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Can of Tuna

Food and drink, Common,

One Can of Tuna gives 50 calories and 15 hydration, plus 2 health over time.

Can of Tuna stats

Healing over time
+2
Calories
+50
Hydration
+15
Leaves behind
1 Empty Tuna Can

What the Can of Tuna is looted from

Crates, barrels and NPCs that drop the Can of Tuna, most likely first

FromChanceAmount
Underwater Lab Food Crate27.1%1 to 3
Trash Pile23.6%1 to 3
Food Cache22.5%1 to 6
Food Crate21.3%1 to 3
Shore Crate18.7%1 to 3
Ration Box12.9%1 to 2

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Can of Tuna stats, mechanics, and overview in Rust

In Rust, Can of Tuna is a food and drink in the Food category (item ID #-1941646328, console shortname can.tuna). In active play, it follows standard server rules for food and drink gear across procedural maps. Inventory storage stacks up to 10 units per slot, and uncollected ground drops despawn after 5 minutes.

Chunked tuna found as loot. Eating it provides a small boost to health, hunger, and thirst.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (6 loot tables, 0 downstream recipes)
  • Monument recycling yield: Non-recyclable at green, yellow, or red units (0 downstream recipes)
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & sorting profile: Filter by shortname can.tuna in Industrial Conveyors for automated box sorting

Can of Tuna crafting, blueprint progression, and recycling in Rust

In Rust, Can of Tuna has no player crafting recipe; acquisition relies on 6 world loot tables read from the Rust game files. Monument recyclers do not break this item down into raw components, while it serves its dedicated role inside the Food catalog. Equipped and stored units carry no durability wear bar.

How Can of Tuna compares to related food in Rust

When comparing Can of Tuna against related food in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Can of Tuna Food10 per slotWorld loot / gatherNo blueprintNot recyclable
Can of Beans Food10 per slotWorld loot / gatherNo blueprintNot recyclable
Wheat Food20 per slotWorld loot / gatherNo blueprintNot recyclable
Raw Mutton Food20 per slotWorld loot / gatherNo blueprintNot recyclable

Related items

Compare Can of Tuna with closely related food and drink sheets in the Rust item catalog:

To compare Can of Tuna against every item in its inventory category, browse All 198 items in Food.

Frequently asked questions about Can of Tuna in Rust

How much food and water does the Can of Tuna give in Rust?

The Can of Tuna gives 50 calories, 15 hydration and 2 health over time in Rust. It belongs to the Food category under numeric ID -1941646328 across 198 food, while server administrators can spawn it directly in the F1 console using inventory.giveid -1941646328 10.

How long does the Can of Tuna take to despawn in Rust?

Dropped on the ground in Rust, the Can of Tuna despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the stack size of the Can of Tuna in Rust?

The Can of Tuna stacks to 10 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 5 minutes under the Food category (item ID -1941646328).

Which crates drop the Can of Tuna in Rust?

The Can of Tuna drops from 6 container and NPC loot tables in Rust, led by Underwater Lab Food Crate (27.1% chance), Trash Pile (23.6% chance), and Food Cache (22.5% chance). Each listed probability reflects a single container opened or NPC killed, and found copies can be repaired or researched at base.

What does the Can of Tuna leave behind after use in Rust?

The Can of Tuna leaves behind 1 Empty Tuna Can in your inventory each time it is consumed in Rust. Indexed under the Food category with item ID -1941646328 (shortname can.tuna), it stacks up to 10 per slot and despawns after 5 minutes when dropped.

What is the item ID for the Can of Tuna in Rust?

The Can of Tuna has 32-bit signed item ID -1941646328 and shortname can.tuna in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Food category (stack limit 10 units per slot).

What is the give command for the Can of Tuna in Rust?

Server administrators in Rust spawn the Can of Tuna in the F1 developer console with inventory.give can.tuna 10 or inventory.giveid -1941646328 10 for 10 units. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.