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Jacket
Clothing and armor,Common,WearableWorn on the body.,Armor slotTakes an armor insert.,Blueprint
The Jacket has a slot for an armor insert and takes 90 scrap to reach on the Workbench Level 1 tech tree.
Faster at a higher workbench: 7.5s at Workbench Level 2, 3.75s at Workbench Level 3.
Researching the blueprint costs 15 scrap at a Research Table.
Jacket stats
Covers
Body and arms
Takes an armor insert
Yes
What the Jacket stops when another player hits the part it covers
Bullet
15%
Slash
25%
Blunt
25%
Stab
20%
Arrow
15%
What the Jacket adds to your whole outfit
Explosion
0%
Bite
6.7%
Radiation
5%
Cold
15%
Heat
0%
These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.
What the Jacket is looted from
Crates, barrels and NPCs that drop the Jacket, most likely first
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “37 + 50%” means 37 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Jacket skins
37
On the Steam Market, the 37 skins for the Jacket sell for $0.13 at the cheapest and $605.44 at the dearest.
Also listed: 13 Twitch and Kick drops, marked “Drop”. They never reach the market, so they have no price.
In Rust, Jacket is a clothing and armor in the Attire category (item ID #-1163532624, console shortname jacket). In active play, it follows standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
A rugged jacket, will help keep you warm. High cold protection but incompatible with other chest attire.
Blueprint unlock savings (game files): Research Table study (15 scrap) saves 75 scrap (83% less) vs the 90-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname jacket to auto-stock locker kits and storage boxes
Jacket crafting, blueprint progression, and recycling in Rust
Crafting Jacket in Rust takes 15 seconds at a Workbench Level 1 once the 15 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
How Jacket compares to related attire in Rust
When choosing between Jacket and related attire in Rust, prioritize researching a looted or traded copy at a Research Table (15 scrap) whenever you want to skip the 90-scrap tech tree path and save 75 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Jacket
Attire
1 per slot
Workbench Level 1
15 node / 90 path
Not recyclable
Snow Jacket
Attire
1 per slot
Workbench Level 1
15 node / 75 path
Not recyclable
Dracula Cape
Attire
1 per slot
Workbench Level 1
No blueprint
Not recyclable
Road Sign Jacket
Attire
1 per slot
Workbench Level 2
30 node / 150 path
Not recyclable
Related items
Compare Jacket with closely related clothing and armor sheets in the Rust item catalog:
The Jacket is crafted at a Workbench Level 1 from 50 Cloth and 2 Sewing Kit, once the blueprint is learned in Rust. Players smelt raw ores in a furnace and gather required components from monument crates before queuing the craft at their workbench.
Which crates drop the Jacket in Rust?
The Jacket drops from 5 container and NPC loot tables in Rust, led by Sunken Chest (1.1% chance), Normal Crate (0.44% chance), and Wagon Normal Crate (0.44% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Jacket recycle into in Rust?
The Jacket recycles in Rust at an unpowered green recycler into 25 Cloth and 1 Sewing Kit. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does the Jacket take to craft in Rust?
The Jacket takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. It belongs to the Attire category under numeric ID -1163532624 across 133 attire and despawns after 5 minutes when dropped, with F1 console command inventory.giveid -1163532624 1.
How much scrap is the Jacket on the Rust tech tree?
Blueprint progression for Jacket at Workbench Level 1 in Rust charges 15 scrap on the target node and 90 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 15 scrap. It belongs to the Attire category under numeric ID -1163532624 across 133 attire.
How long does the Jacket take to despawn in Rust?
Dropped with nothing attached or inside in Rust, the Jacket despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Jacket in Rust?
The Jacket has 32-bit signed item ID -1163532624 and shortname jacket in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).
What is the give command for the Jacket in Rust?
Server administrators in Rust spawn the Jacket in the F1 developer console by typing inventory.give jacket 1 or inventory.giveid -1163532624 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.