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Smoke Rocket WIP!!!!

Ammunition, Projectile

The Smoke Rocket WIP!!!! goes in one weapon only, the Rocket Launcher.

Guns that fire the Smoke Rocket WIP!!!!

What the Smoke Rocket WIP!!!! does in each weapon (1)

WeaponDamageVelocityDamage per second
Rocket Launcher5, 5 m blast30 m/s1

Damage is one body hit up close, with no armour. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.

Smoke Rocket WIP!!!! recycling

What the Smoke Rocket WIP!!!! gives back in each recycler

Recycler Efficiency You get
Red recycler75%150 Gun Powder, 18 + 75% Low Grade Fuel, 60 Metal Fragments
Green recycler (powered)60%120 Gun Powder, 15 Low Grade Fuel, 48 Metal Fragments
Green recycler50%100 Gun Powder, 12 + 50% Low Grade Fuel, 40 Metal Fragments
Yellow recycler40%80 Gun Powder, 10 Low Grade Fuel, 32 Metal Fragments

The Smoke Rocket WIP!!!! breaks down into Gun Powder, Low Grade Fuel and Metal Fragments.

A recycler takes them one at a time, so a full stack of 3 goes through in 3 cycles.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “18 + 75%” means 18 every time and a 75% chance of one more.

Smoke Rocket WIP!!!! stats, mechanics, and overview in Rust

In Rust, Smoke Rocket WIP!!!! is a ammunition in the Ammunition category (item ID #-17123659, console shortname ammo.rocket.smoke). This ammunition loads into 1 distinct weapon platforms across standard server combat. Inventory storage stacks up to 3 units per slot, and uncollected ground drops despawn after 1 hour.

Emits thick, visibility blocking smoke upon impact.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & sorting profile: Filter by shortname ammo.rocket.smoke in Industrial Conveyors for automated box sorting

Smoke Rocket WIP!!!! crafting, blueprint progression, and recycling in Rust

In Rust, Smoke Rocket WIP!!!! has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.

What it is used for

The Smoke Rocket WIP!!!! is fired by one weapon, the Rocket Launcher.

The weapons that fire it

Where it sits

The Smoke Rocket WIP!!!! loads into the Rocket Launcher, as do the Rocket, the Incendiary Rocket and the High Velocity Rocket.

How Smoke Rocket WIP!!!! compares to related ammunition in Rust

When comparing Smoke Rocket WIP!!!! against related ammunition in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Smoke Rocket WIP!!!! Ammunition3 per slotWorld loot / gatherNo blueprintNot recyclable
SAM Ammo Ammunition1,000 per slotWorkbench Level 230 node / 1,140 pathNot recyclable
MLRS Rocket Ammunition6 per slotWorld loot / gatherNo blueprintNot recyclable
Homing Missile Ammunition4 per slotWorkbench Level 260 node / 1,110 pathNot recyclable

Related items

Compare Smoke Rocket WIP!!!! with closely related ammunition sheets in the Rust item catalog:

To compare Smoke Rocket WIP!!!! against every item in its inventory category, browse All 44 items in Ammunition.

Frequently asked questions about Smoke Rocket WIP!!!! in Rust

What guns use the Smoke Rocket WIP!!!! in Rust?

Only one weapon fires the Smoke Rocket WIP!!!!: the Rocket Launcher in Rust. It belongs to the Ammunition category under numeric ID -17123659 across 44 ammunition and despawns after 1 hour when dropped on a default server, with F1 console command inventory.giveid -17123659 3.

What does the Smoke Rocket WIP!!!! recycle into in Rust?

The Smoke Rocket WIP!!!! recycles in Rust at an unpowered green recycler into 100 Gun Powder, 12 Low Grade Fuel plus a 50% chance of one more and 40 Metal Fragments. Radtown green recyclers return higher base material efficiency than safe-zone yellow recyclers, which trade lower output for peacekeeper turret protection.

How long does the Smoke Rocket WIP!!!! take to despawn in Rust?

Dropped on the ground in Rust, the Smoke Rocket WIP!!!! despawns after 1 hour by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the stack size of the Smoke Rocket WIP!!!! in Rust?

The Smoke Rocket WIP!!!! stacks to 3 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 1 hour under the Ammunition category (item ID -17123659).

What is the item ID for the Smoke Rocket WIP!!!! in Rust?

The Smoke Rocket WIP!!!! has 32-bit signed item ID -17123659 and shortname ammo.rocket.smoke in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Ammunition category (stack limit 3 units per slot).

What is the give command for the Smoke Rocket WIP!!!! in Rust?

Server administrators in Rust spawn the Smoke Rocket WIP!!!! in the F1 developer console with inventory.give ammo.rocket.smoke 3 or inventory.giveid -17123659 3 for 3 units. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.