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Shop Front
Wall, window and barricade,Deployable,Blueprint
The Shop Front has 500 placed health, and hammer repairs from broken cost 75 Wood.
What it takes to destroy the Shop Front with one siege weapon alone, each paid in what its own recipe asks: metal and fuel for the ram, sulfur and the rest for a propane bomb.
A battering ram head is worn out after 9 hits, and one hammer swing on it costs 16 High Quality Metal and gives it 3 more. The ram strikes once every 4.5 seconds with its engine running, which burns at least 0.1 Low Grade Fuel a second.
Every count starts from full health, with the Timed Explosive Charge and the Satchel Charge stuck on the Shop Front and Explosive 5.56 Rifle Ammo fired from an Assault Rifle.
A Satchel Charge fails to go off 20% of the time and a Beancan Grenade 15%, so carry spares.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “112 + 50%” means 112 every time and a 50% chance of one more.
Shop Front stats, mechanics, and overview in Rust
In Rust, Shop Front is a wall, window and barricade in the Construction category (item ID #-796583652, console shortname wall.frame.shopfront). Once placed, the structure holds 500 HP and takes at least 1,125 sulfur to breach. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
Conveyor & locker automation: Filter by category or shortname wall.frame.shopfront to auto-stock locker kits and storage boxes
Shop Front crafting, blueprint progression, and recycling in Rust
Crafting Shop Front in Rust takes 15 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.
Where it sits
Only two of the 29 walls, windows and barricades have more health than the Shop Front.
Most walls, windows and barricades stack to 10; the Shop Front stacks to 1.
How Shop Front compares to related construction in Rust
When comparing Shop Front against related construction in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Shop Front
Construction
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Metal Shop Front
Construction
1 per slot
Workbench Level 1
10 scrap (Table)
Not recyclable
Prison Cell Wall
Construction
10 per slot
Workbench Level 2
30 node / 210 path
Not recyclable
Netting
Construction
5 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Related items
Compare Shop Front with closely related wall, window and barricade sheets in the Rust item catalog:
Frequently asked questions about Shop Front in Rust
How do you raid the Shop Front in Rust?
The Shop Front (500 health once placed) breaks for at least 1,125 sulfur using 45 Explosive 5.56 Rifle Ammo in Rust. The Raid tab on this sheet compares every explosive combination against its 500 health. It belongs to the Construction category under numeric ID -796583652 across 61 construction.
How much health does the Shop Front have in Rust?
The Shop Front has 500 health once placed in Rust. It sits in the Construction catalog with item ID -796583652 alongside 60 related construction and despawns after 5 minutes when dropped on a default server across 61 published Construction entries (56 with crafting blueprints).
How do you get the Shop Front in Rust?
The Shop Front is crafted by hand from 150 Wood in Rust. It is indexed under the Construction category alongside 60 other construction in Rust (item ID -796583652), with F1 console command inventory.giveid -796583652 1 across 61 published Construction entries (56 with crafting blueprints).
What does the Shop Front recycle into in Rust?
The Shop Front recycles in Rust at an unpowered green recycler into 75 Wood. It belongs to the Construction category under numeric ID -796583652 across 61 construction, while F1 console command inventory.giveid -796583652 1 spawns 1 unit for testing across 61 published Construction entries.
How long does the Shop Front take to craft in Rust?
The Shop Front takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. It sits in the Construction catalog with item ID -796583652 alongside 60 related construction, stacking up to 1 unit per inventory or container slot.
How much scrap does it take to research the Shop Front in Rust?
Every player starts with the Shop Front blueprint, so it never needs researching; a Research Table would still charge 10 scrap for it in Rust. It belongs to the Construction category under numeric ID -796583652 across 61 construction, stacking to 1 unit per slot.
How long does a dropped Shop Front take to despawn in Rust?
Dropped on the ground in Rust, the Shop Front despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Shop Front in Rust?
The Shop Front has 32-bit signed item ID -796583652 and shortname wall.frame.shopfront in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Construction category (stack limit 1 unit per slot).
What is the give command for the Shop Front in Rust?
Server administrators in Rust spawn the Shop Front in the F1 developer console by typing inventory.give wall.frame.shopfront 1 or inventory.giveid -796583652 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.