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Pants
Clothing and armor,Uncommon,WearableWorn on the body.,Blueprint
Faster at a higher workbench: 7.5s at Workbench Level 2, 3.75s at Workbench Level 3.
Researching the blueprint costs 30 scrap at a Research Table.
Pants stats
Covers
Legs and feet
What Pants stops when another player hits the part it covers
Bullet
15%
Slash
20%
Blunt
20%
Stab
15%
Arrow
15%
What Pants adds to your whole outfit
Explosion
0%
Bite
3.3%
Radiation
5%
Cold
12.5%
Heat
0%
These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.
What Pants is looted from
Crates, barrels and NPCs that drop Pants, most likely first
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. A percentage alone is the chance of getting one.
Pants skins
172
On the Steam Market, the 172 skins for Pants sell for $0.14 at the cheapest and $35.38 at the dearest.
Also listed: 11 Twitch and Kick drops, marked “Drop”. They never reach the market, so they have no price.
In Rust, Pants is a clothing and armor in the Attire category (item ID #237239288, console shortname pants). In active play, they follow standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.
A pair of pants, highly capable undergarment for your legs. Great all round protection from damage and the elements.
Blueprint unlock savings (game files): Research Table study (30 scrap) saves 75 scrap (71% less) vs the 105-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname pants to auto-stock locker kits and storage boxes
Pants crafting, blueprint progression, and recycling in Rust
Crafting Pants in Rust takes 15 seconds at a Workbench Level 1 once the 30 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
How Pants compares to related attire in Rust
When choosing between Pants and related attire in Rust, prioritize researching a looted or traded copy at a Research Table (30 scrap) whenever you want to skip the 105-scrap tech tree path and save 75 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Pants
Attire
1 per slot
Workbench Level 1
30 node / 105 path
Not recyclable
BDU pants
Attire
1 per slot
World loot / gather
No blueprint
Not recyclable
Chicken Costume
Attire
1 per slot
Crafted by hand
No blueprint
Not recyclable
Horse Costume
Attire
1 per slot
Crafted by hand
No blueprint
Not recyclable
Related items
Compare Pants with closely related clothing and armor sheets in the Rust item catalog:
Pants are crafted at a Workbench Level 1 from 40 Cloth and 1 Sewing Kit, once the blueprint is learned in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.
Which crates drop Pants in Rust?
Pants drop from 8 container and NPC loot tables in Rust, led by Supply Drop (36.3% chance), Tool Box (6.5% chance), and Sunken Crate (4.4% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What do Pants recycle into in Rust?
Pants recycle in Rust at an unpowered green recycler into 20 Cloth and a 50% chance of a Sewing Kit. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long do Pants take to craft in Rust?
Pants take 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. They belong to the Attire category under numeric ID 237239288 across 133 attire and despawn after 20 minutes (1,200 seconds) when left on the ground on default servers.
How much scrap are Pants on the Rust tech tree?
Blueprint progression for Pants at Workbench Level 1 in Rust charges 30 scrap on the target node and 105 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 30 scrap. They belong to the Attire category under numeric ID 237239288 across 133 attire.
How long do Pants take to despawn in Rust?
Dropped on the ground in Rust, Pants despawn after 20 minutes by default. Moving them into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.
What is the item ID for Pants in Rust?
Pants have 32-bit signed item ID 237239288 and shortname pants in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).
What is the give command for Pants in Rust?
Server administrators in Rust spawn Pants in the F1 developer console by typing inventory.give pants 1 or inventory.giveid 237239288 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.