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Patch Changelist 4021

Maintenance

Maintenance

This month we bring you an update of fixes and improvements! Long distance gun sounds, team bag labels, player processing optimizations, Exhibit DLC Item Pack, & more!

Read the full post on the official Rust site

Features 5 lines

  • Exhibit Decor DLC Pack
  • Long Distance Gunshots
  • Team Bag Labels
  • Minicopter Damage Indicators
  • Volumetric Clouds Enabled by Default

Improvements 22 lines

  • Improved new 'disconnect' box to support longer disconnect messages
  • Improved how advanced christmas lights are deployed, they're now similar to the wire tool
  • Improved ceiling light deploy guide
  • Improved ceiling light physics, should swing more realistically
  • Improved foliage displacement animation, and displacement now fades away when objects are removed
  • Improved mixing table overflow drop locations
  • Added error toast messages with failure reason when you are unable to pickup deployed items
  • Added error toast message if trying to reskin an item whilst a player is sitting on the item
  • Improved drop position of overflow items for the mixing table
  • Improved crafting menu search to work for dlc skins
  • Shrunk the building blocked volume around the attack helicopter
  • Improved storage monitor positions on barrels
  • Improved sound timing of the animation when helping a wounded player with a med syringe
  • Enabled volumetric clouds by default
  • Improved XL picture frame deployment
  • Replaced some static black barrels on the oil rigs to prevent confusing them for diesel collectables
  • Added convar for setting the code of any cctv camera with “global.setcctvcameracode”
  • Added convar for adding a cctv code to any computer station with “global.addcctvcode”
  • Added convar for removing a cctv code from any computer station with “global.removecctvcode”
  • Added convar for clearing all cctv codes from any computer station with “global.clearcctvcodes”
  • UsePlayerUpdateJobs gained a new mode, 2, which knows how to offload work to threads
  • For Modders - TextTable must now be explicitly pooled

Fixed 56 lines

  • Fixed user interface assets looking blurry when changing the texture quality option
  • Fixed horses ragdolling on planters and dead trees
  • Fixed social menu settings button not working
  • Fixed boots being in the wrong order in the skin viewer
  • Fixed double barrel sight UV issue in the skin viewer
  • Fixed wooden double door material in the skin viewer
  • Fixed skin viewer quality changing based on the texture quality setting
  • Fixed TMP_Text.FillCharacterVertexBuffers IndexOutOfRangeException error
  • Fixed cinematic gestures not showing in the gesture menu when using ShowAdminCinematicGesturesInBindings
  • Fixed some localization inconsistencies
  • Restored voice volume option slider range to 0-5
  • Fixed DDraw rendering over the main menu
  • Fixed some items showing as marketable locked when they shouldn't
  • Fixed typos in tutorial and server browser
  • Fixed issue where character eyes could remain closed
  • Fixed issue introduced in hardcore update which would cause tech trees to display incorrectly in some gamemodes
  • Fixed convar server.uselegacyworkbenchinteraction
  • Fixed frontier hatchet beads jittering and moving oddly
  • Fixed terrain clipping issues around military tunnel entrance
  • Fixed nametags not showing through glass
  • Fixed base health being wrong after a server restart if any max health modifiers are active
  • Fixed night vision goggles glowing at night even if they're disabled
  • Fixed tree marker colour's not being applied when set in the accessibility options
  • Fixed being able to swing a torch underwater to prevent it from extinguishing.
  • Fixed being unable to place things on tugboat shelves
  • Fixed Chickencoop receiving light whilst indoors
  • Improved minute formatting in server restart toasts
  • Fixed reconnect button not working if the server you are reconnecting to is currently down
  • Fix 'Crafting Update' Loading Screen frequently appearing
  • Fixed explosion screen effect persisting when you respawn
  • Fixed Tugboat and Transport Heli lights disappearing
  • Fixed not being able to place barricades on sand dunes at giant excavator
  • Fixed despawn times of some DLC items being shorter than their regular counterpart
  • Fixed contact menu screenshots being too dark
  • Fixed being able to get overstacked items when gutting fish with harvesting tea
  • Reworded TC tool storage tooltip
  • Fixed tree marker color setting not applying when changed
  • Fixed being able to have a lit torch underwater by continuosly swinging
  • Fixed nametags not showing near terrain holes in monuments
  • Fixed the AK not having an empty mag sound
  • Fixed blackjack machine screen being blank
  • Fixed canyons being full of fog
  • Fixed other players being able to hear fall damage sound of an invis admin
  • Fixed item ownership getting applied when an invis admin opens a loot container
  • Fixed jackhammer sound persisting when the player disconnects
  • Removed miscellaneous leftover debug console logs
  • Fixed players sometimes being in the swimming animation on excavator
  • Fixed small oil refinery having duplicated gibs
  • Fixed C4 with different frequencies not being stackable after disabling RF
  • Fixed some commands that could reveal the map in hardcore
  • Fixed attack heli flares not working correctly
  • Fixed laser light end point always being red regardless of the beam color
  • Fixed some issues with favoriting servers in the browser
  • Fixed not being able to remove locks from doors while they are open
  • Fixed sleeping players being invisible when respawning
  • Fixed visual artifact in sky when volumetric clouds were never enabled and sky rotation was applied

What's in Maintenance

  • Maintenance
  • Long distance gunshots
  • Team bag labels
  • Minicopter damage indicators
  • Foliage displacement improvements
  • Volumetric clouds enabled by default
  • Exhibit decor pack DLC
  • Parallel player processing - part 2
  • Encryption changes continued
  • Save the date - Twitch drops

Summary and details for the Maintenance Rust update

Facepunch Studios released the Maintenance Rust patch on 4 September 2025, shipping 83 official changelog lines across 3 release sections and 14 wiki-linked item changes in the 22-post RustPotato update archive.

Maintenance is a Rust patch published by Facepunch Studios on 4 September 2025, recording 83 word-for-word changelog entries across 3 release sections. Across those entries, RustPotato wires 14 changelog lines directly to 10 distinct in-game wiki item sheets (including christmas lights, ceiling light, mixing table and storage monitor) so players and server owners can inspect updated crafting costs, weapon damage, and deployable health alongside the official devblog topic headings covering Maintenance, Long distance gunshots and Team bag labels. Within the 22-post RustPotato update archive, Maintenance sits chronologically after Harder Core and before Community Update 267.

Maintenance is the Rust patch of 4 September 2025 (changelist 4021): 83 changelog lines, with 5 features, 22 improvements and 56 fixes.

14 changelog lines link straight to the page of the item they name.

Rust is developed by Facepunch Studios, who publish every update on their own news page.

  • Release metadata: published on 4 September 2025 as an official Facepunch Studios patch under changelist #4021.
  • Changelog scope: 83 verbatim entries grouped across 3 release sections, with 14 lines linked to wiki item sheets.
  • Chronological neighbors: follows Harder Core and precedes Community Update 267 in the RustPotato update archive.

How to read changelist IDs and linked item changes on this page

Every monthly Rust patch page on RustPotato prints the complete official changelist at the top of the article, grouped into Features, Improvements, Fixed, and Removed so server owners and players can audit balance changes without scrolling through filler.

Whenever a changelog line names a specific weapon, building block, electrical component, or deployable from the game catalogue, the first mention links directly to that item’s wiki sheet so you can compare its current crafting cost, durability, and recycler yield alongside the Wipe Calendar.

All 22 updates on file

Frequently asked questions about the Rust wiki

When was the Rust Maintenance update released by Facepunch Studios?

Facepunch Studios published the Maintenance Rust patch on 4 September 2025 under official changelist #4021. Within the RustPotato archive of 22 official Rust releases, this page preserves the exact publication date, quoted summary, and direct link to the Facepunch blog post.

How many changelog lines and sections are in the Rust Maintenance update?

The Maintenance Rust patch changelog contains 83 word-for-word lines divided across 3 release categories (Features, Improvements, Fixed, and Removed), published alongside 10 official Facepunch Studios devblog topic headings in the 22-post RustPotato update archive.

What are the main features and devblog topics in the Rust Maintenance update?

Facepunch Studios structured the Maintenance Rust patch (4 September 2025) around 10 headline devblog sections, led by Maintenance, Long distance gunshots and Team bag labels, accompanied by 5 new feature entries and 78 balance improvements and bug fixes in the official changelog.

How many bug fixes, improvements, and removals are in the Rust Maintenance update?

Out of 83 total word-for-word changelog lines in the Maintenance Rust patch, Facepunch Studios recorded 22 quality-of-life and balance improvements, 56 bug fixes, and 0 removals alongside 5 new gameplay features in the official patch log.

Which Rust wiki items are linked inside the Maintenance update page?

Inside the Maintenance Rust patch changelog, 14 of the 83 lines link directly to 10 distinct RustPotato wiki item sheets (including christmas lights, ceiling light, mixing table and storage monitor), where players can inspect current crafting costs, weapon stats, tech tree scrap, and recycler yields.

Did the Rust Maintenance update land on a monthly server force wipe?

Released by Facepunch Studios on 4 September 2025 under official changelist #4021, the Maintenance Rust patch is one of the major patch releases tracked in the 22-post RustPotato update archive alongside the mandatory monthly first-Thursday server force wipe schedule.

Which Rust updates came immediately before and after Maintenance?

In chronological release order across the 22 official Facepunch Studios posts archived on RustPotato (1,988 total word-for-word changelog lines), Maintenance (4 September 2025) was published immediately after Harder Core and was followed in the release feed by Community Update 267.