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Passenger Vehicle Module

Car and horse part, Rare, Blueprint

The Passenger Vehicle Module takes 300 scrap to reach on the Engineering Workbench tech tree.

Passenger Vehicle Module recipe

What one batch takes.

Industrial Conveyor

Metal Fragments
Max
175
Buffer
-
Min
-
Wood
Max
125
Buffer
-
Min
-

Copy it, then hold Shift and click Paste (JSON) in the conveyor, in game.

Show what gets copied
[
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 175,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "metal.fragments"
  },
  {
    "TargetCategory": null,
    "MaxAmountInOutput": 125,
    "BufferAmount": 0,
    "MinAmountInInput": 0,
    "IsBlueprint": false,
    "TargetItemName": "wood"
  }
]

Workbench Level 2, 25s, yields 1

Faster at a higher workbench: 12.5s at Workbench Level 3.

Researching the blueprint costs 60 scrap at a Research Table.

Passenger Vehicle Module repair cost

Repair bench, from broken
Needs the blueprint
Yes
Max condition lost
None
Max condition
525

A repair bench charges 20% of the recipe to fix a broken item, less when it is only worn.

Passenger Vehicle Module recycling

What the Passenger Vehicle Module gives back in each recycler

Recycler Efficiency You get
Red recycler75%131 + 25% Metal Fragments, 93 + 75% Wood
Green recycler (powered)60%105 Metal Fragments, 75 Wood
Green recycler50%87 + 50% Metal Fragments, 62 + 50% Wood
Yellow recycler40%70 Metal Fragments, 50 Wood

The Passenger Vehicle Module breaks down into Metal Fragments and Wood.

A recycler takes one at a time.

Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “131 + 25%” means 131 every time and a 25% chance of one more.

Passenger Vehicle Module stats, mechanics, and overview in Rust

In Rust, Passenger Vehicle Module is a car and horse part in the Components category (item ID #895374329, console shortname vehicle.2mod.passengers). In active play, it follows standard server rules for car and horse part gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 40 minutes.

Dual module seating.

  • Blueprint unlock savings (game files): Research Table study (60 scrap) saves 240 scrap (80% less) vs the 300-scrap tech tree branch
  • Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
  • Bench repair & durability cap: Full repair costs 35 Metal Fragments and 25 Wood (zero rare bodies) while capping max condition by 20%
  • Conveyor & locker automation: Filter by category or shortname vehicle.2mod.passengers to auto-stock locker kits and storage boxes

Passenger Vehicle Module crafting, blueprint progression, and recycling in Rust

Crafting Passenger Vehicle Module in Rust takes 25 seconds at a Workbench Level 2 once the 60 scrap blueprint node is unlocked, with all ballistics, crafting, and durability values read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Damaged copies repair at a Repair Bench for a fraction of recipe cost.

How Passenger Vehicle Module compares to related components in Rust

When choosing between Passenger Vehicle Module and related components in Rust, prioritize researching a looted or traded copy at a Research Table (60 scrap) whenever you want to skip the 300-scrap tech tree path and save 240 scrap, or unlock the tech tree branch when your group also needs the prerequisite blueprints.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Passenger Vehicle Module Components1 per slotWorkbench Level 260 node / 300 pathNot recyclable
Engine Vehicle Module Components1 per slotWorkbench Level 260 node / 240 pathNot recyclable
Cockpit Vehicle Module Components1 per slotWorkbench Level 260 node / 240 pathNot recyclable
Large Flatbed Vehicle Module Components1 per slotWorkbench Level 260 node / 300 pathNot recyclable

Related items

Compare Passenger Vehicle Module with closely related car and horse part sheets in the Rust item catalog:

To compare Passenger Vehicle Module against every item in its inventory category, browse All 63 items in Components, or plan prerequisite scrap paths on the The Engineering Workbench tech tree, tile by tile.

Frequently asked questions about Passenger Vehicle Module in Rust

How do you get the Passenger Vehicle Module in Rust?

The Passenger Vehicle Module is crafted at a Workbench Level 2 from 175 Metal Fragments and 125 Wood, once the blueprint is learned in Rust. Players smelt raw ores in a furnace and gather required components from monument crates before queuing the craft at their workbench.

What does the Passenger Vehicle Module recycle into in Rust?

The Passenger Vehicle Module recycles in Rust at an unpowered green recycler into 87 Metal Fragments plus a 50% chance of one more and 62 Wood plus a 50% chance of one more. It belongs to the Components category under numeric ID 895374329 across 63 components.

How long does the Passenger Vehicle Module take to craft in Rust?

The Passenger Vehicle Module takes 25 seconds to craft, down to 12.5 seconds at Workbench Level 3 in Rust. It is indexed under the Components category alongside 62 other components in Rust (item ID 895374329) across 63 published Components entries (35 with crafting blueprints).

How much does it cost to repair the Passenger Vehicle Module in Rust?

A repair bench fixes the Passenger Vehicle Module from broken for 35 Metal Fragments and 25 Wood in Rust. Repairing at a Repair Bench requires no learned blueprint, scales material cost by missing durability, and reduces maximum condition by 20% across a full durability bar.

How much scrap is the Passenger Vehicle Module on the Rust tech tree?

Blueprint progression for Passenger Vehicle Module at Engineering Workbench in Rust charges 60 scrap on the target node and 300 cumulative scrap along the prerequisite branch, while direct blueprint study at a Research Table charges 60 scrap.

How long does the Passenger Vehicle Module take to despawn in Rust?

Dropped on the ground in Rust, the Passenger Vehicle Module despawns after 40 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the item ID for the Passenger Vehicle Module in Rust?

The Passenger Vehicle Module has 32-bit signed item ID 895374329 and shortname vehicle.2mod.passengers in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Components category (stack limit 1 unit per slot).

What is the give command for the Passenger Vehicle Module in Rust?

Server administrators in Rust spawn the Passenger Vehicle Module in the F1 developer console by typing inventory.give vehicle.2mod.passengers 1 or inventory.giveid 895374329 1 for a single unit. Both console spawn commands require administrator or moderator privileges on the server, while regular players can bind a quick-craft shortcut key instead.