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Fairy Lights

Electrical, Exhibit Decor Pack, Deployable, Blueprint

Fairy Lights carry 100 health once wired, and two hammer swings restore them from broken.

Fairy Lights recipe

What one batch takes.

Industrial Conveyor

Metal Fragments
Max
50
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 50,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metal.fragments"
  }
]

Workbench Level 1, 10s, yields 10

Faster at a higher workbench: 5s at Workbench Level 2, 2.5s at Workbench Level 3.

Fairy Lights stats

Health once placed
100

Item store

Sold in
the item store, Exhibit Decor Pack

Fairy Lights repair cost

Hammer, from broken to full
Hammer swings
2

Each swing charges the share of the cost for 50 health, rounded up to whole resources, and restores as much health as it paid for, which can be more than 50. Nothing can be repaired for 30 seconds after it takes damage.

Fairy Lights recycling

What Fairy Lights give back in each recycler

Recycler Efficiency You get
Red recycler75%3 + 75% Metal Fragments
Green recycler (powered)60%3 Metal Fragments
Green recycler50%2 + 50% Metal Fragments
Yellow recycler40%2 Metal Fragments

Fairy Lights break down into Metal Fragments.

A recycler takes 15 per cycle, so a full stack of 150 goes through in 10 cycles.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “3 + 75%” means 3 every time and a 75% chance of one more.

Fairy Lights stats, mechanics, and overview in Rust

In Rust, Fairy Lights is a electrical in the Electrical category (item ID #54436981, console shortname electric.fairylights). In active play, they follow standard server rules for electrical gear across procedural maps. Inventory storage stacks up to 150 units per slot, and uncollected ground drops despawn after 5 minutes.

A wire of small fairy bulbs, can be deployed point by point to light up your base.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Placed structures heal via direct Hammer strikes after combat cooldowns expire
  • Conveyor & locker automation: Filter by category or shortname electric.fairylights to auto-stock locker kits and storage boxes

Fairy Lights crafting, blueprint progression, and recycling in Rust

Crafting Fairy Lights in Rust takes 10 seconds at a Workbench Level 1, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Placed structures heal with a Hammer using raw materials from your inventory.

How Fairy Lights compares to related electrical in Rust

When comparing Fairy Lights against related electrical in Rust, craft copies once the blueprint is unlocked (10 seconds per craft) and recycle surplus spares at an unpowered radtown green recycler (fifty percent base efficiency) rather than a safe-zone yellow recycler (forty percent efficiency) to maximize recovered materials.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Fairy Lights Electrical150 per slotWorkbench Level 1No blueprintNot recyclable
Bulb String Lights Electrical150 per slotCrafted by handNo blueprintNot recyclable
Deluxe Christmas Lights Electrical150 per slotCrafted by handNo blueprintNot recyclable
Chandelier Electrical10 per slotWorkbench Level 1No blueprintNot recyclable

Related items

Compare Fairy Lights with closely related electrical sheets in the Rust item catalog:

To compare Fairy Lights against every item in its inventory category, browse All 83 items in Electrical.

Frequently asked questions about Fairy Lights in Rust

How much health do Fairy Lights have in Rust?

Fairy Lights have 100 health once placed in Rust. They belong to the Electrical category under numeric ID 54436981 across 83 electrical, while server admins spawn them via inventory.giveid 54436981 150 or queue crafts with craft.add 0 54436981 1 across 83 published Electrical entries.

How do you get Fairy Lights in Rust?

Fairy Lights are crafted at a Workbench Level 1 from 50 Metal Fragments, 10 at a time in Rust. Raw ores smelt into metal inputs in a furnace while non-craftable components must be looted from monument crates before queuing the craft at your workbench.

What do Fairy Lights recycle into in Rust?

Fairy Lights recycle in Rust at an unpowered green recycler into 2 Metal Fragments plus a 50% chance of one more. Full material recovery applies to an undamaged copy, whereas worn items return proportionally fewer resources based on their remaining condition bar when shredded.

How long do Fairy Lights take to craft in Rust?

Fairy Lights take 10 seconds per batch of 10, down to 2.5 seconds at Workbench Level 3 in Rust. They belong to the Electrical category under numeric ID 54436981 across 83 electrical, with F1 console command inventory.giveid 54436981 150 across 83 published Electrical entries.

How much does it cost to repair Fairy Lights in Rust?

Fairy Lights repair in Rust once placed with a Hammer for up to 25 Metal Fragments at full wear (2 swings). Hammer repairs draw materials straight from your inventory with zero maximum-health penalty, provided the placed object has not taken damage within the last 30 seconds.

How long do dropped Fairy Lights take to despawn in Rust?

Dropped on the ground in Rust, Fairy Lights despawn after 5 minutes by default. Moving them into a storage box, locker, or player inventory immediately cancels the ground despawn countdown, which the server assigns by item rarity tier to prevent dropped loot from lagging active worlds.

What is the stack size of Fairy Lights in Rust?

Fairy Lights stack to 150 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 5 minutes under the Electrical category (item ID 54436981).

What is the item ID for Fairy Lights in Rust?

Fairy Lights have 32-bit signed item ID 54436981 and shortname electric.fairylights in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Electrical category (stack limit 150 units per slot).

What is the give command for Fairy Lights in Rust?

Server administrators in Rust spawn Fairy Lights in the F1 developer console with inventory.give electric.fairylights 150 or inventory.giveid 54436981 150 for 150 units. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.