
The Flame Turret is crafted at a Workbench Level 1 from 200 Metal Fragments, 2 Empty Propane Tank and 1 Gears, once the blueprint is learned in Rust. Smelting raw ores and looting required components from monument crates lets players queue the craft at their workbench.
Which crates drop the Flame Turret in Rust?
The Flame Turret drops from 5 container and NPC loot tables in Rust, led by Sunken Chest (1.1% chance), Normal Crate (0.44% chance), and Wagon Normal Crate (0.44% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Flame Turret recycle into in Rust?
The Flame Turret recycles in Rust at an unpowered green recycler into 1 Empty Propane Tank, a 50% chance of Gears and 100 Metal Fragments. Undamaged copies return the full listed yield, whereas worn items scale their recycler output down in proportion to remaining durability.
How much does it cost to repair the Flame Turret in Rust?
The Flame Turret repairs in Rust once placed with a Hammer for up to 164 Metal Fragments at full wear (6 swings). Hammer repairs draw materials straight from your inventory with zero maximum-health penalty, provided the placed object has not taken damage within the last 30 seconds.
How much scrap is the Flame Turret on the Rust tech tree?
Blueprint progression for Flame Turret at Workbench Level 1 in Rust charges 30 scrap on the target node and 465 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 30 scrap.
How long does a dropped Flame Turret take to despawn in Rust?
Dropped on the ground in Rust, the Flame Turret despawns after 20 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Flame Turret in Rust?
The Flame Turret has 32-bit signed item ID 528668503 and shortname flameturret in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Traps category (stack limit 1 unit per slot).
What is the give command for the Flame Turret in Rust?
Server administrators in Rust spawn the Flame Turret in the F1 developer console by typing inventory.give flameturret 1 or inventory.giveid 528668503 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.