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One Sided Town Sign Post
Deployable,Uncommon,One Sided Town Sign Post,$0.17 on the Steam Market,PaintableCan be painted on.,Blueprint
The One Sided Town Sign Post sells in the item store and has 300 health once placed.
Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.
One Sided Town Sign Post recycling
What the One Sided Town Sign Post gives back in each recycler
The One Sided Town Sign Post breaks down into Wood.
A recycler takes them one at a time, so a full stack of 5 goes through in 5 cycles.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item.
One Sided Town Sign Post stats, mechanics, and overview in Rust
In Rust, One Sided Town Sign Post is a deployable in the Deployables category (item ID #-1832422579, console shortname sign.post.town). In active play, it follows standard server rules for deployable gear across procedural maps. Inventory storage stacks up to 5 units per slot, and uncollected ground drops despawn after 20 minutes.
A one sided town sign post, that you can plant into terrain.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
Conveyor & locker automation: Filter by category or shortname sign.post.town to auto-stock locker kits and storage boxes
One Sided Town Sign Post crafting, blueprint progression, and recycling in Rust
Crafting One Sided Town Sign Post in Rust takes 15 seconds by hand without a workbench, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.
Where it sits
Most deployables stack to 1; the One Sided Town Sign Post stacks to 5.
How One Sided Town Sign Post compares to related deployables in Rust
When comparing One Sided Town Sign Post against related deployables in Rust, craft copies once the blueprint is unlocked (15 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
One Sided Town Sign Post
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Single Sign Post
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Two Sided Town Sign Post
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Double Sign Post
Deployables
5 per slot
Crafted by hand
No blueprint
Not recyclable
Related items
Compare One Sided Town Sign Post with closely related deployable sheets in the Rust item catalog:
To compare One Sided Town Sign Post against every item in its inventory category, browse All 168 items in Deployables.
Frequently asked questions about One Sided Town Sign Post in Rust
How much health does the One Sided Town Sign Post have in Rust?
The One Sided Town Sign Post has 300 health once placed in Rust. It belongs to the Deployables category under numeric ID -1832422579 across 168 deployables and despawns after 20 minutes when dropped on a default server, with F1 console command inventory.giveid -1832422579 5.
How do you get the One Sided Town Sign Post in Rust?
The One Sided Town Sign Post is crafted by hand from 100 Wood in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.
What does the One Sided Town Sign Post recycle into in Rust?
The One Sided Town Sign Post recycles in Rust at an unpowered green recycler into 50 Wood. Monument green recyclers shred items one unit at a time on fast radtown cycles, whereas safe-zone yellow units trade lower material recovery for peacekeeper protection.
How long does the One Sided Town Sign Post take to craft in Rust?
The One Sided Town Sign Post takes 15 seconds to craft, down to 3.75 seconds at Workbench Level 2 or 3 in Rust. It sits in the Deployables catalog with item ID -1832422579 alongside 167 related deployables, with F1 console command inventory.giveid -1832422579 5.
How much does it cost to repair the One Sided Town Sign Post in Rust?
The One Sided Town Sign Post repairs in Rust once placed with a Hammer for up to 50 Wood at full wear (6 swings). Hammer repairs draw materials straight from your inventory with zero maximum-health penalty, provided the placed object has not taken damage within the last 30 seconds.
How long does a dropped One Sided Town Sign Post take to despawn in Rust?
Dropped on the ground in Rust, the One Sided Town Sign Post despawns after 20 minutes by default. Picking it back up into an inventory or placing it inside a storage container resets the ground despawn timer, which the server determines by item rarity tier.
What is the stack size of the One Sided Town Sign Post in Rust?
The One Sided Town Sign Post stacks to 5 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 20 minutes under the Deployables category (item ID -1832422579).
What is the item ID for the One Sided Town Sign Post in Rust?
The One Sided Town Sign Post has 32-bit signed item ID -1832422579 and shortname sign.post.town in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Deployables category (stack limit 5 units per slot).
What is the give command for the One Sided Town Sign Post in Rust?
Server administrators in Rust spawn the One Sided Town Sign Post in the F1 developer console with inventory.give sign.post.town 5 or inventory.giveid -1832422579 5 for 5 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.