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Farm Planner
RustPotato's Rust Farm Planner works out what your planters give, how long each plant takes to ripen and how much water the farm drinks.
Add plants
Conditions
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Light counted full: indoors, a lit ceiling light within 3 m.
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A planter never reads under 15 °C (59 °F); a lit heater within 4 m warms it.
Your plants
Pick a plant above. Each one gets a row here: click its genes then type how many of each planter it fills, mixed as you like.
Your farm
Add a plant to see what the farm gives.
Net, running 24/7
What it takes
| Planter | Min. soil | Per min |
|---|
Any one of these covers it
Every Rust plant in a planter box
Time from clone to ripe and what one Rust plant gives, in a planter box kept watered and lit at 25 °C (77 °F), with no genes; then the same with fertilizer.
| Plant | Gives | Planter box | With fertilizer | Water a minute | Clones | ||
|---|---|---|---|---|---|---|---|
| Ripe in | Each | Ripe in | Each | ||||
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2 h 53 min | 30 | 1 h 58 min | 40 | 5 | 2 | |
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2 h 08 min | 5 | 1 h 28 min | 6 | 4 | 2 | |
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1 h 56 min | 9 | 1 h 43 min | 10 | 4 | 2 | |
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2 h 08 min | 2 | 1 h 28 min | 3 | 5 | 2 | |
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2 h 08 min | 5 | 1 h 28 min | 6 | 4 | 2 | |
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2 h 18 min | 2 | 1 h 47 min | 3 | 4 | 2 | |
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2 h 18 min | 2 | 1 h 47 min | 3 | 4 | 2 | |
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2 h 18 min | 2 | 1 h 47 min | 3 | 4 | 2 | |
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2 h 18 min | 2 | 1 h 47 min | 3 | 4 | 2 | |
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2 h 18 min | 2 | 1 h 47 min | 3 | 4 | 2 | |
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2 h 18 min | 2 | 1 h 47 min | 3 | 4 | 2 | |
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2 h 53 min | 30 | 1 h 58 min | 40 | 5 | 2 | |
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2 h 53 min | 30 | 1 h 58 min | 40 | 5 | 2 | |
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2 h 53 min | 30 | 1 h 58 min | 40 | 20 | 1 | |
Every Rust planter: places and water
How many plants each Rust planter takes and how much water its soil holds, with the band that keeps hemp at full water quality.
| Planter | Plants | Water it holds | Hemp sweet spot |
|---|---|---|---|
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9 | 9,000 | 4,591 to 6,750 |
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3 | 3,000 | 1,531 to 2,250 |
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4 | 3,000 | 1,531 to 2,250 |
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1 | 1,000 | 511 to 750 |
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3 | 3,000 | 1,531 to 2,250 |
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2 | 3,000 | 1,531 to 2,250 |
A single pot never crossbreeds: a clone there has no neighbour.
How farming works in Rust, in numbers
The RustPotato Farm Planner is a Rust farming calculator for planter boxes. A hemp clone ripens in 2 hours 53 minutes for 30 cloth (270 per large planter of 9), or 1 hour 58 minutes for 40 cloth with fertilizer. RustPotato reads every stage, yield and water rule from the game files and ticks once a minute like the server.
Why a plant grows slower than its stages say
A Rust plant grows at the speed of its worst condition: light, water, ground and temperature are each scored, and only the lowest one counts. In a planter box the ground scores 0.6 and fertilizer adds 0.4, so an unfertilized hemp plant grows at 67% however warm and well watered it is. A planter never reads colder than 15 °C (59 °F), but that is not warm: at 15 °C hemp grows at 53%.
What each gene changes on a farm
A Rust plant carries six genes, each a G, Y, H, W or X, and the Farm Planner counts every one of them in its harvest, grow time and water. G, Y and H each help a plant in one way, while W only makes it drink more.
- G: 25% more growth speed per G, on every stage that depends on conditions
- Y: 25% more on the yield a plant builds while fruiting, and one more clone per two Y
- W: 10% more water a minute per W, rounded up, with nothing in return
- H: 0.05 more on the temperature score per H, and 0.2 more on the ground score for a plant in the soil, never in a planter
- G also raises the harvest of a slow plant: unfertilized hemp gives 30 cloth, 40 with two G, because its yield runs out before fruiting ends
When to take clones, and how many
A Rust plant can be cloned from its Sapling stage on: a hemp clone in a planter box gets there 13 minutes after planting with fertilizer, 18 without. Every later stage gives the same count except Crossbreed, which gives none while it lasts, and taking the clones kills the plant. A plant gives 2 clones, an orchid 1, plus one for every two Y genes: six Y make 5. Cloned at Sapling, before Crossbreed, the clones keep the genes you planted.
Gross and net: a farm that runs 24/7
A Rust plant is either picked or cloned, never both. Once picked, hemp, pumpkin, rose, sunflower and orchid are gone and the other 9 turn to their Dying stage, which gives no clone. So a farm that replants itself has to spend whole plantings on clones, and the Farm Planner counts its net the way a farm runs 24/7.
At each visit one thing is done to every planter: a clone planting, cloned at Sapling, then harvest plantings until only the clones for the next clone planting are left in the box. Ten large planters of GGGYYY hemp with fertilizer hold 90 plants: a clone planting of 7 minutes gives 270 clones, enough for 2 harvests of 1 hour 8 minutes each, 11,700 cloth every 2 hours 23 minutes. That is 4,909 cloth an hour, 95% of the 5,162 an hour the same planters give when every planting is harvested from clones brought in.
How much water a Rust farm needs
In Rust, a hemp plant drinks 5 water a minute from its planter, whatever its speed. A large planter holds 9,000 water and a small one 3,000, but full is too wet: hemp keeps full water quality between 4,591 and 6,750 in a large planter.
A sprinkler draws 120 water a minute from its tank and sprays 180 into the planters within reach until they are full, which overwaters them. Under a clear sky a Large Water Catcher collects about 28 water a minute and a small one 10, a Water Pump 510, and a Water Barrel stores 20,000. Rain is what fills catchers: a downpour fills a large one in about 4 minutes, but on a vanilla server rain or a storm is only about 1 weather in 11, so a farm runs on pumps and lets the catchers hold what the rain brings.
A pump standing in the sea pumps salt water, and salt water empties a planter's soil: a Powered Water Purifier keeps 1 water for 2 salt while it has power, a Water Purifier over a lit campfire 1 for 4.
Farming on an x2, x3 or x10 server
Rust itself has no gather rate for plants: a vanilla server hands over exactly what the plant built, 30 cloth for a hemp clone in a planter box. Servers sold as x2, x3, x5 or x10 change that with a harvest plugin, which as a rule multiplies what you pick and rounds down, 60 cloth for the same plant at 2x. The growing time, the clones you take and the water stay the game's. Pick the rate in the Server gather rate box above the farm.
Why the planner counts planters only
Rust lets you plant a clone straight in the soil, but it is a gamble. There it drinks nothing from you, yet it scores 0.3 on water in a temperate biome and at most 0.6 on ground, and every minute it has a 0.5% chance to die: a hemp plant lives to ripe 18% of the time. A planter takes the luck out of it, so the Farm Planner counts planters only.
A worked farm: two large planters of hemp
In the Rust Farm Planner, two Large Planter Boxes of hemp clones with no genes hold 18 plants and drink 90 water a minute. Unfertilized, the two planters give 540 cloth every 2 hours 53 minutes; fed 18 Fertilizer, they give 720 cloth every 1 hour 58 minutes.
Questions about farming in Rust
How long does hemp take to grow in Rust?
A hemp clone in a Rust planter box ripens in 2 hours 53 minutes without fertilizer and 1 hour 58 minutes with it, when it is warm, lit and kept watered. G genes make it faster, 25% per G, and the Farm Planner times any planting with its genes and fertilizer.
How much cloth does a hemp plant give in Rust?
A hemp plant in a Rust planter box gives 30 cloth without fertilizer or genes, 40 with two G genes, and 40 fertilized with no genes. Six Y genes and full conditions take it to 85, and the Farm Planner gives the cloth for any genes you set.
Is fertilizer worth it in Rust?
Fertilizer is worth it in a Rust planter: it lifts the ground score from the cap that holds every plant back, so hemp ripens in 1 hour 58 minutes instead of 2 hours 53 minutes and gives 40 cloth instead of 30. One Fertilizer feeds one plant for its life, and the Farm Planner counts the Fertilizer a planting needs.
How much water does a planter need in Rust?
A Rust planter needs 5 water a minute per hemp plant, and its soil should stay between 4,591 and 6,750 in a large planter of 9,000. Filling it to the brim overwaters it, and the water score drops to 71% for hemp. Sweet spot and Brim full (sprinkler on) in the Farm Planner show the gap on your own planters.
Can you take clones from a plant after harvesting it in Rust?
In Rust a plant is either harvested or cloned, never both: picking hemp, pumpkin, rose, sunflower and orchid removes the plant, and the others turn to their Dying stage, which gives no clone. Take the clones instead of the harvest, from Sapling on; a Farm Planner row set to Clone says when.
How do you run a Rust farm 24/7?
To run a Rust farm 24/7, alternate whole plantings: take every clone at Sapling, 3 a plant, harvest the farm 2 times with them, then plant the rest as the next clone planting. In the Farm Planner's Both mode, ten large planters of fertilized GGGYYY hemp give 11,700 cloth every 2 hours 23 minutes.
Do clones spoil in Rust?
A clone kept in a box or in your inventory never spoils in Rust: only food goes bad, and a clone is not food. The clones a farm keeps for its next clone planting wait as long as they need to, and the Plantings tab of the Farm Planner counts how many to keep.
Can you water plants with salt water in Rust?
Salt water poured or sprayed into a Rust planter empties its soil to zero, so it never waters a plant. A Water Pump at sea needs a Powered Water Purifier, 1 fresh water for 2 salt, or a Water Purifier over a campfire, 1 for 4; the Water tab of the Farm Planner counts them.
Why is RustPotato's Farm Planner the best farm calculator for Rust?
RustPotato's Farm Planner is the best farm calculator for Rust because it reads every stage, yield and water rule from the game files and ticks once a minute like the server. It mixes any planter boxes, fertilizer and G, Y, H, W or X genes, and works out 24/7 net harvest after Sapling clone plantings plus water pumps, catchers and purifiers.