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Hopper

Electrical, Common, Deployable, Blueprint

Unlocking the Hopper takes 360 scrap on the Engineering Workbench tech tree, path included, and it has 100 health once placed.

Hopper recipe

What one batch takes.

The same recipe expanded until every line is something you gather, smelt or loot.

Industrial Conveyor

Metal Fragments
Max
200
Buffer
-
Min
-
Gears
Max
1
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 200,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metal.fragments"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 1,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "gears"
  }
]

Workbench Level 1, 15s, yields 1

Faster at a higher workbench: 7.5s at Workbench Level 2, 3.75s at Workbench Level 3.

Researching the blueprint costs 15 scrap at a Research Table.

Hopper stats

Health once placed
100

What the Hopper is looted from

Crates, barrels and NPCs that drop the Hopper, most likely first

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Hopper repair cost

Hammer, from broken to full
Hammer swings
2

Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.

Hopper recycling

What the Hopper gives back in each recycler

Recycler Efficiency You get
Red recycler75%75% Gears, 150 Metal Fragments
Green recycler (powered)60%60% Gears, 120 Metal Fragments
Green recycler50%50% Gears, 100 Metal Fragments
Yellow recycler40%40% Gears, 80 Metal Fragments

The Hopper breaks down into Gears and Metal Fragments.

A recycler takes them one at a time, so a full stack of 5 goes through in 5 cycles.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. A percentage alone is the chance of getting one.

Hopper stats, mechanics, and overview in Rust

In Rust, Hopper is a electrical in the Electrical category (item ID #1428574144, console shortname hopper). In active play, it follows standard server rules for electrical gear across procedural maps. Inventory storage stacks up to 5 units per slot, and uncollected ground drops despawn after 5 minutes.

Will suck up any dropped items in it's radius while powered.

  • Blueprint unlock savings (game files): Research Table study (15 scrap) saves 345 scrap (96% less) vs the 360-scrap tech tree branch
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
  • Conveyor & locker automation: Filter by category or shortname hopper to auto-stock locker kits and storage boxes

Hopper crafting, blueprint progression, and recycling in Rust

Crafting Hopper in Rust takes 15 seconds at a Workbench Level 1 once the 15 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.

How Hopper compares to related electrical in Rust

When choosing between Hopper and related electrical in Rust, prioritize researching a looted or traded copy at a Research Table (15 scrap) whenever you want to skip the 360-scrap tech tree path and save 345 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Hopper Electrical5 per slotWorkbench Level 115 node / 360 pathNot recyclable
CCTV Camera Resources64 per slotWorld loot / gatherNo blueprintNot recyclable
Ceiling Light Electrical10 per slotWorkbench Level 115 node / 135 pathNot recyclable
Command Block Electrical64 per slotWorld loot / gatherNo blueprintNot recyclable

To compare Hopper against every item in its inventory category, browse All 83 items in Electrical, or plan prerequisite scrap paths on the The Engineering Workbench tech tree, tile by tile.

Frequently asked questions about Hopper in Rust

How much health does the Hopper have in Rust?

The Hopper has 100 health once placed in Rust. It belongs to the Electrical category under numeric ID 1428574144 across 83 electrical, while server admins spawn it via inventory.giveid 1428574144 5 or queue crafts with craft.add 0 1428574144 1 across 83 published Electrical entries.

How do you get the Hopper in Rust?

The Hopper is crafted at a Workbench Level 1 from 200 Metal Fragments and 1 Gears, once the blueprint is learned in Rust. Players smelt raw ores in a furnace and gather required components from monument crates before queuing the craft at their workbench.

Which crates drop the Hopper in Rust?

The Hopper drops from 5 container and NPC loot tables in Rust, led by Sunken Chest (1.1% chance), Normal Crate (0.44% chance), and Wagon Normal Crate (0.44% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.

What does the Hopper recycle into in Rust?

The Hopper recycles in Rust at an unpowered green recycler into a 50% chance of Gears and 100 Metal Fragments. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.

How long does the Hopper take to craft in Rust?

The Hopper takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. It sits in the Electrical catalog with item ID 1428574144 alongside 82 related electrical, stacking to 5 units per slot, with F1 console command inventory.giveid 1428574144 5.

How much does it cost to repair the Hopper in Rust?

The Hopper repairs in Rust once placed with a Hammer for up to 113 Metal Fragments at full wear (2 swings). Hammer repairs draw materials straight from your inventory with zero maximum-health penalty, provided the placed object has not taken damage within the last 30 seconds.

How much scrap is the Hopper on the Rust tech tree?

Blueprint progression for Hopper at Engineering Workbench in Rust charges 15 scrap on the target node and 360 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 15 scrap. Researching a looted copy at a Research Table saves 345 scrap over the tech tree path.

How long does a dropped Hopper take to despawn in Rust?

Dropped on the ground in Rust, the Hopper despawns after 5 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.

What is the item ID for the Hopper in Rust?

The Hopper has 32-bit signed item ID 1428574144 and shortname hopper in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Electrical category (stack limit 5 units per slot).

What is the give command for the Hopper in Rust?

Server administrators in Rust spawn the Hopper in the F1 developer console with inventory.give hopper 5 or inventory.giveid 1428574144 5 for 5 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.