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Empty Tuna Can
Resource,Cookable
The Empty Tuna Can stacks 10 to a slot, where most resources stack 1,000.
A recycler takes them one at a time, so a full stack of 10 goes through in 10 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “9 + 60%” means 9 every time and a 60% chance of one more.
What one of each item gives back in Empty Tuna Can, in perfect condition, most first by the green recycler’s figure. A percentage alone is the chance of getting one.
Empty Tuna Can stats, mechanics, and overview in Rust
In Rust, Empty Tuna Can is a resource in the Resources category (item ID #-1557377697, console shortname can.tuna.empty). In active play, it follows standard server rules for resource gear across procedural maps. Inventory storage stacks up to 10 units per slot, and uncollected ground drops despawn after 5 minutes.
An empty Can of Tuna. Can be smelted into Metal Fragments.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & sorting profile: Filter by shortname can.tuna.empty in Industrial Conveyors for automated box sorting
Empty Tuna Can crafting, blueprint progression, and recycling in Rust
In Rust, Empty Tuna Can has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
What it is used for
The Empty Tuna Can goes into the Tuna Can Lamp.
How Empty Tuna Can compares to related resources in Rust
When comparing Empty Tuna Can against related resources in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Empty Tuna Can
Resources
10 per slot
World loot / gather
No blueprint
Not recyclable
Bone Fragments
Resources
1,000 per slot
World loot / gather
No blueprint
Not recyclable
Beehive Nucleus
Resources
1 per slot
World loot / gather
No blueprint
Not recyclable
Diesel Fuel
Resources
20 per slot
World loot / gather
No blueprint
Not recyclable
Related items
Compare Empty Tuna Can with closely related resource sheets in the Rust item catalog:
To compare Empty Tuna Can against every item in its inventory category, browse All 36 items in Resources.
Frequently asked questions about Empty Tuna Can in Rust
What is the Empty Tuna Can used for in Rust?
In Rust, the Empty Tuna Can sits in the Resources catalog with item ID -1557377697 (shortname can.tuna.empty), stacking up to 10 units per inventory slot (spawn command inventory.give can.tuna.empty 10) across 36 published Resources entries. It goes into one recipe, the Tuna Can Lamp.
How long does the Empty Tuna Can take to smelt in Rust?
The Empty Tuna Can turns into Metal Fragments at one unit every 2 seconds in the Large Furnace, or every 3.75 seconds in the Barbeque, or every 6 seconds in the Electric Furnace, or every 10 seconds in the Furnace in Rust.
What does the Empty Tuna Can recycle into in Rust?
The Empty Tuna Can recycles in Rust at an unpowered green recycler into 8 Metal Fragments. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How do you get the Empty Tuna Can in Rust?
The Empty Tuna Can comes back from 1 item in a recycler in Rust. It belongs to the Resources category under numeric ID -1557377697 across 36 resources, while F1 console command inventory.giveid -1557377697 10 spawns 10 units for testing across 36 published Resources entries.
How long does the Empty Tuna Can take to despawn in Rust?
Dropped on the ground in Rust, the Empty Tuna Can despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Empty Tuna Can in Rust?
The Empty Tuna Can has 32-bit signed item ID -1557377697 and shortname can.tuna.empty in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Resources category (stack limit 10 units per slot).
What is the give command for the Empty Tuna Can in Rust?
Server administrators in Rust spawn the Empty Tuna Can in the F1 developer console with inventory.give can.tuna.empty 10 or inventory.giveid -1557377697 10 for 10 units. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.