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Nailgun

Ranged weapon, Uncommon, Blueprint

The Nailgun holds 16 Nailgun Nails, and no attachment fits it.

Damage
18
Rate of fire
400 RPM, at most
Magazine
16
Reload
3.1s
Draw
0.5s
Spread, aiming
0.75°

Damage is one body hit with Nailgun Nails, up close.

Nailgun recipe

What one batch takes.

Industrial Conveyor

Metal Fragments
Max
75
Buffer
-
Min
-
Scrap
Max
15
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 75,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metal.fragments"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 15,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "scrap"
  }
]

Workbench Level 1, 15s, yields 1

Faster at a higher workbench: 7.5s at Workbench Level 2, 3.75s at Workbench Level 3.

Every player starts with this blueprint. Researching it anyway costs 10 scrap at a Research Table.

Nailgun stats

Magazine
16
Spread from the hip
2.75°
Damage at range
80%, from 24 m on, full up to 4 m
Shots before it breaks
400

What each ammo does in the Nailgun

AmmoDamageHeadshotVelocityDamage per second
Nailgun Nails18×1.550 m/s54

Damage is one body hit up close, with no armour. A headshot multiplies it against players only. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.

Nailgun repair cost

Repair bench, from broken
Needs the blueprint
No
Max condition lost
20% from broken, less on lighter damage
Max condition
100

A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn.

Nailgun recycling

What the Nailgun gives back in each recycler

Recycler Efficiency You get
Red recycler75%56 + 25% Metal Fragments, 15 Scrap
Green recycler (powered)60%45 Metal Fragments, 12 Scrap
Green recycler50%37 + 50% Metal Fragments, 10 Scrap
Yellow recycler40%30 Metal Fragments, 8 Scrap

The Nailgun breaks down into Metal Fragments and Scrap.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “56 + 25%” means 56 every time and a 25% chance of one more. Scrap keeps its decimals: the recycler pays whole pieces and carries the rest into its next payout.

Nailgun stats, mechanics, and overview in Rust

In Rust, Nailgun is a ranged weapon in the Weapons category (item ID #1953903201, console shortname pistol.nailgun). Loaded with standard Nailgun Nails, it delivers 18 base impact damage from a 16-round magazine in active combat. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 20 minutes.

A construction tool turned deadly.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Burst vs sustained DPS ratio: Fires every 150 ms (400 RPM) for 120 raw burst DPS, or 53.8 sustained DPS across the 3.1s reload
  • Per-ammo ballistics & velocity (read from game files): Nailgun Nails (18 dmg, 50 m/s)
  • Aim cone, durability & TTK breakpoints: 0.75° ADS spread (2.75° hip), 400 shots to break from full condition

Nailgun crafting, blueprint progression, and recycling in Rust

Crafting Nailgun in Rust takes 15 seconds at a Workbench Level 1, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler returns 10 scrap at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.

Where it sits

The Nailgun holds 16 rounds, as does the Semi-Automatic Rifle.

How Nailgun compares to related weapons in Rust

When comparing Nailgun against related weapons in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.

WeaponDamageFire RateSustained DPSWorkbench / SourceBlueprint (Node / Path)
Nailgun 18 dmg400 RPM53.8 DPSWorkbench Level 110 scrap (Table)
LR-300 Assault Rifle 40 dmg500 RPM160.4 DPSMilitary crate / VendorUncraftable
Semi-Automatic Rifle 40 dmg343 RPM91.1 DPSWorkbench Level 260 node / 930 path
MP5A4 37.5 dmg600 RPM163 DPSWorkbench Level 3120 node / 420 path

Related items

Compare Nailgun with closely related ranged weapon sheets in the Rust item catalog:

To compare Nailgun against every item in its inventory category, browse All 85 items in Weapons.

Frequently asked questions about Nailgun in Rust

What are the damage, fire rate, and range stats of the Nailgun in Rust?

Loaded with standard ammunition, the Nailgun deals 18 base damage per hit up to a 400 RPM semi-automatic ceiling (53.8 sustained DPS) in Rust, dropping to 80% damage past 24 m. It belongs to the Weapons category under numeric ID 1953903201 across 85 weapons.

What ammo does the Nailgun use in Rust?

The Nailgun fires Nailgun Nails, 16 rounds to a magazine in Rust. It sits in the Weapons catalog with item ID 1953903201 alongside 84 related weapons and despawns after 20 minutes when dropped on a default server, with F1 console command inventory.giveid 1953903201 1.

How do you get the Nailgun in Rust?

The Nailgun is crafted at a Workbench Level 1 from 75 Metal Fragments and 15 Scrap in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.

What does the Nailgun recycle into in Rust?

The Nailgun recycles in Rust at an unpowered green recycler into 10 scrap and 37 Metal Fragments plus a 50% chance of one more. Full recycler yields apply to an undamaged copy, while partially worn gear returns proportionally fewer materials based on its remaining durability bar.

How long does the Nailgun take to craft in Rust?

The Nailgun takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 3 in Rust. It sits in the Weapons catalog with item ID 1953903201 alongside 84 related weapons, stacking to 1 unit per slot, with F1 console command inventory.giveid 1953903201 1.

How much does it cost to repair the Nailgun in Rust?

A repair bench fixes the Nailgun from broken for 15 Metal Fragments and 3 Scrap in Rust. Repairing at a Repair Bench requires no learned blueprint or rare component body, scaling material cost to missing durability while permanently capping maximum condition by 20% across a full repair.

How much scrap does it take to research the Nailgun in Rust?

Every player starts with the Nailgun blueprint, so it never needs researching; a Research Table would still charge 10 scrap for it in Rust. It belongs to the Weapons category under numeric ID 1953903201 across 85 weapons, with F1 console command inventory.giveid 1953903201 1.

How long does the Nailgun take to despawn in Rust?

Dropped with nothing attached or inside in Rust, the Nailgun despawns after 20 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the item ID for the Nailgun in Rust?

The Nailgun has 32-bit signed item ID 1953903201 and shortname pistol.nailgun in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Weapons category (stack limit 1 unit per slot).

What is the give command for the Nailgun in Rust?

Server administrators in Rust spawn the Nailgun in the F1 developer console by typing inventory.give pistol.nailgun 1 or inventory.giveid 1953903201 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.