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Multiple Grenade Launcher
Ranged weapon
The Multiple Grenade Launcher (40mm Grenade Launcher) holds 6 rounds and accepts 6 of the 15 weapon attachments.
Damage is one body hit up close, with no armour. A headshot multiplies it against players only. Damage per second empties one magazine and counts the reload. Velocity and spread are applied locally by your game client, while the server bounds their limits.
Attachments that fit the Multiple Grenade Launcher (6)
A repair bench charges 20% of the item’s recipe to fix a broken item, less when it is only worn. A component in the recipe is charged as the first ingredient of its own recipe instead, or not at all when it has no recipe.
Multiple Grenade Launcher recycling
What the Multiple Grenade Launcher gives back in each recycler
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “18 + 75%” means 18 every time and a 75% chance of one more.
Multiple Grenade Launcher stats, mechanics, and overview in Rust
In Rust, Multiple Grenade Launcher (40mm Grenade Launcher) is a ranged weapon in the Weapons category (item ID #-1123473824, console shortname multiplegrenadelauncher). In active play, it follows standard server rules for ranged weapon gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 1 hour.
A 40MM six barrel, semi automatic grenade launcher.
Burst vs sustained DPS ratio: Fires every 400 ms (150 RPM) for 225 raw burst DPS, or 50 sustained DPS across the 4.4s reload
Per-ammo ballistics & velocity (read from game files): 40mm Shotgun Round (270 dmg, 225 m/s); 40mm HE Grenade (90 dmg, 30 m/s); 40mm Smoke Grenade (0 dmg, 30 m/s)
Aim cone, durability & TTK breakpoints: 2.25° ADS spread (2.25° hip), 100 to 200 shots to break from full condition
Multiple Grenade Launcher crafting, blueprint progression, and recycling in Rust
In Rust, Multiple Grenade Launcher has no player crafting recipe; acquisition relies on 1 world loot tables read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Multiple Grenade Launcher compares to related weapons in Rust
When comparing Multiple Grenade Launcher against related weapons in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.
Weapon
Damage
Fire Rate
Sustained DPS
Workbench / Source
Blueprint (Node / Path)
Multiple Grenade Launcher
90 dmg
150 RPM
50 DPS
Military crate / Vendor
Uncraftable
LR-300 Assault Rifle
40 dmg
500 RPM
160.4 DPS
Military crate / Vendor
Uncraftable
Semi-Automatic Rifle
40 dmg
343 RPM
91.1 DPS
Workbench Level 2
60 node / 930 path
MP5A4
37.5 dmg
600 RPM
163 DPS
Workbench Level 3
120 node / 420 path
Related items
Compare Multiple Grenade Launcher with closely related ranged weapon sheets in the Rust item catalog:
To compare Multiple Grenade Launcher against every item in its inventory category, browse All 85 items in Weapons.
Frequently asked questions about Multiple Grenade Launcher in Rust
What are the damage, fire rate, and range stats of the Multiple Grenade Launcher in Rust?
Loaded with standard ammunition, the Multiple Grenade Launcher deals 90 base damage per hit up to a 150 RPM semi-automatic ceiling (50 sustained DPS) in Rust. Against a fifty-percent projectile-protection Metal Chest Plate, close torso hits deal forty-five net damage and down a full-health player in three shots.
What ammo does the Multiple Grenade Launcher use in Rust?
The Multiple Grenade Launcher fires 40mm HE Grenades, 40mm Shotgun Rounds and 40mm Smoke Grenades, 6 rounds to a magazine in Rust. Holding the reload key (R) opens the ammunition radial menu, letting players switch between standard and specialty rounds in their inventory.
What attachments fit the Multiple Grenade Launcher in Rust?
Up to 2 weapon mods equip simultaneously on the Multiple Grenade Launcher in Rust across 6 compatible attachments (2 mod categories): sight (8x Zoom Scope, Holosight, Simple Handmade Sight, Variable Zoom Scope); underbarrel (Weapon flashlight, Weapon Lasersight). Players drag compatible weapon mods directly onto the weapon inspection slots in their inventory to adjust sights, muzzle acoustics, or underbarrel lighting.
Which crates drop the Multiple Grenade Launcher in Rust?
The Multiple Grenade Launcher drops from 1 container and NPC loot table in Rust, led by Heavy Scientist (5% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.
What does the Multiple Grenade Launcher recycle into in Rust?
The Multiple Grenade Launcher recycles in Rust at an unpowered green recycler into 12 High Quality Metal plus a 50% chance of one more and 1 Metal Pipe plus a 50% chance of one more. It belongs to the Weapons category under numeric ID -1123473824 across 85 weapons.
How much does it cost to repair the Multiple Grenade Launcher in Rust?
A repair bench fixes the Multiple Grenade Launcher from broken for 7 High Quality Metal in Rust. Repairing at a Repair Bench requires no learned blueprint or rare component body, scaling material cost to missing durability while permanently capping maximum condition by 20% across a full repair.
How long does the Multiple Grenade Launcher take to despawn in Rust?
Dropped with nothing attached or inside in Rust, the Multiple Grenade Launcher despawns after 1 hour by default. Picking it back up into an inventory or placing it inside a storage container resets the ground despawn timer, which the server determines by item rarity tier.
What is the item ID for the Multiple Grenade Launcher in Rust?
The Multiple Grenade Launcher has 32-bit signed item ID -1123473824 and shortname multiplegrenadelauncher in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Weapons category (stack limit 1 unit per slot).
What is the give command for the Multiple Grenade Launcher in Rust?
Server administrators in Rust spawn the Multiple Grenade Launcher in the F1 developer console by typing inventory.give multiplegrenadelauncher 1 or inventory.giveid -1123473824 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.