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Firebomb

Ammunition, Uncommon, Projectile, Deployable, Blueprint

The Firebomb costs 300 sulfur, counting every ingredient.

Firebomb recipe

What one batch takes.

The same recipe expanded until every line is something you gather, smelt or loot.

Industrial Conveyor

Gun Powder
Max
150
Buffer
-
Min
-
Low Grade Fuel
Max
50
Buffer
-
Min
-
Rope
Max
2
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 150,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "gunpowder"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 50,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "lowgradefuel"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 2,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "rope"
  }
]

Workbench Level 2, 10s, yields 1

Faster at a higher workbench: 5s at Workbench Level 3.

Researching the blueprint costs 30 scrap at a Research Table.

Firebomb stats

Health once placed
10

Firebomb recycling

What the Firebomb gives back in each recycler

Recycler Efficiency You get
Red recycler75%112 + 50% Gun Powder, 37 + 50% Low Grade Fuel, 1 + 50% Rope
Green recycler (powered)60%90 Gun Powder, 30 Low Grade Fuel, 1 + 20% Rope
Green recycler50%75 Gun Powder, 25 Low Grade Fuel, 1 Rope
Yellow recycler40%60 Gun Powder, 20 Low Grade Fuel, 80% Rope

The Firebomb breaks down into Gun Powder, Low Grade Fuel and Rope.

A recycler takes them one at a time, so a full stack of 4 goes through in 4 cycles.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “112 + 50%” means 112 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.

Firebomb stats, mechanics, and overview in Rust

In Rust, Firebomb is a ammunition in the Ammunition category (item ID #-484006286, console shortname catapult.ammo.incendiary). In active play, it follows standard server rules for ammunition gear across procedural maps. Inventory storage stacks up to 4 units per slot, and uncollected ground drops despawn after 20 minutes.

A crude firebomb made of fuel-filled jugs wrapped in a net. Can be placed or used as a projectile in a catapult.

  • Blueprint unlock savings (game files): Research Table study (30 scrap) saves 660 scrap (96% less) vs the 690-scrap tech tree branch
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & locker automation: Filter by category or shortname catapult.ammo.incendiary to auto-stock locker kits and storage boxes

Firebomb crafting, blueprint progression, and recycling in Rust

Crafting Firebomb in Rust takes 10 seconds at a Workbench Level 2 once the 30 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.

How Firebomb compares to related ammunition in Rust

When choosing between Firebomb and related ammunition in Rust, prioritize researching a looted or traded copy at a Research Table (30 scrap) whenever you want to skip the 690-scrap tech tree path and save 660 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Firebomb Ammunition4 per slotWorkbench Level 230 node / 690 pathNot recyclable
Scattershot Ammunition4 per slotWorkbench Level 230 node / 660 pathNot recyclable
Bee Catapult Bomb Ammunition4 per slotWorkbench Level 230 node / 690 pathNot recyclable
Propane Explosive Bomb Ammunition4 per slotWorkbench Level 230 node / 870 pathNot recyclable

Related items

Compare Firebomb with closely related ammunition sheets in the Rust item catalog:

To compare Firebomb against every item in its inventory category, browse All 44 items in Ammunition, or plan prerequisite scrap paths on the The Workbench Level 2 tech tree, tile by tile.

Frequently asked questions about Firebomb in Rust

How much sulfur does the Firebomb cost in Rust?

The Firebomb costs 300 sulfur once every ingredient is broken down to raw materials in Rust. It belongs to the Ammunition category under numeric ID -484006286 across 44 ammunition and despawns after 20 minutes (1,200 seconds) when left on the ground on default servers.

How do you get the Firebomb in Rust?

The Firebomb is crafted at a Workbench Level 2 from 150 Gun Powder, 50 Low Grade Fuel and 2 Rope, once the blueprint is learned in Rust. Non-craftable components like Rope must be looted from monument crates or recycled gear before queuing the craft at your bench.

What does the Firebomb recycle into in Rust?

The Firebomb recycles in Rust at an unpowered green recycler into 75 Gun Powder, 25 Low Grade Fuel and 1 Rope. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.

How long does the Firebomb take to craft in Rust?

The Firebomb takes 10 seconds to craft, down to 5 seconds at Workbench Level 3 in Rust. It belongs to the Ammunition category under numeric ID -484006286 across 44 ammunition and despawns after 20 minutes when dropped, with F1 console command inventory.giveid -484006286 4.

How much scrap is the Firebomb on the Rust tech tree?

Blueprint progression for Firebomb at Workbench Level 2 in Rust charges 30 scrap on the target node and 690 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 30 scrap. It belongs to the Ammunition category under numeric ID -484006286 across 44 ammunition.

How long does a dropped Firebomb take to despawn in Rust?

Dropped on the ground in Rust, the Firebomb despawns after 20 minutes by default. Moving it into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.

What is the stack size of the Firebomb in Rust?

The Firebomb stacks to 4 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 20 minutes under the Ammunition category (item ID -484006286).

What is the item ID for the Firebomb in Rust?

The Firebomb has 32-bit signed item ID -484006286 and shortname catapult.ammo.incendiary in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Ammunition category (stack limit 4 units per slot).

What is the give command for the Firebomb in Rust?

Server administrators in Rust spawn the Firebomb in the F1 developer console with inventory.give catapult.ammo.incendiary 4 or inventory.giveid -484006286 4 for 4 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.