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Cooked Human Meat

Food and drink, , Cookable, ,

One Cooked Human Meat is worth 30 calories and goes off after 24 hours.

Cooked Human Meat stats

Healing over time
+2
Calories
+30
Hydration
-30

Cooking, spoiling and composting

Smelts into
1 Burnt Human Meat every 4s in a Large Furnace, 7.5s in a Barbeque, 12s in an Electric Furnace, 20s in a Furnace, 20s in a Small Oil Refinery, 30s in a Camp Fire, 30s in a Cursed Cauldron, 30s in a Hobo Barrel, 30s in a Skull Fire Pit or 30s in a Stone Fireplace, from a single stack
Spoils
after 24 hours, into Spoiled Human Meat
Composts into
0.1 fertilizer, bait value 0

How the Cooked Human Meat is made

What turns into the Cooked Human Meat in each oven, and how long one item takes

Times are for one stack. Spread the same items over more slots and each stack slows down, while the oven keeps the same total pace.

Cooked Human Meat stats, mechanics, and overview in Rust

In Rust, Cooked Human Meat is a food and drink in the Food category (item ID #1536610005, console shortname humanmeat.cooked). In active play, it follows standard server rules for food and drink gear across procedural maps. Inventory storage stacks up to 20 units per slot, and uncollected ground drops despawn after 5 minutes.

Salty meat from a human being, eating this will restore some hunger and health but reduces hydration. Maybe you should look for a better food source.

  • Acquisition profile (game files): Uncraftable in vanilla Rust (0 loot tables, 0 downstream recipes)
  • Monument recycling yield: Non-recyclable at green, yellow, or red units (0 downstream recipes)
  • Maintenance rule: Carries no condition wear bar and needs no bench maintenance
  • Conveyor & sorting profile: Filter by shortname humanmeat.cooked in Industrial Conveyors for automated box sorting

Cooked Human Meat crafting, blueprint progression, and recycling in Rust

In Rust, Cooked Human Meat has no player crafting recipe; acquisition relies on map collection, smelting, or vendor trades read from the Rust game files. Monument recyclers do not break this item down into raw components, while it serves its dedicated role inside the Food catalog. Equipped and stored units carry no durability wear bar.

How Cooked Human Meat compares to related food in Rust

When comparing Cooked Human Meat against related food in Rust, prioritize farming its highest-probability monument containers or recycling surplus components at an unpowered radtown green recycler (fifty percent base yield, versus forty percent at safe-zone yellow units) because this item cannot be crafted at a player workbench.

ItemCategoryStack LimitCraft / SourceTech Tree / ResearchGreen Recycler Yield
Cooked Human Meat Food20 per slotWorld loot / gatherNo blueprintNot recyclable
Advanced Cooling Tea Food10 per slotMixing TableNo blueprintNot recyclable
Advanced Crafting Quality Tea Food10 per slotMixing TableNo blueprintNot recyclable
Advanced Warming Tea Food10 per slotMixing TableNo blueprintNot recyclable

To compare Cooked Human Meat against every item in its inventory category, browse All 198 items in Food.

Frequently asked questions about Cooked Human Meat in Rust

How much food and water does the Cooked Human Meat give in Rust?

The Cooked Human Meat gives 30 calories and 2 health over time, and costs 30 hydration in Rust. It belongs to the Food category under numeric ID 1536610005 across 198 food, stacking to 20 units per slot, with F1 console command inventory.giveid 1536610005 20.

How long does the Cooked Human Meat take to spoil in Rust?

The Cooked Human Meat spoils after 24 hours and turns into Spoiled Human Meat in Rust. It sits in the Food catalog with item ID 1536610005 alongside 197 related food and despawns after 5 minutes when dropped, with F1 console command inventory.giveid 1536610005 20.

How long does the Cooked Human Meat take to smelt in Rust?

The Cooked Human Meat turns into Burnt Human Meat at one unit every 4 seconds in the Large Furnace, or every 7.5 seconds in the Barbeque, or every 12 seconds in the Electric Furnace, or every 20 seconds in the Furnace in Rust.

How do you get the Cooked Human Meat in Rust?

The Cooked Human Meat is cooked from Raw Human Meat in Rust. It belongs to the Food category under numeric ID 1536610005 across 198 food and despawns after 5 minutes when dropped, with F1 console command inventory.giveid 1536610005 20 across 198 published Food entries.

How long does the Cooked Human Meat take to despawn in Rust?

Dropped on the ground in Rust, the Cooked Human Meat despawns after 5 minutes by default. Picking it back up into a player inventory or storing it inside a base container immediately resets that ground despawn timer, which the server scales by item rarity tier.

What is the stack size of the Cooked Human Meat in Rust?

The Cooked Human Meat stacks to 20 per slot in Rust. Players can split a pile in half with middle-click drag or move a custom quantity with Shift-click drag across inventory slots, storage boxes, and the Tool Cupboard, while dropped copies despawn after 5 minutes under the Food category (item ID 1536610005).

What is the item ID for the Cooked Human Meat in Rust?

The Cooked Human Meat has 32-bit signed item ID 1536610005 and shortname humanmeat.cooked in Rust. Server plugins, custom loot tables, Vending Machine listings, and automated Industrial Conveyor filter strings reference these two identifiers under the Food category (stack limit 20 units per slot).

What is the give command for the Cooked Human Meat in Rust?

Server administrators in Rust spawn the Cooked Human Meat in the F1 developer console with inventory.give humanmeat.cooked 20 or inventory.giveid 1536610005 20 for 20 units. Both console spawn commands work only on dedicated or local worlds where your Steam account holds administrator or moderator privileges.