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Splitter
Electrical,Common,Deployable,Blueprint
The Splitter costs 15 scrap to research and has 500 health once placed.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
A recycler takes them one at a time, so a full stack of 5 goes through in 5 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item.
Splitter stats, mechanics, and overview in Rust
In Rust, Splitter is a electrical in the Electrical category (item ID #-563624462, console shortname electric.splitter). In active play, it follows standard server rules for electrical gear across procedural maps. Inventory storage stacks up to 5 units per slot, and uncollected ground drops despawn after 5 minutes.
Splits an electrical signal into 3 multiple signals. the amount passed through is equal to the input amount divided by the number of used output slots.
Blueprint unlock savings (game files): Research Table study (15 scrap) saves 120 scrap (89% less) vs the 135-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
Conveyor & locker automation: Filter by category or shortname electric.splitter to auto-stock locker kits and storage boxes
Splitter crafting, blueprint progression, and recycling in Rust
Crafting Splitter in Rust takes 15 seconds at a Workbench Level 1 once the 15 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.
Where it sits
Only two of the 83 electrical items have more health than the Splitter.
How Splitter compares to related electrical in Rust
When choosing between Splitter and related electrical in Rust, prioritize researching a looted or traded copy at a Research Table (15 scrap) whenever you want to skip the 135-scrap tech tree path and save 120 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Splitter
Electrical
5 per slot
Workbench Level 1
15 node / 135 path
Not recyclable
Industrial Splitter
Electrical
5 per slot
Workbench Level 1
15 node / 330 path
Not recyclable
Fluid Splitter
Electrical
5 per slot
Workbench Level 1
15 node / 195 path
Not recyclable
Twitch Rivals Neon Sign
Electrical
1 per slot
Crafted by hand
No blueprint
Not recyclable
Related items
Compare Splitter with closely related electrical sheets in the Rust item catalog:
The Splitter has 500 health once placed in Rust. It belongs to the Electrical category under numeric ID -563624462 across 83 electrical, while server admins spawn it via inventory.giveid -563624462 5 or queue crafts with craft.add 0 -563624462 1 across 83 published Electrical entries.
How do you get the Splitter in Rust?
The Splitter is crafted at a Workbench Level 1 from 100 Metal Fragments, once the blueprint is learned in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.
Which crates drop the Splitter in Rust?
The Splitter drops from 5 container and NPC loot tables in Rust, led by Normal Crate (1.3% chance), Wagon Normal Crate (1.3% chance), and Sunken Chest (1.1% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Splitter recycle into in Rust?
The Splitter recycles in Rust at an unpowered green recycler into 50 Metal Fragments. It belongs to the Electrical category under numeric ID -563624462 across 83 electrical, while F1 console command inventory.giveid -563624462 5 spawns 5 units for testing across 83 published Electrical entries.
How long does the Splitter take to craft in Rust?
The Splitter takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. It sits in the Electrical catalog with item ID -563624462 alongside 82 related electrical, stacking to 5 units per slot, with F1 console command inventory.giveid -563624462 5.
How much does it cost to repair the Splitter in Rust?
The Splitter repairs in Rust once placed with a Hammer for up to 50 Metal Fragments at full wear (10 swings). Hammer repairs draw materials straight from your inventory with zero maximum-health penalty, provided the placed object has not taken damage within the last 30 seconds.
How much scrap is the Splitter on the Rust tech tree?
Blueprint progression for Splitter at Engineering Workbench in Rust charges 15 scrap on the target node and 135 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 15 scrap. Researching a looted copy at a Research Table saves 120 scrap over the tech tree path.
How long does a dropped Splitter take to despawn in Rust?
Dropped on the ground in Rust, the Splitter despawns after 5 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.
What is the item ID for the Splitter in Rust?
The Splitter has 32-bit signed item ID -563624462 and shortname electric.splitter in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Electrical category (stack limit 5 units per slot).
What is the give command for the Splitter in Rust?
Server administrators in Rust spawn the Splitter in the F1 developer console with inventory.give electric.splitter 5 or inventory.giveid -563624462 5 for 5 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.