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Thruster Module

Crafting part, Rare

Dropped and left on the ground, the Thruster Module is gone after 40 minutes.

Thruster Module recycling

What the Thruster Module gives back in each recycler

Recycler Efficiency You get
Red recycler75%30 Explosives
Green recycler (powered)60%24 Explosives
Green recycler50%20 Explosives
Yellow recycler40%16 Explosives

The Thruster Module breaks down into Explosives.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item.

Thruster Module stats, mechanics, and overview in Rust

In Rust, Thruster Module is a crafting part in the Components category (item ID #1754952075, console shortname thruster.module). In active play, it follows standard server rules for crafting part gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.

A thruster module salvaged from crashed satellite remains. The more fuel left in the satellite when it was brought down, the better its condition.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & sorting profile: Filter by shortname thruster.module in Industrial Conveyors for automated box sorting

Thruster Module crafting, blueprint progression, and recycling in Rust

In Rust, Thruster Module has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.

Where it sits

The Thruster Module is one of the 25 crafting parts; Rust classifies it under the Components inventory category.

How Thruster Module compares to related components in Rust

When comparing Thruster Module against related components in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Thruster Module Components1 per slotWorld loot / gatherNo blueprintNot recyclable
Aiming Module Components1 per slotWorld loot / gatherNo blueprintNot recyclable
Metal Pipe Components20 per slotWorkbench Level 360 scrap (Table)Not recyclable
Sticks Components100 per slotWorld loot / gatherNo blueprintNot recyclable

Related items

Compare Thruster Module with closely related crafting part sheets in the Rust item catalog:

To compare Thruster Module against every item in its inventory category, browse All 63 items in Components.

Frequently asked questions about Thruster Module in Rust

What does the Thruster Module recycle into in Rust?

The Thruster Module recycles in Rust at an unpowered green recycler into 20 Explosives. It belongs to the Components category under numeric ID 1754952075 across 63 components, while F1 console command inventory.giveid 1754952075 1 spawns 1 unit for testing across 63 published Components entries.

Does the Thruster Module lose condition or require repairs in Rust?

The Thruster Module carries a maximum condition pool of 100 in Rust, but its durability cannot be restored once worn. Once it reaches 0 condition through active use, it must be replaced (item ID 1754952075, shortname thruster.module). It belongs to the Components category in Rust.

How many inventory slots does the Thruster Module take in Rust?

The Thruster Module is limited to 1 unit per slot in Rust, so each copy takes its own slot in a 24-slot player inventory, 6-slot belt, or 48-slot large wood box. Across 63 Components entries, it carries ID 1754952075 and despawns after 40 minutes.

What happens when the Thruster Module is dropped on the ground in Rust?

The Thruster Module remains on the ground for 40 minutes (2,400 seconds) before despawning on a default Rust server. Picking it back up into an inventory (up to 1 per slot) or storage box resets that timer under the Components category (item ID 1754952075).

What is the item ID for the Thruster Module in Rust?

The Thruster Module has 32-bit signed item ID 1754952075 and shortname thruster.module in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Components category (stack limit 1 unit per slot).

What is the give command for the Thruster Module in Rust?

Server administrators in Rust spawn the Thruster Module in the F1 developer console by typing inventory.give thruster.module 1 or inventory.giveid 1754952075 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.