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Camp Fire
The Camp Fire has 50 health once placed.
Type a few letters of a name: an item, a skin, a monument, a CCTV code, an animal or a tool. Player names work too, like AK, C4 or HQM.
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The Camp Fire has 50 health once placed.
What one batch takes.
Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.
[
{
"TargetCategory": null,
"MaxAmountInOutput": 100,
"BufferAmount": 0,
"MinAmountInInput": 0,
"IsBlueprint": false,
"TargetItemName": "wood"
}
]
No workbench, 15s, yields 1
Faster at a higher workbench: 7.5s at Workbench Level 1, 3.75s at Workbench Level 2 or 3.
Every player starts with this blueprint. Researching it anyway costs 10 scrap at a Research Table.
What the Camp Fire gives back in each recycler
| Recycler | Efficiency | You get |
|---|---|---|
| Red recycler | 75% | 75 |
| Green recycler (powered) | 60% | 60 |
| Green recycler | 50% | 50 |
| Yellow recycler | 40% | 40 |
The Camp Fire breaks down into Wood.
A recycler takes one at a time.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item.
In Rust, Camp Fire is a deployable in the Deployables category (item ID #1946219319, console shortname campfire). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
A small camp fire. Provides warmth and light, and you can cook with it.
Crafting Camp Fire in Rust takes 15 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
When comparing Camp Fire against related deployables in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
| Item | Category | Stack Limit | Craft / Source | Tech Tree / Research | Green Recycler Yield |
|---|---|---|---|---|---|
| Camp Fire | Deployables | 1 per slot | Crafted by hand | 10 scrap (Table) | Not recyclable |
| Anchor | Deployables | 1 per slot | Workbench Level 1 | 15 node / 165 path | Not recyclable |
| Chippy Arcade Game | Deployables | 1 per slot | Workbench Level 1 | No blueprint | Not recyclable |
| Bath Tub Planter | Deployables | 10 per slot | Crafted by hand | No blueprint | Not recyclable |
To compare Camp Fire against every item in its inventory category, browse All 168 items in Deployables.
The Camp Fire has 50 health once placed in Rust. It belongs to the Deployables category under numeric ID 1946219319 across 168 deployables, while F1 console command inventory.giveid 1946219319 1 spawns 1 unit for testing across 168 published Deployables entries (158 with crafting blueprints).
The Camp Fire is crafted by hand from 100 Wood in Rust. It sits in the Deployables catalog with item ID 1946219319 alongside 167 related deployables and despawns after 5 minutes when dropped on a default server, with F1 console command inventory.giveid 1946219319 1.
The Camp Fire recycles in Rust at an unpowered green recycler into 50 Wood. It is indexed under the Deployables category alongside 167 other deployables in Rust (item ID 1946219319) and despawns after 5 minutes when dropped, with F1 console command inventory.giveid 1946219319 1.
The Camp Fire takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. It belongs to the Deployables category under numeric ID 1946219319 across 168 deployables and despawns after 5 minutes when dropped on a default server.
Every player starts with the Camp Fire blueprint, so it never needs researching; a Research Table would still charge 10 scrap for it in Rust. It sits in the Deployables catalog with item ID 1946219319 alongside 167 related deployables across 168 published Deployables entries.
Dropped on the ground in Rust, the Camp Fire despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
The Camp Fire has 32-bit signed item ID 1946219319 and shortname campfire in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 1 unit per slot).
Server administrators in Rust spawn the Camp Fire in the F1 developer console by typing inventory.give campfire 1 or inventory.giveid 1946219319 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.