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Armored Cockpit Vehicle Module
Car and horse part,Rare,Blueprint
The Armored Cockpit Vehicle Module bolts onto a modular car and repairs at a bench for 30 Metal Fragments and 1 High Quality Metal.
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “3 + 75%” means 3 every time and a 75% chance of one more.
Armored Cockpit Vehicle Module stats, mechanics, and overview in Rust
In Rust, Armored Cockpit Vehicle Module is a car and horse part in the Components category (item ID #1874610722, console shortname vehicle.1mod.cockpit.armored). In active play, it follows standard server rules for car and horse part gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.
Single module armored cockpit for a driver and one passenger.
Blueprint unlock savings (game files): Research Table study (60 scrap) saves 300 scrap (83% less) vs the 360-scrap tech tree branch
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Bench repair & durability cap: Full repair costs 30 Metal Fragments and 1 High Quality Metal (zero rare bodies) while capping max condition by 20%
Conveyor & locker automation: Filter by category or shortname vehicle.1mod.cockpit.armored to auto-stock locker kits and storage boxes
Armored Cockpit Vehicle Module crafting, blueprint progression, and recycling in Rust
Crafting Armored Cockpit Vehicle Module in Rust takes 30 seconds at a Workbench Level 3 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.
How Armored Cockpit Vehicle Module compares to related components in Rust
When choosing between Armored Cockpit Vehicle Module and related components in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 360-scrap tech tree path and save 300 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Armored Cockpit Vehicle Module
Components
1 per slot
Workbench Level 3
60 node / 360 path
Not recyclable
Armored Passenger Vehicle Module
Components
1 per slot
Workbench Level 3
60 node / 420 path
Not recyclable
Flatbed Vehicle Module
Components
1 per slot
Workbench Level 2
60 node / 240 path
Not recyclable
Taxi Vehicle Module
Components
1 per slot
Workbench Level 2
60 node / 360 path
Not recyclable
Related items
Compare Armored Cockpit Vehicle Module with closely related car and horse part sheets in the Rust item catalog:
Frequently asked questions about Armored Cockpit Vehicle Module in Rust
How do you get the Armored Cockpit Vehicle Module in Rust?
The Armored Cockpit Vehicle Module is crafted at a Workbench Level 3 from 150 Metal Fragments and 5 High Quality Metal in 30 seconds, once the blueprint is learned in Rust. Smelting raw ores and looting required components from monument crates lets players queue the craft at their workbench.
What does the Armored Cockpit Vehicle Module recycle into in Rust?
The Armored Cockpit Vehicle Module recycles in Rust at an unpowered green recycler into 2 High Quality Metal plus a 50% chance of one more and 75 Metal Fragments. Undamaged copies return the full listed yield, whereas worn items scale their recycler output down in proportion to remaining durability.
How much scrap is the Armored Cockpit Vehicle Module on the Rust tech tree?
Blueprint progression for Armored Cockpit Vehicle Module at Engineering Workbench in Rust charges 60 scrap on the target node and 360 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 60 scrap.
How long does the Armored Cockpit Vehicle Module take to despawn in Rust?
Dropped on the ground in Rust, the Armored Cockpit Vehicle Module despawns after 40 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
What is the item ID for the Armored Cockpit Vehicle Module in Rust?
The Armored Cockpit Vehicle Module has 32-bit signed item ID 1874610722 and shortname vehicle.1mod.cockpit.armored in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Components category (stack limit 1 unit per slot).
What is the give command for the Armored Cockpit Vehicle Module in Rust?
Server administrators in Rust spawn the Armored Cockpit Vehicle Module in the F1 developer console by typing inventory.give vehicle.1mod.cockpit.armored 1 or inventory.giveid 1874610722 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.