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Bandit Guard Gear
Clothing and armor,WearableWorn on the body.
An unpowered green recycler takes the Bandit Guard Gear apart for 4 High Quality Metal, 1 Sewing Kit and 2 Tarp.
Bandit Guard Gear stats
Covers
Full body
What the Bandit Guard Gear stops when another player hits the part it covers
Bullet
30%
Slash
30%
Blunt
90%
Stab
30%
Arrow
30%
What the Bandit Guard Gear adds to your whole outfit
Explosion
16.7%
Bite
15%
Radiation
50%
Cold
12.5%
Heat
0%
These do not land on one part of the body: the game adds up every piece you wear, then keeps a sixth of the total for explosions, bites and heat, and all of it for radiation. Cold is insulation, where 100% is as warm as clothing gets.
Bandit Guard Gear recycling
What the Bandit Guard Gear gives back in each recycler
Figures are for one item in perfect condition. Each recycler’s name opens its full table at this item. “1 + 50%” means 1 every time and a 50% chance of one more, and a percentage alone is the chance of getting one.
Bandit Guard Gear stats, mechanics, and overview in Rust
In Rust, Bandit Guard Gear is a clothing and armor in the Attire category (item ID #-1622110948, console shortname attire.banditguard). In active play, it follows standard server rules for clothing and armor gear across procedural maps. Inventory storage holds a single unit per slot, and uncollected ground drops despawn after 5 minutes.
Monument recycling yield: Radtown green units return 50% of ingredients (5s cycle), beating 40% yellow safe-zone units by +25%
Maintenance rule: Carries no condition wear bar and needs no bench maintenance
Conveyor & sorting profile: Filter by shortname attire.banditguard in Industrial Conveyors for automated box sorting
Bandit Guard Gear crafting, blueprint progression, and recycling in Rust
In Rust, Bandit Guard Gear has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Shredding a spare copy at a green recycler recovers base materials at fifty percent yield (vs forty percent at safe-zone yellow units). Equipped and stored units carry no durability wear bar.
How Bandit Guard Gear compares to related attire in Rust
When comparing Bandit Guard Gear against related attire in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.
Item
Category
Stack Limit
Craft / Source
Tech Tree / Research
Green Recycler Yield
Bandit Guard Gear
Attire
1 per slot
World loot / gather
No blueprint
Not recyclable
Bunny Ears
Attire
1 per slot
World loot / gather
No blueprint
Not recyclable
Scarecrow Wrap
Attire
1 per slot
World loot / gather
No blueprint
Not recyclable
Bone Armor
Attire
1 per slot
Crafted by hand
10 scrap (Table)
Not recyclable
Related items
Compare Bandit Guard Gear with closely related clothing and armor sheets in the Rust item catalog:
To compare Bandit Guard Gear against every item in its inventory category, browse All 133 items in Attire.
Frequently asked questions about Bandit Guard Gear in Rust
What does the Bandit Guard Gear recycle into in Rust?
The Bandit Guard Gear recycles in Rust at an unpowered green recycler into 4 High Quality Metal, 1 Sewing Kit and 2 Tarps plus a 50% chance of one more. Radtown green recyclers return higher base material efficiency than safe-zone yellow recyclers, which trade lower output for peacekeeper turret protection.
How long does the Bandit Guard Gear take to despawn in Rust?
Dropped on the ground in Rust, the Bandit Guard Gear despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.
Can you craft or research the Bandit Guard Gear at a workbench in Rust?
The Bandit Guard Gear has no crafting blueprint in Rust and cannot be made at a workbench or Research Table. Within the Attire category (81 craftable of 133), it spawns in the world or via inventory.give attire.banditguard 1, with item ID -1622110948 and despawns after 5 minutes when dropped.
Does the Bandit Guard Gear lose condition or require repairs in Rust?
The Bandit Guard Gear has no durability bar in Rust and never loses condition in storage or on the belt, so condition never degrades during use. Grouped with 133 attire entries under Attire, it stacks to 1 per slot and despawns in 5 minutes.
How many inventory slots does the Bandit Guard Gear take in Rust?
The Bandit Guard Gear is limited to 1 unit per slot in Rust, so each copy takes its own slot in a 24-slot player inventory, 6-slot belt, or 48-slot large wood box. Across 133 Attire entries, it carries ID -1622110948 and despawns after 5 minutes.
What is the item ID for the Bandit Guard Gear in Rust?
The Bandit Guard Gear has 32-bit signed item ID -1622110948 and shortname attire.banditguard in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Attire category (stack limit 1 unit per slot).
What is the give command for the Bandit Guard Gear in Rust?
Server administrators in Rust spawn the Bandit Guard Gear in the F1 developer console by typing inventory.give attire.banditguard 1 or inventory.giveid -1622110948 1 for a single unit. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.