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Homing Missile
Ammunition,Rare,Projectile,Blueprint
The Homing Missile goes in one weapon only, the Homing Missile Launcher, and a batch of 2 comes to 200 sulfur in raw materials.
Damage is one body hit up close, with no armour. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.
What the Homing Missile is looted from
Crates, barrels and NPCs that drop the Homing Missile, most likely first
A recycler takes them one at a time, so a full stack of 4 goes through in 4 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “37 + 50%” means 37 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Homing Missile stats, mechanics, and overview in Rust
In Rust, Homing Missile is a ammunition in the Ammunition category (item ID #1296788329, console shortname ammo.rocket.seeker). This ammunition loads into 1 distinct weapon platforms across standard server combat. Inventory storage stacks up to 4 units per slot, and uncollected ground drops despawn after 1 hour.
Fast moving rocket ammunition. Uses a type of radar for active target guidance from a Homing Launcher.
Blueprint unlock savings (game files): Research Table study (60 scrap) saves 1,050 scrap (95% less) vs the 1,110-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname ammo.rocket.seeker to auto-stock locker kits and storage boxes
Homing Missile crafting, blueprint progression, and recycling in Rust
Crafting Homing Missile in Rust takes 5 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
What it is used for
The Homing Missile is fired by one weapon, the Homing Missile Launcher.
How Homing Missile compares to related ammunition in Rust
When choosing between Homing Missile and related ammunition in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 1,110-scrap tech tree path and save 1,050 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Homing Missile
Ammunition
4 per slot
Workbench Level 2
60 node / 1,110 path
Not recyclable
Rocket
Ammunition
3 per slot
Workbench Level 3
60 node / 780 path
Not recyclable
SAM Ammo
Ammunition
1,000 per slot
Workbench Level 2
30 node / 1,140 path
Not recyclable
High Velocity Rocket
Ammunition
3 per slot
Workbench Level 2
60 node / 1,170 path
Not recyclable
Related items
Compare Homing Missile with closely related ammunition sheets in the Rust item catalog:
Frequently asked questions about Homing Missile in Rust
What guns use the Homing Missile in Rust?
Only one weapon fires the Homing Missile: the Homing Missile Launcher in Rust. It belongs to the Ammunition category under numeric ID 1296788329 across 44 ammunition and despawns after 1 hour when dropped on a default server, with F1 console command inventory.giveid 1296788329 4.
How much sulfur does the Homing Missile cost in Rust?
The Homing Missile comes to 200 sulfur per batch of 2 once every ingredient is broken down to raw materials in Rust. It is indexed under the Ammunition category alongside 43 other ammunition in Rust (item ID 1296788329), stacking to 4 units per slot.
How do you get the Homing Missile in Rust?
The Homing Missile is crafted at a Workbench Level 2 from 2 Metal Pipe, 100 Gun Powder and 1 Tech Trash, 2 at a time, once the blueprint is learned in Rust. Non-craftable components like Tech Trash must be looted from monument crates or recycled gear before queuing the craft at your bench.
Which crates drop the Homing Missile in Rust?
The Homing Missile drops from 2 container and NPC loot tables in Rust, led by Bradley Crate (18.4% chance) and Helicopter Crate (15% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Homing Missile recycle into in Rust?
The Homing Missile recycles in Rust at an unpowered green recycler into 25 Gun Powder, a 50% chance of a Metal Pipe and a 25% chance of a Tech Trash. Radtown green recyclers return higher base material efficiency than safe-zone yellow recyclers, which trade lower output for peacekeeper turret protection.
How long does the Homing Missile take to craft in Rust?
The Homing Missile takes 5 seconds per batch of 2, down to 2.5 seconds at Workbench Level 3 in Rust. It belongs to the Ammunition category under numeric ID 1296788329 across 44 ammunition and despawns after 1 hour when dropped on a default server.
How much scrap is the Homing Missile on the Rust tech tree?
Blueprint progression for Homing Missile at Workbench Level 2 in Rust charges 60 scrap on the target node and 1,110 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 60 scrap.
How long does the Homing Missile take to despawn in Rust?
Dropped on the ground in Rust, the Homing Missile despawns after 1 hour by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Homing Missile in Rust?
The Homing Missile has 32-bit signed item ID 1296788329 and shortname ammo.rocket.seeker in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Ammunition category (stack limit 4 units per slot).
What is the give command for the Homing Missile in Rust?
Server administrators in Rust spawn the Homing Missile in the F1 developer console with inventory.give ammo.rocket.seeker 4 or inventory.giveid 1296788329 4 for 4 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.