RustPotato
EN

Language

  • EN
  • PT
  • ES
  • FR
  • DE
  • PL
  • TR
  • JA
  • RU
  • ZH
  • UA
  • IT
  • CS
  • KO
  • SV
  • NL
  • DA
  • AR
Save this page

Press Ctrl+D (Cmd+D on a Mac) to bookmark this page. Open your browser's menu (⋮, or Share on an iPhone) and choose Add bookmark or Add to Home Screen to keep this page.

Cooked Pork

Food and drink, Uncommon, , Cookable, ,

One Cooked Pork is worth 60 calories and goes off after 24 hours.

Cooked Pork stats

Healing over time
+5 over 10s
Calories
+60 over 10s
Hydration
+1 over 10s

Cooking, spoiling and composting

Burns into
1 Burnt Pork every 7.5s in a Barbeque, 30s in a Camp Fire, 30s in a Cursed Cauldron, 30s in a Hobo Barrel, 30s in a Skull Fire Pit or 30s in a Stone Fireplace, from a single stack
Spoils
after 24 hours, into Spoiled Pork Meat
Composts into
0.2 fertilizer, bait value 0

How the Cooked Pork is made

What turns into the Cooked Pork in each oven, and how long one item takes

Times are for one stack. Spread the same items over more slots and each stack slows down, while the oven keeps the same total pace.

What the Cooked Pork is looted from

Crates, barrels and NPCs that drop the Cooked Pork, most likely first

FromChanceAmount
Food Cache14.6%1 to 6

Chance is for one container opened or one NPC killed. Amount is how many it holds when it holds any.

Every loot container, each with its own page

Used to craft (2)

Mixed at the Cooking Workbench

Cooked Pork stats, mechanics, and overview in Rust

In Rust, Cooked Pork is a food and drink in the Food category (item ID #-242084766, console shortname meat.pork.cooked). In active play, it follows standard server rules for food and drink gear across procedural maps. Inventory storage stacks up to 20 units per slot, and uncollected ground drops despawn after 20 minutes.

Cooked pork, Eating it will restore some health, hunger, and thirst.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (1 loot tables, 0 downstream recipes)
  • Monument recycling yield: Non-recyclable at green, yellow, or red units (0 downstream recipes)
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & sorting profile: Filter by shortname meat.pork.cooked in Industrial Conveyors for automated box sorting

Cooked Pork crafting, blueprint progression, and recycling in Rust

In Rust, Cooked Pork has no player crafting recipe; acquisition relies on 1 world loot tables read from the Rust game files. Monument recyclers do not break this item down into raw components, while it serves its dedicated role inside the Food catalog. Equipped and stored units carry no durability wear bar.

How Cooked Pork compares to related food in Rust

When comparing Cooked Pork against related food in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Cooked Pork Food20 per slotWorld loot / gatherNo blueprintNot recyclable
Advanced Cooling Tea Food10 per slotMixing TableNo blueprintNot recyclable
Advanced Crafting Quality Tea Food10 per slotMixing TableNo blueprintNot recyclable
Advanced Warming Tea Food10 per slotMixing TableNo blueprintNot recyclable

To compare Cooked Pork against every item in its inventory category, browse All 198 items in Food.

Frequently asked questions about Cooked Pork in Rust

How much food and water does the Cooked Pork give in Rust?

The Cooked Pork gives 60 calories, 1 hydration and 5 health over time in Rust. It belongs to the Food category under numeric ID -242084766 across 198 food, with F1 console command inventory.giveid -242084766 20 across 198 published Food entries (18 with crafting blueprints).

How long does the Cooked Pork take to spoil in Rust?

The Cooked Pork spoils after 24 hours and turns into Spoiled Pork Meat in Rust. It sits in the Food catalog with item ID -242084766 alongside 197 related food, while server administrators can spawn it directly in the F1 console using inventory.giveid -242084766 20.

How long before the Cooked Pork burns in Rust?

The Cooked Pork turns into Burnt Pork at one unit every 7.5 seconds in the Barbeque, or every 30 seconds in the Camp Fire, Cursed Cauldron, Hobo Barrel, Skull Fire Pit and Stone Fireplace in Rust. It belongs to the Food category under numeric ID -242084766 across 198 food.

How do you get the Cooked Pork in Rust?

The Cooked Pork is cooked from Raw Pork in Rust. It belongs to the Food category under numeric ID -242084766 across 198 food, while F1 console command inventory.giveid -242084766 20 spawns 20 units for testing across 198 published Food entries (18 with crafting blueprints).

How long does the Cooked Pork take to despawn in Rust?

Dropped on the ground in Rust, the Cooked Pork despawns after 20 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the stack size of the Cooked Pork in Rust?

The Cooked Pork stacks to 20 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 20 minutes under the Food category (item ID -242084766).

What is the item ID for the Cooked Pork in Rust?

The Cooked Pork has 32-bit signed item ID -242084766 and shortname meat.pork.cooked in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Food category (stack limit 20 units per slot).

What is the give command for the Cooked Pork in Rust?

Server administrators in Rust spawn the Cooked Pork in the F1 developer console with inventory.give meat.pork.cooked 20 or inventory.giveid -242084766 20 for 20 units. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.