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Incendiary Rocket
Ammunition,Rare,Projectile,Blueprint
The Incendiary Rocket goes in one weapon only, the Rocket Launcher, and each one comes to 300 sulfur in raw materials.
Damage is one body hit up close, with no armour. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.
What the Incendiary Rocket is looted from
Crates, barrels and NPCs that drop the Incendiary Rocket, most likely first
A recycler takes them one at a time, so a full stack of 3 goes through in 3 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “112 + 50%” means 112 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Incendiary Rocket stats, mechanics, and overview in Rust
In Rust, Incendiary Rocket is a ammunition in the Ammunition category (item ID #1638322904, console shortname ammo.rocket.fire). This ammunition loads into 1 distinct weapon platforms across standard server combat. Inventory storage stacks up to 3 units per slot, and uncollected ground drops despawn after 1 hour.
Creates flames upon impact.
Blueprint unlock savings (game files): Research Table study (60 scrap) saves 1,110 scrap (95% less) vs the 1,170-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & locker automation: Filter by category or shortname ammo.rocket.fire to auto-stock locker kits and storage boxes
Incendiary Rocket crafting, blueprint progression, and recycling in Rust
Crafting Incendiary Rocket in Rust takes 5 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
What it is used for
The Incendiary Rocket is fired by one weapon, the Rocket Launcher.
How Incendiary Rocket compares to related ammunition in Rust
When choosing between Incendiary Rocket and related ammunition in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 1,170-scrap tech tree path and save 1,110 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Incendiary Rocket
Ammunition
3 per slot
Workbench Level 2
60 node / 1,170 path
Not recyclable
Smoke Rocket WIP!!!!
Ammunition
3 per slot
World loot / gather
No blueprint
Not recyclable
Homing Missile
Ammunition
4 per slot
Workbench Level 2
60 node / 1,110 path
Not recyclable
SAM Ammo
Ammunition
1,000 per slot
Workbench Level 2
30 node / 1,140 path
Not recyclable
Related items
Compare Incendiary Rocket with closely related ammunition sheets in the Rust item catalog:
Frequently asked questions about Incendiary Rocket in Rust
What guns use the Incendiary Rocket in Rust?
Only one weapon fires the Incendiary Rocket: the Rocket Launcher in Rust. It belongs to the Ammunition category under numeric ID 1638322904 across 44 ammunition and despawns after 1 hour when dropped, with F1 console command inventory.giveid 1638322904 3 across 44 published Ammunition entries.
How much sulfur does the Incendiary Rocket cost in Rust?
The Incendiary Rocket costs 300 sulfur once every ingredient is broken down to raw materials in Rust. It sits in the Ammunition catalog with item ID 1638322904 alongside 43 related ammunition, stacking to 3 units per slot, with F1 console command inventory.giveid 1638322904 3.
How do you get the Incendiary Rocket in Rust?
The Incendiary Rocket is crafted at a Workbench Level 2 from 2 Metal Pipe, 150 Gun Powder and 75 Low Grade Fuel, once the blueprint is learned in Rust. Smelting raw ores and looting required components from monument crates lets players queue the craft at their workbench.
Which crates drop the Incendiary Rocket in Rust?
The Incendiary Rocket drops from 2 container and NPC loot tables in Rust, led by Bradley Crate (19% chance) and Helicopter Crate (15% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Incendiary Rocket recycle into in Rust?
The Incendiary Rocket recycles in Rust at an unpowered green recycler into 75 Gun Powder, 37 Low Grade Fuel plus a 50% chance of one more and 1 Metal Pipe. Radtown green recyclers return higher base material efficiency than safe-zone yellow recyclers, which trade lower output for peacekeeper turret protection.
How long does the Incendiary Rocket take to craft in Rust?
The Incendiary Rocket takes 5 seconds to craft, down to 2.5 seconds at Workbench Level 3 in Rust. It is indexed under the Ammunition category alongside 43 other ammunition in Rust (item ID 1638322904), stacking up to 3 units per inventory or container slot.
How much scrap is the Incendiary Rocket on the Rust tech tree?
Blueprint progression for Incendiary Rocket at Workbench Level 2 in Rust charges 60 scrap on the target node and 1,170 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 60 scrap.
How long does the Incendiary Rocket take to despawn in Rust?
Dropped on the ground in Rust, the Incendiary Rocket despawns after 1 hour by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Incendiary Rocket in Rust?
The Incendiary Rocket has 32-bit signed item ID 1638322904 and shortname ammo.rocket.fire in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Ammunition category (stack limit 3 units per slot).
What is the give command for the Incendiary Rocket in Rust?
Server administrators in Rust spawn the Incendiary Rocket in the F1 developer console with inventory.give ammo.rocket.fire 3 or inventory.giveid 1638322904 3 for 3 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.