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High Velocity Rocket
Ammunition,Rare,Projectile,Blueprint
The High Velocity Rocket goes in one weapon only, the Rocket Launcher, and each one comes to 200 sulfur in raw materials.
Damage is one body hit up close, with no armour. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.
What the High Velocity Rocket is looted from
Crates, barrels and NPCs that drop the High Velocity Rocket, most likely first
A recycler takes them one at a time, so a full stack of 3 goes through in 3 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. A percentage alone is the chance of getting one.
High Velocity Rocket stats, mechanics, and overview in Rust
In Rust, High Velocity Rocket is a ammunition in the Ammunition category (item ID #-1841918730, console shortname ammo.rocket.hv). This ammunition loads into 1 distinct weapon platforms across standard server combat. Inventory storage stacks up to 3 units per slot, and uncollected ground drops despawn after 1 hour.
Fast moving rocket ammunition. Short to medium range self-propelled, unguided rocket which deals large splash damage on impact but less damage than a normal rocket.
Blueprint unlock savings (game files): Research Table study (60 scrap) saves 1,110 scrap (95% less) vs the 1,170-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname ammo.rocket.hv to auto-stock locker kits and storage boxes
High Velocity Rocket crafting, blueprint progression, and recycling in Rust
Crafting High Velocity Rocket in Rust takes 5 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
What it is used for
The High Velocity Rocket is fired by one weapon, the Rocket Launcher.
The High Velocity Rocket loads into the Rocket Launcher, as do the Rocket and the Incendiary Rocket.
How High Velocity Rocket compares to related ammunition in Rust
When choosing between High Velocity Rocket and related ammunition in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 1,170-scrap tech tree path and save 1,110 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
High Velocity Rocket
Ammunition
3 per slot
Workbench Level 2
60 node / 1,170 path
Not recyclable
Smoke Rocket WIP!!!!
Ammunition
3 per slot
World loot / gather
No blueprint
Not recyclable
SAM Ammo
Ammunition
1,000 per slot
Workbench Level 2
30 node / 1,140 path
Not recyclable
Homing Missile
Ammunition
4 per slot
Workbench Level 2
60 node / 1,110 path
Not recyclable
Related items
Compare High Velocity Rocket with closely related ammunition sheets in the Rust item catalog:
Frequently asked questions about High Velocity Rocket in Rust
What guns use the High Velocity Rocket in Rust?
Only one weapon fires the High Velocity Rocket: the Rocket Launcher in Rust. It belongs to the Ammunition category under numeric ID -1841918730 across 44 ammunition and despawns after 1 hour when dropped on a default server, with F1 console command inventory.giveid -1841918730 3.
How much sulfur does the High Velocity Rocket cost in Rust?
The High Velocity Rocket costs 200 sulfur once every ingredient is broken down to raw materials in Rust. It sits in the Ammunition catalog with item ID -1841918730 alongside 43 related ammunition, with F1 console command inventory.giveid -1841918730 3 across 44 published Ammunition entries.
How do you get the High Velocity Rocket in Rust?
The High Velocity Rocket is crafted at a Workbench Level 2 from 1 Metal Pipe and 100 Gun Powder, once the blueprint is learned in Rust. Smelting raw ores and looting required components from monument crates lets players queue the craft at their workbench.
Which crates drop the High Velocity Rocket in Rust?
The High Velocity Rocket drops from 2 container and NPC loot tables in Rust, led by Bradley Crate (18.9% chance) and Helicopter Crate (15% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the High Velocity Rocket recycle into in Rust?
The High Velocity Rocket recycles in Rust at an unpowered green recycler into 50 Gun Powder and a 50% chance of a Metal Pipe. Radtown green recyclers return higher base material efficiency than safe-zone yellow recyclers, which trade lower output for peacekeeper turret protection.
How long does the High Velocity Rocket take to craft in Rust?
The High Velocity Rocket takes 5 seconds to craft, down to 2.5 seconds at Workbench Level 3 in Rust. It is indexed under the Ammunition category alongside 43 other ammunition in Rust (item ID -1841918730) across 44 published Ammunition entries (39 with crafting blueprints).
How much scrap is the High Velocity Rocket on the Rust tech tree?
Blueprint progression for High Velocity Rocket at Workbench Level 2 in Rust charges 60 scrap on the target node and 1,170 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 60 scrap.
How long does the High Velocity Rocket take to despawn in Rust?
Dropped on the ground in Rust, the High Velocity Rocket despawns after 1 hour by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the High Velocity Rocket in Rust?
The High Velocity Rocket has 32-bit signed item ID -1841918730 and shortname ammo.rocket.hv in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Ammunition category (stack limit 3 units per slot).
What is the give command for the High Velocity Rocket in Rust?
Server administrators in Rust spawn the High Velocity Rocket in the F1 developer console with inventory.give ammo.rocket.hv 3 or inventory.giveid -1841918730 3 for 3 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.