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High Ice Wall
Wall, window and barricade,Deployable
The High Ice Wall has 500 placed health, and hammer repairs from broken cost 1,998 Stones and 102 Metal Fragments.
What it takes to destroy the High Ice Wall with one siege weapon alone, each paid in what its own recipe asks: metal and fuel for the ram, sulfur and the rest for a propane bomb.
A battering ram head is worn out after 9 hits, and one hammer swing on it costs 16 High Quality Metal and gives it 3 more. The ram strikes once every 4.5 seconds with its engine running, which burns at least 0.1 Low Grade Fuel a second.
Every count starts from full health, with the Timed Explosive Charge and the Satchel Charge stuck on the High Ice Wall and Explosive 5.56 Rifle Ammo fired from an Assault Rifle.
A Satchel Charge fails to go off 20% of the time and a Beancan Grenade 15%, so carry spares.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
High Ice Wall recycling
What the High Ice Wall gives back in each recycler
A recycler takes them one at a time, so a full stack of 10 goes through in 10 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item.
High Ice Wall stats, mechanics, and overview in Rust
In Rust, High Ice Wall is a wall, window and barricade in the Construction category (item ID #-985781766, console shortname wall.external.high.ice). Once placed, the structure holds 500 HP and takes at least 4,250 sulfur to breach. Inventory storage stacks up to 10 units per slot, and uncollected ground drops despawn after 5 minutes.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
Conveyor & sorting profile: Filter by shortname wall.external.high.ice in Industrial Conveyors for automated box sorting
High Ice Wall crafting, blueprint progression, and recycling in Rust
In Rust, High Ice Wall has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.
Where it sits
Only two of the 29 walls, windows and barricades have more health than the High Ice Wall.
How High Ice Wall compares to related construction in Rust
When comparing High Ice Wall against related construction in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
High Ice Wall
Construction
10 per slot
World loot / gather
No blueprint
Not recyclable
Prison Cell Wall
Construction
10 per slot
Workbench Level 2
30 node / 210 path
Not recyclable
High External Stone Wall
Construction
10 per slot
Workbench Level 2
120 node / 570 path
Not recyclable
High External Wooden Wall
Construction
10 per slot
Workbench Level 1
60 node / 270 path
Not recyclable
Related items
Compare High Ice Wall with closely related wall, window and barricade sheets in the Rust item catalog:
Frequently asked questions about High Ice Wall in Rust
How do you raid the High Ice Wall in Rust?
The High Ice Wall (500 health once placed) breaks for at least 4,250 sulfur using 1 Timed Explosive Charge and 82 Explosive 5.56 Rifle Ammo in Rust. Single-explosive raids against the High Ice Wall require 2 Timed Explosive Charge (4,400 sulfur).
How much health does the High Ice Wall have in Rust?
The High Ice Wall has 500 health once placed in Rust. It sits in the Construction catalog with item ID -985781766 alongside 60 related construction and despawns after 5 minutes when dropped, with F1 console command inventory.giveid -985781766 10 across 61 published Construction entries.
What does the High Ice Wall recycle into in Rust?
The High Ice Wall recycles in Rust at an unpowered green recycler into 500 Stones. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does a dropped High Ice Wall take to despawn in Rust?
Dropped on the ground in Rust, the High Ice Wall despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the stack size of the High Ice Wall in Rust?
The High Ice Wall stacks to 10 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 5 minutes under the Construction category (item ID -985781766).
What is the item ID for the High Ice Wall in Rust?
The High Ice Wall has 32-bit signed item ID -985781766 and shortname wall.external.high.ice in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Construction category (stack limit 10 units per slot).
What is the give command for the High Ice Wall in Rust?
Server administrators in Rust spawn the High Ice Wall in the F1 developer console with inventory.give wall.external.high.ice 10 or inventory.giveid -985781766 10 for 10 units. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.