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Chainlink Fence

Wall, window and barricade, Common, Deployable, Blueprint

The Chainlink Fence has 100 placed health, and hammer repairs from broken cost 38 Metal Fragments.

Chainlink Fence recipe

What one batch takes.

Industrial Conveyor

Metal Fragments
Max
75
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 75,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metal.fragments"
  }
]

Workbench Level 1, 15s, yields 1

Faster at a higher workbench: 7.5s at Workbench Level 2, 3.75s at Workbench Level 3.

Researching the blueprint costs 15 scrap at a Research Table.

Chainlink Fence raid cost

Cheapest with explosives

500 sulfur

Health once placed
100

What it takes to destroy the Chainlink Fence with one explosive alone, cheapest first.

ExplosiveNeededSulfur
Explosive 5.56 Rifle Ammo20500
High Velocity Rocket4800
Beancan Grenade7840
Satchel Charge2960
Rocket11,400
Timed Explosive Charge12,200
F1 Grenade20012,000
40mm HE Grenade3Loot only

Other mixes

With siege weapons

What it takes to destroy the Chainlink Fence with one siege weapon alone, each paid in what its own recipe asks: metal and fuel for the ram, sulfur and the rest for a propane bomb.

Siege weaponNeededCosts
Battering Ram1 hitat least 1 Low Grade Fuel
Propane Explosive Bomb by catapult11,350 Charcoal, 900 Sulfur, 100 Metal Fragments, 15 Animal Fat, 10 Scrap, 5 Cloth
Propane Explosive Bomb placed by hand11,350 Charcoal, 900 Sulfur, 100 Metal Fragments, 15 Animal Fat, 10 Scrap, 5 Cloth

A battering ram head is worn out after 9 hits, and one hammer swing on it costs 16 High Quality Metal and gives it 3 more. The ram strikes once every 4.5 seconds with its engine running, which burns at least 0.1 Low Grade Fuel a second.

Every count starts from full health, with the Timed Explosive Charge and the Satchel Charge stuck on the Chainlink Fence and Explosive 5.56 Rifle Ammo fired from an Assault Rifle.

A Satchel Charge fails to go off 20% of the time and a Beancan Grenade 15%, so carry spares.

What the Chainlink Fence is looted from

Crates, barrels and NPCs that drop the Chainlink Fence, most likely first

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Chainlink Fence repair cost

Hammer, from broken to full
Hammer swings
2

Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.

Chainlink Fence recycling

What the Chainlink Fence gives back in each recycler

Recycler Efficiency You get
Red recycler75%56 + 25% Metal Fragments
Green recycler (powered)60%45 Metal Fragments
Green recycler50%37 + 50% Metal Fragments
Yellow recycler40%30 Metal Fragments

The Chainlink Fence breaks down into Metal Fragments.

A recycler takes them one at a time, so a full stack of 10 goes through in 10 cycles.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “56 + 25%” means 56 every time and a 25% chance of one more.

Chainlink Fence stats, mechanics, and overview in Rust

In Rust, Chainlink Fence is a wall, window and barricade in the Construction category (item ID #-1117626326, console shortname wall.frame.fence). Once placed, the structure holds 100 HP and takes at least 500 sulfur to breach. Inventory storage stacks up to 10 units per slot, and uncollected ground drops despawn after 5 minutes.

  • Blueprint unlock savings (game files): Research Table study (15 scrap) saves 105 scrap (88% less) vs the 120-scrap tech tree branch
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
  • Conveyor & locker automation: Filter by category or shortname wall.frame.fence to auto-stock locker kits and storage boxes

Chainlink Fence crafting, blueprint progression, and recycling in Rust

Crafting Chainlink Fence in Rust takes 15 seconds at a Workbench Level 1 once the 15 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.

Where it sits

The Chainlink Fence has 100 health, as do the Stone Barricade, the Wooden Ladder and the Netting.

How Chainlink Fence compares to related construction in Rust

When choosing between Chainlink Fence and related construction in Rust, prioritize researching a looted or traded copy at a Research Table (15 scrap) whenever you want to skip the 120-scrap tech tree path and save 105 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Chainlink Fence Construction10 per slotWorkbench Level 115 node / 120 pathNot recyclable
Prison Cell Wall Construction10 per slotWorkbench Level 230 node / 210 pathNot recyclable
Shop Front Construction1 per slotCrafted by hand10 scrap (Table)Not recyclable
Legacy Wood Shelter Construction1 per slotCrafted by hand10 scrap (Table)Not recyclable

Related items

Compare Chainlink Fence with closely related wall, window and barricade sheets in the Rust item catalog:

To compare Chainlink Fence against every item in its inventory category, browse All 61 items in Construction, or plan prerequisite scrap paths on the The Workbench Level 1 tech tree, tile by tile.

Frequently asked questions about Chainlink Fence in Rust

How do you raid the Chainlink Fence in Rust?

The Chainlink Fence (100 health once placed) breaks for at least 500 sulfur using 20 Explosive 5.56 Rifle Ammo in Rust. The Raid tab on this sheet compares every explosive combination against its 100 health. It belongs to the Construction category under numeric ID -1117626326 across 61 construction.

How much health does the Chainlink Fence have in Rust?

The Chainlink Fence has 100 health once placed in Rust. It sits in the Construction catalog with item ID -1117626326 alongside 60 related construction and despawns after 5 minutes when dropped on a default server across 61 published Construction entries (56 with crafting blueprints).

How do you get the Chainlink Fence in Rust?

The Chainlink Fence is crafted at a Workbench Level 1 from 75 Metal Fragments, once the blueprint is learned in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.

Which crates drop the Chainlink Fence in Rust?

The Chainlink Fence drops from 5 container and NPC loot tables in Rust, led by Sunken Chest (1.1% chance), Normal Crate (0.44% chance), and Wagon Normal Crate (0.44% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.

What does the Chainlink Fence recycle into in Rust?

The Chainlink Fence recycles in Rust at an unpowered green recycler into 37 Metal Fragments plus a 50% chance of one more. Full material recovery applies to an undamaged copy, whereas worn items return proportionally fewer resources based on their remaining condition bar when shredded.

How long does the Chainlink Fence take to craft in Rust?

The Chainlink Fence takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. It is indexed under the Construction category alongside 60 other construction in Rust (item ID -1117626326), stacking up to 10 units per inventory or container slot.

How much scrap is the Chainlink Fence on the Rust tech tree?

Blueprint progression for Chainlink Fence at Workbench Level 1 in Rust charges 15 scrap on the target node and 120 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 15 scrap.

How long does a dropped Chainlink Fence take to despawn in Rust?

Dropped on the ground in Rust, the Chainlink Fence despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the item ID for the Chainlink Fence in Rust?

The Chainlink Fence has 32-bit signed item ID -1117626326 and shortname wall.frame.fence in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Construction category (stack limit 10 units per slot).

What is the give command for the Chainlink Fence in Rust?

Server administrators in Rust spawn the Chainlink Fence in the F1 developer console with inventory.give wall.frame.fence 10 or inventory.giveid -1117626326 10 for 10 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.